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Discussion: Age Of Conan: Hyborian Adventures / Age Of Conan - General Discussion - Wednesday Patch/Update - Originally Posted by Tarib, Funcom The servers will come down for an update on 12th
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    P8riot's Avatar

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    Wednesday Patch/Update

    Quote Originally Posted by Tarib, Funcom
    The servers will come down for an update on 12th November at 12 am GMT / 7 am EDT. The downtime is scheduled to last about 6 hours.
    Ymir's pass will be opened likely be opened.. here are some very unofficial patch notes, probably from the TestLive forum:

    Update Notes for Update 1.03.1
    **These notes do not necessarily reflect the final version that will be deployed on Live**

    CLASSES
    Priest General
    * Vitalizing Jolt and other friendly area spells will now properly hit the caster, in Massive PvP zones.

    Ranger
    * Armor Ripper III will no longer debuff yourself.

    PVP
    * Khopshef Province Redemption quests should have more correct dialog.
    * Outlaw Smuggler NPCs will now show the cost of teleporting you in their dialog.

    TRADESKILLS
    * Some of the new crafted shields were requiring the wrong tradeskill to use - this has been fixed. This change does not negatively effect players who have already learned the recipe -- they now may make the item using the proper feat.
    * Recipes for city items that should require guild buildings, now properly do.

    YMIR'S PASS
    * Many improvements to quests, terrain, NPCs, mobs, and encounters!
    * Entrances to Ymir's Pass should now be open.
    * Earthquakes will no longer throw you out of conversations.
    * NPC: Keaira now has additional dialog offering hints on how to defeat the Devourer.
    * NPC: The Smuggler in Ymir's Pass will now let you travel to Field of the Dead, Eiglophian Mountains, and Atzel's Approach.
    * NPC: The Spirit of Khan should now aggro players properly.
    * Quest: A Call to the Clan - Firewood is now removed after you have used it to build the fire.
    * Quest: The Calm Before the Storm now has waypoints.
    * Quest: The Darkness in the Swamps - You must now be at least level 54 to get this quest.
    * Quest: The Girl With No Fear - This quest is now completeable.
    * Quest: Healing Nature's Wounds - Potion of Growth should now be consumed properly.
    * Quest: The quest Ragged Diplomacy now has a proper quest description.
    * Quest: Skillful Diplomacy - This quest is now completable.
    * Quest: Vale of Lost Women - Harem girls now have a waymarker.
    * World Design: Fixed several collision and textural issues throughout this zone.
    * Corrected several grammatical and text errors in dialog.
    * Son of Ymir's debuffs will now have different icons. * Many many improvements to NPCs, world design, and quests!
    * The Amphitheatre of Karutonia : The Abyssal Keeper should now be resistant to all types of CCs.

    WORLD DESIGN
    * Fixed a rendering bug that caused the sky to "lag behind" camera movement.
    * All ledges in Kylikki's crypt have been blocked off.


    GENERAL
    * An issue causing server lag spikes has been remedied.
    * Getting knocked back while talking to an NPC should no longer make one's character unable to move or attack.
    * Female faces should no longer have squinty eye issues.
    * Fixed guards in PvP areas to now agro correctly when players use certain spells.

    NPCS
    * Enabled the options for Murderers to travel to Ymir's Pass and Lacheish.
    * Added an option to the Outlaw Smuggler in Lacheish, for the player to travel to Conarch Village from Lacheish Plains.
    * Chill crawler Mindrazer and Shadowbearers now properly attack players.
    * Kyllikki: Kyllikki and her adds should now only attack players inside her room.
    * Kyllikki: White Hand Guard, Gurnakhi Honorguard, White Hand Priest, and White Hand Spellguard should now properly reset when they have no hated targets.
    * Kyllikki: Killing Champion of the Honorguard should now stop the raid trash in front of him from spawning.
    * Kyllikki: Added a forcefield after the "Champion of the Honorguard" encounter.
    * Yakhmar: Yakhmar now spawns adds at a fixed interval.
    * Yakhmar: Yakhmar now despawns his adds when he is killed.
    * Yakhmar: Yakhmar now properly evades when he's pulled out of his territory
    * Yakhmar: Redesigned Yakhmar’s Lullaby ability to increase the usability of Herald of Xotli and Demonologists in the encounter.
    * Yakhmar: Rebalanced Yakhmar’s Wyrmlings to accommodate the changes done to Lullaby.
    * Patrolling guards will always resume their patrol if they get distracted while patrolling.

