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| Call of Duty - Maps and Modifications Map and Modification discussion for Call of Duty. |
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#2 (permalink) |
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Join Date: Dec 2006
Location: Massachusetts
Posts: 3,724
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Re: [Preview] mp_dawn (dawnville re-make)
This was the first map I played on the SOG server and got completely, utterly owned every round.
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The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~ Magna Centipede |
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#5 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 54
Posts: 5,720
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Re: [Released Beta] mp_dawn (dawnville re-make)
Link please.
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Admin Graw 2-- Call of Duty ![]() TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon." Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality." kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play."
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#7 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 54
Posts: 5,720
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Re: [Released Beta] mp_dawn (dawnville re-make)
LOL, found it. it is loaded on the server.
Thanks
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Admin Graw 2-- Call of Duty ![]() TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon." Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality." kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play."
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#8 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Ontario, Canada
Age: 29
Posts: 1,062
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Re: [Released Beta] mp_dawn (dawnville re-make)
Played this a few times this weekend and had mixed feelings on it. I have played the original and this one seems to have some improvements on it. However playing this map with bolt action rifles is different then with RPD's and P90's.
The map seems a bit poor to me. As attackers the defenders are in position rather quickly stopping you from making any advance really. At this point it turns into a waiting game, attackers hoping they can overwelm a flank, the defenders watching the main routes. The map seems to play smaller then even the stock COD 4 maps IMO. Not an awfull map but I see this getting old quick.
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#9 (permalink) |
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Join Date: Feb 2004
Location: Lake Tahoe, CA.
Age: 31
Posts: 621
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Re: [Released Beta] mp_dawn (dawnville re-make)
I don't know what to think about this map. Ive played every version possible of this map starting with vCoD, and the feel of it in CoD4 isn't even close to the same as the originals or 3rd party remixes that I've played before in CoD2.
It's a decent map... but the choke points in it make it very hard for these modern weapons to balance out the gameplay for both sides.
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