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View Full Version : Battlefield 2142 - Tactics and Missions Discussion



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  1. Rethinking BF2142 (the Re-Written Version!)
  2. The Baur.
  3. Paradigm Shift: Rethinking the Way We Approach BF2142 in TG
  4. Armor Coordination Success Stories?
  5. Assault Rifle Accuracy
  6. Grenade Spammer Help
  7. EMP grenades -- they're not just for walkers y'know!
  8. Battlefield 2142 and The Art of War
  9. Value of the kit switch
  10. Tanks: with or without a gunner?
  11. Suppression
  12. Infantry maps: one IDS or two?
  13. defensive demolitions on Camp G
  14. How do I fly aircraft in bf2142
  15. Hi
  16. The Secret To Successful Buggy Rushes
  17. Camp G Pac Rush
  18. Rorsch sniping
  19. Armour squad 'lure' tactic
  20. Positions and Tactics
  21. Video fiends and signature makers -- something neat for you.
  22. Making use of Gunship squads.
  23. Assaulting Flags: Priority Numero Uno
  24. Rdx
  25. The walker rush for Cerbere Landing
  26. Harbor/Toll Standoff: Who Has the Advantage?
  27. How to take down a tank as engi with a buggy
  28. Can a good Sniper/Spotter team help a team?
  29. How to 'cap out' like a pro gamer
  30. Cqb
  31. My New Walker Squad
  32. 3-man buggy squads (Titan strat)
  33. How to repair armor
  34. Recon's Anti Vehicle-Theft Warrenty
  35. titan commander
  36. Infantry Tactical Formations
  37. Squad Leader Weapon
  38. Appreciate your Buggies
  39. Northern Strike Unlock Guide
  40. Dirty Way to Rid Your Path of Motion Mines
  41. PAC Assault on Berlin: What Works and What Doesn't
  42. Crux's Guide to Squad Leading! (Part 2)
  43. Crux's Guide to Squad Leading! (Part 1)
  44. Getting killed by friendly motion mines
  45. What if...
  46. Pros/Cons of sniping.
  47. HMG Strategies
  48. Taking the Blunt: Conquest Tactic
  49. Rule question about motion mines
  50. 2142 Titan mode Tactical Map
  51. Transferring In - Tips for people new to the TG Server
  52. Most Frustrating "Friendly Squad" actions?
  53. NS - Taking out the Goliath
  54. Emp
  55. Squad Leader Kits
  56. Gunship Tip Time
  57. focused fire
  58. Tips on how to use the Saaw
  59. Snipers
  60. smaller squads
  61. Apm
  62. Attacking/Covering
  63. What did we do wrong?
  64. flags switching speed
  65. Time to D-D-D-D-D-D-D-D-D-DUEL!
  66. Walker Tactics
  67. Snipers: Tips and Tricks
  68. Discussion: Stratigies on Fall of Berlin
  69. 16 Player Sized Maps - Welcome to Server #2
  70. Weak point on the APC?
  71. The Ghost Squad
  72. The Recon Ghost
  73. Commanding for Dummies
  74. Infantryman's Guide Part V: Devil is in the Details
  75. Clark 12B Shotgun: Tips and Tricks
  76. Infantryman's Guide Part IV: Know Thy Enemy, Know Thyself
  77. Infantryman's Guide Part III: Save a Ninja, Save the World
  78. Infantryman's Guide Part II: Soldier Efficiency
  79. Infantryman's Guide Part I: The Definition of Insanity
  80. Practise your Revives !
  81. The use of fire teams
  82. UAVs, to shoot or not to shoot?
  83. Minimap Minimap Minimap
  84. Basics to Defending a Flag
  85. Teamspeak Problems
  86. The Art of BOOM BOOM or...
  87. Breaching Tactics: Lets do this SAS style!
  88. Squad Posture postioning, a debatable idea.
  89. "Fire Discipline", why not use it?
  90. Taking 50% off a tank when they're front is facing you
  91. 'Fire and Manouveur', do you use it?
  92. "Tapping the enemy" an effective LMG skill.
  93. Move that Titan!
  94. Dodging Bullets
  95. Favorite Kit and why
  96. Fall fo BErlin Prob
  97. Assault Rifle - Baur
  98. A friendly note from your nervous squad leader friends:
  99. Countering the damn ROFLCOPTER
  100. Titan Reactor Room