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  1. Thursday night captains?
  2. Is gorge tunnels broken?
  3. Our regs are skilled and lets not forget about getting new people.
  4. Protect P's in captains games?
  5. Outside feedback reguarding reserve slots, mentioning TG, and how we could fix it
  6. signing Primer
  7. lose one-CS requirement on WinOrLose?
  8. Balance mod issues
  9. VIDEO Patch 250 Alien/Marine Com
  10. ns2_jambi out of rotation
  11. stuck at authenticating
  12. The new NS2?
  13. Idea for self moderation
  14. Bringing back the warm and fuzzy NS1 SM\primer commands and server wishlist
  15. Coordination is Amazing!
  16. Improving performance by setting priority of NS2 to high
  17. Random Plugin Rewrite
  18. New Plugin! Is it possible?
  19. Build 249 [Beta] Can we get a server?
  20. Keep Combat mod?
  21. Keep Balance Test mod?
  22. Improved protection for Commanders
  23. Primer signature syntax changed
  24. Balance Mod Discussion
  25. ANNOUNCEMENT 5/26-6/4: Balance Test mod
  26. Eclipse
  27. I'm back... kinda.
  28. Good games
  29. TGNS Consistency
  30. Balance Test mod
  31. Guardians
  32. "new" mod: gb
  33. @ chat
  34. Map vote?
  35. Much Appreciated
  36. Saturday night: help me re-create the "goodbye" mod
  37. I hate to complain...
  38. Problem with WinOrLose Plugin
  39. playerscount-driven mapcycle
  40. New map request list
  41. Lets put Chuckle to Good use!
  42. Split up Descent and Jambi?
  43. Wednesday night: get help setting up a TGNS development environment
  44. Trying to get a 3 monitor Eye-finity set up going
  45. Sewlek's Balance Test
  46. Tuesday night: get help setting up a TGNS development environment
  47. New UWE mods coming out today
  48. Thank you very much
  49. My Mechanical army of DEATH
  50. Classic Nights?
  51. Reserved Slot System
  52. Going part time
  53. T-2 hours until the NSL Invitation finals! Archaea vs. Nexzil!
  54. Amazing game on ns_veil
  55. Mods
  56. Build 245
  57. log: WAITING FOR SERVER hang
  58. Chatting "grace" period before map changes\round restarts?
  59. Modded Server Status - Yey, or Ney.
  60. ANNOUNCEMENT connected time, not score, is now our final bump factor
  61. ANNOUNCEMENT mod: Team Resources
  62. 244 released; mods temporarily disabled
  63. swiftly and politely remove unresponsive players
  64. Vetting commanders?
  65. temporary: one server only
  66. Tactical Operations
  67. Why do we have mystery "admins", if we have T?
  68. Bad game starts
  69. More Limited Use of Autobalance Command
  70. NS2 Free Weekend Trailer
  71. PAX East?
  72. Non-rookies must command rookies
  73. regarding the accidental alltalk tonight
  74. Beta builds
  75. yes, you: need testers 8PM Central on Wednesday (today)
  76. Is the primer having parsing issues?
  77. Add password when server hits 16 players?
  78. Hello everyone!
  79. sv_setnextmap and sv_runnextmap as New Commands?
  80. Lost supporting member status?
  81. include server instance number when reporting problems
  82. Anybody else having packet loss
  83. Back in action
  84. SMs may spectate
  85. sv_balance creates mis-numbered teams
  86. Both servers updated to 240
  87. Gorgeous Changelog (Build 240)
  88. our Gorgeous new friends
  89. Server performance?
  90. TGNS #2 online
  91. Reload Tram when marines and aliens are next to each other?
  92. Gorgeous Update
  93. Password to my DEV server is "password"
  94. portal join bug
  95. March is International Women's Month
  96. Just had the worst NS2 round ever.
  97. Anyone up for some L4D1/2?
  98. Greetings
  99. The ultimate challange?
  100. Supporting Members can join teams first