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| Battlefield 2 - Forgotten Hope 2 Mod Discussion of the Forgotten Hope 2 mod for Battlefield 2. |
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#1 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,707
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Get play-time in, document impressions...
Just like with any mod here at TG, sometimes first impressions are not always the greatest or the most accurate. First impressions can be biased due to everyone learning the game and the influx of players not trying to work as a team. Couple those two together and it can be a bad experience.
Give the game some time to settle down and then re-evaluate the game. This is a first release and I'm sure the FH2 team would love to hear your feedback so they can make enhancements in future releases. There are also opportunities for Tactical Gamer to make our own server-side modifications. We've done this with every BF2 mod we've hosted here. But we can only do this if we get players playing the game and documenting their impressions over time. Tactical Gamer is committed to doing our best to make this mod work at TG but it can't happen if the players don't give it an honest effort. So I'd like to ask that everyone document their impressions. Please see these threads dedicated to FH2 feedback. First Impressions Second Impressions
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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