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Discussion: Age Of Conan: Hyborian Adventures / Age Of Conan - General Discussion - Race or Server Type? - FatKid, have you given any thought as to what race or server type (PvP, etc.)
  1. #1

    Makarov's Avatar

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    Race or Server Type?

    FatKid, have you given any thought as to what race or server type (PvP, etc.) would be best suited for TG? I'm pretty open to any race or play type.

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    TheFatKidDeath's Avatar

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    Re: Race or Server Type?

    Excellent question and as I've been thinking about what character class I want to play, if PVP is something I want to engage in and how it will fit into TG. I can't speak for other MMO's but I like the progression that AOC offers for character development. Level five is when you pick an archtype - soldier, priest, mage and rogue - then not until level 20 do you branch out into character classes(which will give me time to think about what type of character I want to start with but I will have more than one character going):

    Soldier:
    Guardian
    Conqueror
    Dark Templar

    Priest:
    Priest of Mitra
    Scion of Set
    Druid of the Storm
    Bear Shaman

    Rogue:
    Barbarian
    Assassin
    Ranger

    Mage:
    Lich
    Necromancer
    Herald of Xotli
    Demonologist

    Then there are prestige classes that will come later in the game but I'm not sure when. I'll be inclined to start off in the soldier archtype - I like close range combat - then a Conqueror as my class. Ranged characters maybe as a second or third character. If we get a number of players here at TG I'm certain we will have a diverse player base with all types of characters covered.

    As far as server type, like the arch type and character classes, we will have players who will want to raid, solo adventure, engage in PVP or try a bit of everything that the game offers. Personally, I'm interested in trying all of the game variants but perhaps less in PVP. We have about 14 weeks until launch so I think we will have plenty of time to make choices and in January we are to get alot more information on the game.
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    Re: Race or Server Type?

    I thought PvP was going to be an internal choice within the game. As in, you can enter and leave PvP zones at will. I could be wrong though and I DO remember them changing their PvP motif a few times.

    Would seem counterproductive to me to NOT have PvP in a Conan game.

    Also, remember the char. development in AoC is pretty forced regardless. Lvls 1-20 are entirely single-player, then a slow gradual shift to more and more multiplayer with more PvP style stuff until lvl 80... geez, 80 levels!

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  7. #4

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    Re: Race or Server Type?

    I thought all servers were PvE with a PvP 'midlands' where you can build those seige towns and such. There was also that blurb about how ranking and levels in the midlands would be a seperate entity than the PvE areas so you could acquire titles and benefits though PvE.

    I believe I would go for the same combination I used to start out WoW. That being DPS first and Healer second. Trying out a new game and content being able to kill things without spending 10 minutes on a single mob is a nice pace. That being said I would go Rogue first (which then branches between damage over time DPS, direct melee DPS, and ranged DPS) then priest second because finding good healers/support always becomes frustrating the longer you play. If the ranged combat is polished I'll be a ranger and deal death from afar.

    Priest would be a lot harder to pin down because it branches between straight healer, direct magic damage/healer, damage over time magic damage/healer, support/healer. -.-
    My sanity is not in question...
    It was a confirmed casualty some time ago.


    Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.




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    Re: Race or Server Type?

    I heard Demonologists are one-shotting things now, they were a pretty weak class before.
    I'd say much of the class choices are dependant on the ability to respec. If you can respec with ease then it's not much of a problem being a DPS healer to lvl with and then switching later on.

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    Re: Race or Server Type?

    I'll probably go healer class, just not sure which one yet. Leaning mostly towards the Priest of Mitra. One of the big turn offs for me of other MMORPG's, is the pigeonholing your character is forced into. If you're a healer class, you MUST stay back and spam heal the tank. It sounds like AoC won't have spam healing, which is nice to hear. I enjoy healing, but I also want to get into the action and crush some skulls.

    Another big turn-off is the mad rush to level characters over adventuring and enjoying the game. Many just want to hear a "DING" over anything else in MMORPG's. I look forward to fun combat and adventures with TG.

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  13. #7

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    Re: Race or Server Type?

    Heh...you're going to be looking pretty far forward since levels 1-20 are single player only. Also it seems like Priest of Mitra is the straight forward healer only class in that archetype. The shaman of storm and the snake priest sound like the more damage orientated 'healer' types with the bear shaman a buffer/healer from descriptions.

    I mean, when the only other skill mentioned in the Priest of Mitra class description is an ability to push away attackers...you don't have much hope for DPS.
    My sanity is not in question...
    It was a confirmed casualty some time ago.


    Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.




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    Makarov's Avatar

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    Re: Race or Server Type?

    I can care less about DPS and the WoW style of combat. That's the one thing I don't want, is to be forced into a specific role. I'll gladly heal, but I also want to swing a hammer and bop things on the head.

    I'm encouraged after reading this quote in a preview: "Healing is supposed to mainly consist of heals over time, which should give healers a more active role in combat and allow them to do some damage."

    Who knows, I may end up being a totally different class. As long as it's not a WoW clone, I'll be happy.

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    Re: Race or Server Type?

    as it is now they are playing with the idea of having PvP servers where you can PvP any ware but you only get blood money in the bloodlands or you can play on a Care Bear server where the only PvP is in the Bloodlands.

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  19. #10

    Tarenth's Avatar

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    Re: Race or Server Type?

    Regardless if you care about the "WoW style of combat" it is THE style of combat most, if not all, MMORPGs of this grain follow. The fact that you attribute the standard archetype scheme to WoW instead of Everquest now just means we've progressed to the next generation of MMOs. You will have tanks (soldiers), healers (priest), physical DPS (rogues), and magic DPS (mage).

