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Originally Posted by TychoCelchuuu
Like when you said there's no way to know if an objective is being taken
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Thank you for responding to my question.
If you go back and read that passage from my review, you will find that I do not claim there is no way of knowing if an objective is being taken. Rather than rewording what has already been said, I will provide quotes from the review and follow-up posts:
"...it is not enjoyable, and not immersive for the action-filled round to unexpectedly end. This is made worse by the fact that there are neither visual nor audio cues catching your attention when the objective begins to be taken."
"Something along the lines of "Get moving soldier! We're about to lose control of the Reichstag!" would be quite appropriate."
"When my team is about to lose control of an objective upon which victory is decided, I want my attention grabbed and drawn towards it."
I do not consider a small map appearing in the corner of my screen to be worthy of the description "something which grabs my attention" to the fact that my team is about to lose the map.