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| Battlefield 2 - Point of Existence Discussion General discussion for Point of Existence |
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#1 (permalink) |
![]() Join Date: Jul 2007
Location: Colorado Springs, CO, USA
Posts: 1,085
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Good times :)
6MD is for the most part saying goodbye to PR so we've been on the POE2 server more often as of late. It has been great to see the increased presence of other IHS' as well as the presence of commanders. I think it was on Tuesday where it seemed like our team had members from the 12th alternating through that role. Very cool....even when Mantis is talking to me (when I was SL) and I thought he was someone from the squad. :P
Bernout |
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#5 (permalink) |
![]() ![]() Join Date: Aug 2005
Posts: 3,806
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Re: Good times :)
That Blue Nile round went pretty well after a slow start. Plan finally came together once the squads went for the flag with higher ground that I wanted. Cobra team slaughtering everyone certainly helped make that happen. Ya though...good to have another IHS to issue orders to and see on the server more often. Plenty more good times ahead!
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#6 (permalink) | |
![]() ![]() Join Date: Sep 2006
Location: The Gunshine State
Age: 27
Posts: 2,120
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Re: Good times :)
Quote:
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#7 (permalink) | |
![]() Join Date: Jul 2007
Location: Colorado Springs, CO, USA
Posts: 1,085
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Re: Good times :)
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Speaking of the helos...that's one thing I still don't like on the mod. A really good attack helo team can dominate a round. Granted, vanilla BF2 had this same issue (but even worse with the jets). Bernout |
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#9 (permalink) |
![]() ![]() Join Date: Aug 2005
Posts: 3,806
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Re: Good times :)
Blue Nile they definitely dominate if the Cobra team is skilled. Its just too easy on that map. On most other maps though its usually a combination of a top notch pilot and the other team not using their anti air assets.
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#10 (permalink) |
![]() Join Date: Aug 2007
Posts: 362
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Re: Good times :)
On maps where the Cobra is the only thing in the air it is brutal. The fact that it's entire load out can be used on ground assets and that it can spin its nose on a dime(as well as launch hellfire from above tank main cannon elevation limit) means if it sites you, you are as good as dead.
The only suggestions I have is to wait in ambush until the chopper decides to hover in one spot at medium range. Why it would do that? I don't know. On the brighter side, me and fallen pulled a nasty strafe off on a ridge full of snipers. ![]() |
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