    QUESTS
    * Khopshef: Ruthlessness - The male humans killed for this Redemption quest will no longer drop female heads.
    * Khopshef Province: Commander Ramartarsi - Players should now be able to interact with Commander Ramartarsi in the "Serpent's Head Inn" in Khemi.

    COMBAT
    * Fixed a bug where the instant cast spells would not complete instantly and start the next queued spell right away.

    GUI
    * PvP invulnerabilities now appear categorized, like other invulnerabilities.





    Age of Conan: Commandant of the Order of the Silver Dragons
    Tharashk (HoX), Thraesian (PoM), Thaumiel (Guardian), Sorus (Assassin)

    XBox360 GamerTag: P8riotOne (but it might also be my son playing - he can game with TG tho!)

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  3. #2

    TheFatKidDeath's Avatar

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    Re: Wednesday Patch/Update

    Ymir's Pass? That's cool. I was waiting to level my BS. Hopefully it makes it in, was not expecting the new content so soon.

    Also, update for DirectX, which is needed to play after the patch.

    http://conanvault.ign.com/fullstory.php?id=47042
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  5. #3



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    Re: Wednesday Patch/Update

    see i wasn't crazy, they fixed the sky bug!

    * Fixed a rendering bug that caused the sky to "lag behind" camera movement.

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    P8riot's Avatar

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    Re: Wednesday Patch/Update

    Official notes:
    Quote Originally Posted by Tarib, Funcom

    NEW PLAYFIELDS

    * The gates to the brandnew playfield 'Ymir's Pass' are now open. Adventurers from levels 55 to 63 will find new quests and challenges in this playfield, which can be accessed from Atzel's Approach.
    * The ancient Amphitheatre of Karutonia has been discovered. The entrance to this new dungeon is located in the Ymir's Pass playfield.



    GENERAL

    * Getting knocked back while talking to an NPC should no longer make one's character unable to move or attack.
    * Female faces should no longer have squinty eye issues.



    CLASSES

    Priest General

    * Vitalizing Jolt and other friendly area spells will now properly hit the caster, in Massive PvP zones.


    Ranger

    * Armor Ripper III will no longer debuff yourself.


    COMBAT

    * Fixed an issue where the instant cast spells would not complete instantly and start the next queued spell right away.



    GUI

    * PvP invulnerabilities now appear categorized, like other invulnerabilities.
    * A new global chat channel is now available.



    NPCS/MOBS

    * Patrolling guards will always resume their patrol if they get distracted while patrolling.
    * Enabled the options for Murderers to travel to Ymir's Pass and Lacheish.
    * Added an option to the Outlaw Smuggler in Lacheish, for the player to travel to Conarch Village from Lacheish Plains.
    * Chill crawler Mindrazer and Shadowbearers now properly attack players.
    * Kyllikki: Kyllikki and her adds should now only attack players inside her room.
    * Kyllikki: White Hand Guard, Gurnakhi Honorguard, White Hand Priest, and White Hand Spellguard should now properly reset when they have no hated targets.
    * Kyllikki: Killing Champion of the Honorguard should now stop the raid trash in front of him from spawning.
    * Kyllikki: Added a forcefield after the "Champion of the Honorguard" encounter.
    * Yakhmar: Yakhmar now spawns adds at a fixed interval.
    * Yakhmar: Yakhmar now despawns his adds when he is killed.
    * Yakhmar: Yakhmar now properly evades when he's pulled out of his territory
    * Yakhmar: Redesigned Yakhmar’s Lullaby ability to increase the usability of Herald of Xotli and Demonologists in the encounter.
    * Yakhmar: Rebalanced Yakhmar’s Wyrmlings to accommodate the changes done to Lullaby.
    * Fixed guards in PvP areas to now agro correctly when players use certain spells.



    PVP

    * Khopshef Province Redemption quests should have more correct dialog.
    * Outlaw Smuggler NPCs will now show the cost of teleporting you in their dialog.



    QUESTS

    * Khopshef: Ruthlessness - The male humans killed for this Redemption quest will no longer drop female heads.
    * Khopshef Province: Commander Ramartarsi - Players should now be able to interact with Commander Ramartarsi in the "Serpent's Head Inn" in Khemi.



    TRADESKILLS

    * Recipes for city items that should require guild buildings, now properly do.
    * Some of the new crafted shields were requiring the wrong tradeskill to use - this has been fixed. This change does not negatively effect players who have already learned the recipe -- they now may make the item using the proper feat.