    I was just pointing out that if you wanted a class that was 'healer with damage dealing ability' as you state it might be better to pick one that actually is a 'healer with damage dealing ability'. To do some quoting:

    Quote Originally Posted by Priest of Mitra
    With powerful healing abilities and knowledge of restorative arts, these priests are able to call upon the power of Mitra to throw back those that would confront them, keeping them from harm.

    Specialities:
    Healer, repulse area of effect ability, 1HE, 1HB
    vs

    Quote Originally Posted by Bear Shaman
    While still having good restorative abilities, the Bear Shaman prefers to rend and maul the enemy. The Bear Shaman is also the only priest class that is able to wear medium armor.

    Specialities:
    Healer, group resistance and defensive buffs, 2HB and 2HE
    If you were to interpret that then is seems like the Priest of Mitra is the pure healer class. You will have large direct heals and your main job will be healing and nothing else in a group setting. The Bear Shaman, however, will be a melee/healer hybrid trading off less powerful heals with defensive buffs that reduce damage taken and DPS in combat to decrease the time in combat by killing things faster. Both will be able to do damage in a solo setting (or how else would you progress) but playing solo in a group setting just doesn't work.

    Also, why do people call PvE servers 'Carebear' servers? Is it because the immature 8 year olds who love to kill people while they're busy doing their own thing can only stare at you instead of gank you mercilessly and repeatedly? If I want to deal with children in mind and spirit I'd go back to work for an elementary school. Otherwise I say stick to PvE server and visit Bloodlands and arenas/BGs for PvP.
    My sanity is not in question...
    It was a confirmed casualty some time ago.


    Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.




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  21. #11

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    Re: Race or Server Type?

    Actually, most current MMORPG formats are based on DIKU MUDs. We can go even further back to persistent BBS sites that hosted their own MUDs (usually "Realms"), all based on the "holy trinity" of game design. I actually remember in junior high calling up these BBS and playing from my 9600baud modem.

    Anyways, as long as there's skill/lvl based RPGs there will always be DIKU. Even Tabula Rasa is innately DIKU, it's just hidden beneath a lot of other features... eventually though, once endgame is within reach - the Holy Trinity will show its face even in that game.

    If you want a near totally non-DIKU game, you should check out "Chronicles of Spellborn." It's based on a skill-deck system similar to a CCG.


    As for PvE/PvP servers, it's all conjecture to me until Funcom decides on the system they're gonna implement. Right now, it still seems a bit fuzzy. If there will indeed be a split in servers, then it's only worthwhile to be on a PvP server if there is a noticeable increase in content... otherwise it's pointless. As far as I know though, the "PvE" servers in AoC are not truly PvE once you set up house in certain areas (i.e. your city can be attacked), but I could be wrong... nevertheless, it could add a compelling mode of play battling other guilds for the slim resources available in the Conan world. (that IS like the whole basis behind the game and why I personally think there should be no completely PvE servers... it's a game-breaking element if there is)

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  23. #12

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    Re: Race or Server Type?

    Fatkid can you post up a link to all those class descriptions. Some of them interest me like a barabarian rogue?

    The hungry, ignorant man immediately grasps that he is handed a fish, but is bewildered when handed a net. The man who shivers in the cold thinks happily of the man who invites him to sit by his fire, and somewhat poorly of the man who loans him an axe, flint and steel.

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  25. #13

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    Re: Race or Server Type?

    Quote Originally Posted by blackmain View Post
    Fatkid can you post up a link to all those class descriptions. Some of them interest me like a barabarian rogue?
    Everyone starts as a Barbarian rogue

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  27. #14

    Tarenth's Avatar

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    Re: Race or Server Type?

    Gambit Lies

    You start out as a slave and at level 5 pick between soldier, rogue, priest, and mage. Then at level 20 you specialize with a class that covers that archetype, but differently.

    A barbarian is a damage dealer that does physical direct melee damage
    An Assassin is a damage dealer that does physical damage over time through poisons and bleeds
    A ranger is a damage dealer that does physical ranged damage.

    All three are part of the rogue archetype which is damage dealing.

    Also, bad Suilung! BAD! If you're going to use acronyms then at least type it out first so we know what the letters stand for. :P

    There also wouldn't be a lack of content, but more appreciation for what content there is in a PvE realm vs an open PvP realm. In PvE there will be the PvP area where you can build your PvP citadel and engage in PvP activities. That means on a PvE server there will be more focus on that PvP area for PvP activities. The nonPvP areas will include building your guild city to lay seige and compete against the NPC city (its mentioned in the PvE city section) and your usual PvE stuff of raiding, instancing, and questing. If you're on a PvP server the only difference between the two is that the PvP content in the PvP area will be more diluted as people focus more on going to what's usually reserved for PvE and just wrecking what other people do. There will be ganking, there will be high level players slaughtering and camping lower level players, and there will be the overall frustration when death penalties (the press looks mention a death penalty that can be reduced by getting your gravestone) because people want to wave their e-peen around.

    PvE server doesn't mean no or little PvP. It just means you can PvP when you want to PvP and enjoy yourself doing other things at any other time.
    My sanity is not in question...
    It was a confirmed casualty some time ago.


    Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.




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  29. #15

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    Re: Race or Server Type?

    Still would like some kind of details on each class....... please

    The hungry, ignorant man immediately grasps that he is handed a fish, but is bewildered when handed a net. The man who shivers in the cold thinks happily of the man who invites him to sit by his fire, and somewhat poorly of the man who loans him an axe, flint and steel.

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