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View Full Version : Natural Selection - General Discussion



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  1. mod added to server: electrified nodes
  2. Server is moving to Chicago (temporary?)
  3. Some commanding videos
  4. Captain's Night 1/3
  5. Replacing 8800 GTX for ~$250
  6. NS2 on Sale
  7. New console command I just found
  8. Captain's Night 12-27
  9. Map vote tied twice, switched to hotdogs?
  10. Grenade Tweaks Mod
  11. !vr changes
  12. Map vote timer
  13. 'Posthumous' kick
  14. Captain's Night 12/20
  15. ns2_tow_refinery
  16. bumping isn't rude
  17. Unable to connect to TGNS : Invalid Data
  18. Captain's Night 12/13
  19. Easy way to make bot mode more fun!
  20. IMAGES Clog Marine
  21. starting spawn locations: ns2_tram
  22. starting spawn locations: ns2_biodome
  23. starting spawn locations: ns2_mineshaft
  24. starting spawn locations: ns2_docking
  25. starting spawn locations: ns2_refinery
  26. starting spawn locations: ns2_veil
  27. starting spawn locations: ns2_descent
  28. starting spawn locations: ns2_summit
  29. mod: starting spawn locations
  30. NS1 night?
  31. No Mods on Taunt?
  32. omg which one!!!
  33. omg which one!!!
  34. A few things about captains....
  35. Goodbye
  36. Chuckle "offline" -> 12/6 Captains Games will be on Taunt
  37. Captain's friday 12/6
  38. 261 modding adventures
  39. Hotkeys Mod trial on server
  40. Build 261 released -- great job, Orphan!
  41. Favorite crosshairs?
  42. ns2_tanith won't load -- anyone know why?
  43. Sooo I broke the server tonight....
  44. WinOrLose defect
  45. Captain's Night - 11-29
  46. Natural Selection 2 TeamSpeak channel ID
  47. Late Night TGNS: Minecraft
  48. Hello to the TGNS Community
  49. Chuckle "offline" (passworded)
  50. Captain's Night 11-22
  51. WinOrLose: winners reduce post-vote countdown by killing losers
  52. evaluation/feedback: Hitch remover mod
  53. Just for my TGNS friends...
  54. they're talking about a friend of ours...
  55. Rule Clarification
  56. bots, balance to P> players
  57. Lol @ what I found
  58. 3 vs 4 vs 5 Tech Points
  59. Captain's Night 11-15
  60. Mod night?
  61. 9v9?
  62. Epic Veil Match
  63. EVENT UWE project
  64. Great news!
  65. Regulars: unconditional LOADING so you can know a Captains Game is being played?
  66. NSL Maps
  67. General Problem I have had since game launch regarding Name/Alias
  68. Trolling the Comm Chair
  69. The New and Improved After Party
  70. Next Friday Night
  71. indicate Captains Game to players not on the server
  72. Captain's Night 11/8
  73. "P>" requires 10 full games; "A>" requires 40 full games
  74. Fantastic game on Tram today
  75. Captains and more choices?
  76. help: my console's transparent and my commander view has lost its isosceles trapezoid
  77. PingPlotter: help me find the lagging network
  78. faster empty mapcycle in response to "file not found" and "mods not loaded"
  79. when you suddenly come from behind to win the game...
  80. Samusdroid (Orphan Black)'s quality improvement mods, implemetationrequest
  81. sh_fullspec
  82. Captain's Night 11/1
  83. sh_specmode
  84. TGNS Forums (PLEASE READ)
  85. Do we want a 250+ ping kicker?
  86. join spectate pre-game, SMs join anytime
  87. this team communication reminded me of TGNS
  88. "Waiting for server" and one server (temporarily)
  89. can someone point me to the mod that prevents close spawns
  90. Thanks Y'all
  91. Captain's Night 10/25
  92. Lerk lift! How about it?
  93. The Capt Game After Party
  94. Redeem forum badges to ingame
  95. Saunamen vs. Quaxy | Round 2 | NSL Season 3
  96. Team stacking
  97. server mod out of date ?
  98. Captains Debate
  99. TGNS2 Tee
  100. The double-post problem isn't on my list