    WORLD DESIGN

    * Fixed a rendering bug that caused the sky to "lag behind" camera movement.
    * All ledges in Kylikki's crypt have been blocked off.





    Age of Conan: Commandant of the Order of the Silver Dragons
    Tharashk (HoX), Thraesian (PoM), Thaumiel (Guardian), Sorus (Assassin)

    XBox360 GamerTag: P8riotOne (but it might also be my son playing - he can game with TG tho!)

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    Re: Wednesday Patch/Update

    Good to see it's official and the new content is early. May be awhile before I get into Ymir's Pass as my Bear Shaman is LVL 30. Anyone have an Alt in their 30's they want to play?

    Here's a Funcom quarter report that was just released:

    http://www.funcom.com/funcom/fronten...ation_2912.pdf

    Financial


    Increased revenues due to Age of Conan.

    Steady revenues from Anarchy Online.

    MMO Success Criteria and Age of Conan Status.

    Short Term and Long Term Focus for Age of Conan.

    Goals: More compelling RPG ruleset, more content utilizing improved ruleset.
    Feature Updates


    Q4 2008: Ymir's Pass, DX10, 2 High Level Dungeons.

    Q1 2009: New Item/RPG system, 1-2 new playfields, new dungeons.

    Q2-Q3 2009: Continuous updates with high end content and systems.

    Q4 2009: Expansion.
    Sales and Marketing


    Free trial offers (Q4 2008 - Q1 2009).

    Polish and Russian launches.

    Loyalty program for long-time subscribers (Q1 2009).
    Last edited by TheFatKidDeath; 11-12-2008 at 11:42 AM.
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    Re: Wednesday Patch/Update

    Biggest news here is the free trial offers (which should've been in place a LONG time ago). Typically with these trials TG gets a large influx of players. If we want to take a shot at making things work for Ars Tactika the Q4 trials (whilst simultaneously having DX10) would be a good time to make a push. Kudos to FC for gettin their arses in gear. Game is really shaking up.

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  13. #7

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    Re: Wednesday Patch/Update

    Quote Originally Posted by Gambit7 View Post
    Biggest news here is the free trial offers (which should've been in place a LONG time ago). Typically with these trials TG gets a large influx of players. If we want to take a shot at making things work for Ars Tactika the Q4 trials (whilst simultaneously having DX10) would be a good time to make a push. Kudos to FC for gettin their arses in gear. Game is really shaking up.
    I am in agreement with you there and all the information I am aware of leads me to believe that there will be a steady influx of new players at least through Q1 of next year.

    Now might be a good time to prepare and have as many alts as possible from levels 10 through 30+. The new players will all be starting from zip so, we'll do well if we are there to greet them at the door.

    I am not certain about the Q4 DX10 - that may not have meant a full DX10 client and seeing that it was grouped with Ymir's pass leads me to believe the DX10 update they mention was actually just bringing the client up to speed with the updated DX9 components packaged in Microsofts November DX10 package.





    Age of Conan: Commandant of the Order of the Silver Dragons
    Tharashk (HoX), Thraesian (PoM), Thaumiel (Guardian), Sorus (Assassin)

    XBox360 GamerTag: P8riotOne (but it might also be my son playing - he can game with TG tho!)

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  15. #8

    TheFatKidDeath's Avatar

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    Smile Re: Wednesday Patch/Update

    Just had to get in and sneek a peek in Ymir's Pass. I'm waiting to do a proper run with my Bear Shaman so went in with my Guardian. Looks like fun, big area - can't wait to go over and turn the Wheel of Pain

    Was it me or did the framerates improve? I've always gotten good framerates but the game seemed smoother.
    |TG-9th| TheFatKidDeath
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    http://www.theonion.com/content/node/55640 - Check me out on The Onion
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  17. #9

    P8riot's Avatar

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    Re: Wednesday Patch/Update

    Quote Originally Posted by TheFatKidDeath View Post
    Was it me or did the framerates improve? I've always gotten good framerates but the game seemed smoother.
    Yes, there should have been a 10-20% improvement from what I am hearing. It's not specifically due to the AoC client but from DirectX improvement.





    Age of Conan: Commandant of the Order of the Silver Dragons
    Tharashk (HoX), Thraesian (PoM), Thaumiel (Guardian), Sorus (Assassin)

    XBox360 GamerTag: P8riotOne (but it might also be my son playing - he can game with TG tho!)

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