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06-21-2009, 01:37 AM
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#1 (permalink)
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Join Date: Aug 2008
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M4 vs. M16
Is there any appreciable difference?
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06-21-2009, 06:14 PM
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#2 (permalink)
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Join Date: Jun 2007
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Re: M4 vs. M16
One is full auto (m4) One is Burst (m16)
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06-21-2009, 06:16 PM
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#3 (permalink)
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Join Date: Jul 2007
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Re: M4 vs. M16
I seem to shoot better with M16, not sure if that just me or if one is more accurate
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06-21-2009, 06:31 PM
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#4 (permalink)
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Join Date: Apr 2009
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Re: M4 vs. M16
Longer barrel should mean more accuracy, but I'm not sure this is reflected ingame.
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"An honorable Peace is and always was my first wish! I can take no delight in the effusion of
human Blood; but, if this War should continue, I wish to have the most active part in it."
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06-22-2009, 12:32 AM
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#5 (permalink)
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Join Date: Nov 2006
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Re: M4 vs. M16
At the engagement ranges in-game, the difference SHOULD be negligible. Only past 300m does the M16's better accuracy come into play.
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06-22-2009, 12:49 AM
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#6 (permalink)
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Join Date: Jun 2007
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Re: M4 vs. M16
Quote:
Originally Posted by Gillespie
At the engagement ranges in-game, the difference SHOULD be negligible. Only past 300m does the M16's better accuracy come into play.
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Well said.
I think those factors dont come into play to often in americas army as there arent to many times when you engage a target past 300 meters!
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PR ingame name - |TG-Irr| SilverJohn
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06-22-2009, 04:16 PM
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#7 (permalink)
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Join Date: Apr 2009
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Re: M4 vs. M16
It still should be there if they did proper ballistics projection like they said.
Also I don't know if it's just me but does the M4 seem to be able to fire quicker in semi? I don't know if it's recoil on it or something but I seemed to notice myself getting a lot more rounds off effectively.
__________________
"An honorable Peace is and always was my first wish! I can take no delight in the effusion of
human Blood; but, if this War should continue, I wish to have the most active part in it."
John Paul Jones, letter to Gouverneur Morris, Sept 2, 1782
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06-22-2009, 04:47 PM
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#8 (permalink)
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CSS & MMO Officer
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Re: M4 vs. M16
The m16 is a 3 fire burst where as the m4 fires fully automatic.
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06-22-2009, 09:04 PM
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#9 (permalink)
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Join Date: Mar 2008
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Re: M4 vs. M16
i like the m4 because its more up close and personal and thats how i like playing. i think its too hard to fire long ways away because the game is a little fuzzy when far away.
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06-23-2009, 12:35 AM
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#10 (permalink)
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Join Date: Jan 2006
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Re: M4 vs. M16
Due to the lag in servers and netcode and the game, the difference between the guns are huge when using either the three burst shot or full auto.
The triple burst is by far more accurate when used properly in a preferred firing position (tactical), and breath held. However its accuracy decreases dramatically much like the full auto if used repeatedly.
The full auto gives you a lot less control but makes up in the spray and pray. However it simply does not have the balance that the 3 round burst gives. Therefore you should be picking your gun depending on the map and position.
Since both guns can fire at semi-auto, both have similar (if not the same due to lag and what not) single fire distance shots when firing one bullet per click.
Since both a spray into a enemy's chest or a three round burst into them will incap most people if all shots land in the center mass, even at close quarters either firing mode will put someone down. The question at that point is whether you can aim or not. So if you cant aim well in CQB, use the M4. Use the M16 if you've got the aims. Chances are you wont be shooting someone at 300m simply because the map does not allow you to (fog or distance). But it does when it comes down to hitting targets that are leaning off a wall or window, or prone.
The problem with the 3 round burst is that the lag and bullet registration makes it less effective than it should be. I find that most of the time I use single shot to engage long distance targets. Conversely, the lag also makes the full automatic spray very ineffective as you will often find yourself shooting 20 bullets at an enemy and get taken down as if the enemy didn't take a single hit himself.
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06-24-2009, 07:46 PM
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#11 (permalink)
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Join Date: Jan 2006
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Re: M4 vs. M16
Ok maybe I'm off here, but when factoring in the bullet registry and ignoring the following statistics below (which I don't think applies in AA3) or what the weapons are used for in real life (feel free to correct me army guys) it seems like the bullets that register are roughly 1 in 2/4 shots.
I am not sure whether lag compensation is corrected in today's 3.0.3 patch, but with the burst shot, this means at least one of your bullets are going to hit the target if all three will land. For the burst, due to the inaccuracy, this is less unless you are at a distance of 15m or less, or the kick will be off (unless you are prone, but thats never the case with the M4).
Factoring the body armor of each person, they say that up to 3 bullets at center mass will be stopped completely by body armor. After that each shot is full damage or partial damage depending on where they hit. It feels like the M4 is better in this retrospect at simply the speed it spits bullets out at armored opposition (again if aiming is factored in). However seeing as how hit registry varies, aligned bursts of the M16 will do the job nicely as well, with better ammo consumption (ie, your using a light load out).
M16
Barrel 20 inches
Effective range up to 800 metres
Velocity 3,200 ft/s (975 m/s) (M16A1)
3,050 ft/s (930 m/s) (M16A2 - the A4 is a rail mod of this)
M4
Barrel 14.5 inches
Effective range up to 600 metres
Velocity 2,900 ft/s (880 m/s)
Actually I just made this all up.
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06-25-2009, 01:08 AM
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#12 (permalink)
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Join Date: Aug 2008
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Re: M4 vs. M16
Quote:
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Originally Posted by Avs
Actually I just made this all up.
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Uh, what?
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He was told that he should not kill, and he did not kill, until he got into the Army. Then he was told to kill, and he killed.

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