Go Back   Tactical Gamer > Tactical > Battlefield 2142 > Battlefield 2142 - Tactics and Missions Discussion


Battlefield 2142 - Tactics and Missions Discussion Discussion about Battlefield 2142 tactics, maps and missions.

Reply
 
Thread Tools
Old 02-16-2008, 08:17 PM   #1 (permalink)
 
Join Date: Feb 2008
Location: San Antonio/Austin, Texas
Age: 20
Posts: 13
Clark RDX

I've found myself toying with this a lot recently. I haven't permanently unlocked it yet, but I've messed with it a good bit as a field upgrade. I've been having fun with it, but I'm not quite convinced it's a practical unlock. It gives me some range when I use the shotgun, but I've only gotten a handful of kills with it in the couple of rounds I played with it (4 kills, about). What are everyone's thoughts on this? I've read that it does no damage to vehicles (with the exception of the FAV), but is this true even for the underside of a walker which even pistol rounds can damage? I have a blast (no pun intended) when I mess with it, but I'm still not convinced I should unlock it for practicality reasons. Thoughts?
Xovak is offline   Reply With Quote
Old 02-17-2008, 12:39 AM   #2 (permalink)
 
Thesleeper01's Avatar
 
Join Date: Oct 2007
Posts: 463
Re: Clark RDX

Looking at your toon IMO no, it would be a bad thing to do, theres a lot of other things you need badly that will add a lot to your game.

What I would sudgest you get first is get what ever needed to get assuslt - defib then rockets then after that you can go for eng - motion mines mabey plium then get your extra gernade, shock boots.

You can not always play a support some times you will need to play assuslt or eng and that would let you cover the bases the quickest to get the important things.
__________________
http://www.tacticalgamer.com/image.php?type=sigpic&userid=21941&dateline=121254  5998
Thesleeper01 is offline   Reply With Quote
Sponsored links
Old 02-17-2008, 01:17 AM   #3 (permalink)
 
Join Date: Feb 2008
Location: San Antonio/Austin, Texas
Age: 20
Posts: 13
Re: Clark RDX

Quote:
Originally Posted by Thesleeper01 View Post
Looking at your toon IMO no, it would be a bad thing to do, theres a lot of other things you need badly that will add a lot to your game.

What I would sudgest you get first is get what ever needed to get assuslt - defib then rockets then after that you can go for eng - motion mines mabey plium then get your extra gernade, shock boots.

You can not always play a support some times you will need to play assuslt or eng and that would let you cover the bases the quickest to get the important things.
This is my second soldier, since EA kind of screwed up my account when I activated Northern Strike. So I have my normal character "Rcet", and Xovak with Northern Strike access. I tried asking them to put my previous soldier on this account, but it seems they misunderstand me and tell me that my Northern Strike is already unlocked or some other thing not related to the problem at hand. :/

So on my other soldier I have a lot of other goodies unlocked since I'm a good number of ranks above this one. I usually receive a field upgrade within a few minutes of playing so I can unlock the defib, but the engineer tree is tempting. Quick off topic question: How much do the shock absorber boots reduce fall damage by?

Last edited by Xovak; 02-17-2008 at 01:19 AM. Reason: Premature post
Xovak is offline   Reply With Quote
Old 02-17-2008, 02:40 AM   #4 (permalink)
 
Tarenth's Avatar
 
Join Date: May 2006
Location: California
Posts: 2,144
Re: Clark RDX

The fall damage reduction is somewhat negligible compared to the secondary ability of increasing your stamina regeneration. Odds are you'll never notice fall damage if you're fast with your parashute.

As for the Clark RDX, its fun and its like having hard to aim and guide rockets for the support class. They will do damage to armor, but the damage is somewhat laughable for an RDX (1-5 damage per explosion). Its great on titans though, especially since the explosion cuts through cover and IPS unlike rockets which get eaten or fail to explode under 20 yards.
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.



|TG|Tarenth Battlefield 2142
Mirra World of Warcraft

Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.



Tarenth is offline   Reply With Quote
Old 02-17-2008, 04:51 AM   #5 (permalink)
 
Join Date: Feb 2008
Location: San Antonio/Austin, Texas
Age: 20
Posts: 13
Re: Clark RDX

Quote:
Originally Posted by Tarenth View Post
The fall damage reduction is somewhat negligible compared to the secondary ability of increasing your stamina regeneration. Odds are you'll never notice fall damage if you're fast with your parashute.

As for the Clark RDX, its fun and its like having hard to aim and guide rockets for the support class. They will do damage to armor, but the damage is somewhat laughable for an RDX (1-5 damage per explosion). Its great on titans though, especially since the explosion cuts through cover and IPS unlike rockets which get eaten or fail to explode under 20 yards.
Ooh, I had no clue that the boots also boosted stamina regeneration. That, coupled with the other regeneration upgrade must be nuts. I find myself often not quick enough with my parachute, or the fall isn't quite long enough for one but still hurts.

Yeah, it was kind of fun playing the trajectory game with the RDX shotty. It was like playing that old BASIC game "Bananas" or "Gorillas" where you had to give an angle in degrees and try to hit the other player. I'm glad the RDX does at least some damage to armor -- as long as it helps, no matter how much. Even if it's enough to just annoy them. I planned on getting the boots, but now that I know that it has extra effect to them, I'm going to try faster for them. I also want to unlock the full Squad Leader tree for a faster respawn -- seems pretty helpful.
Xovak is offline   Reply With Quote
Old 02-17-2008, 04:57 AM   #6 (permalink)
 
Tarenth's Avatar
 
Join Date: May 2006
Location: California
Posts: 2,144
Re: Clark RDX

Faster spawns means faster death means faster ticket loss. Its not really a good idea on Conquest servers, but for Titan its handy to have faster redeployment.
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.



|TG|Tarenth Battlefield 2142
Mirra World of Warcraft

Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.



Tarenth is offline   Reply With Quote
Sponsored links
Old 02-17-2008, 11:23 AM   #7 (permalink)

 
MDFubar's Avatar
 
Join Date: Feb 2007
Location: New Castle, DE
Age: 40
Posts: 1,744
Re: Clark RDX

There are many discussions onthis weapon, Tarenth is correct about other unlocks being priority. If you could use the grenade launcher in BF2 or BHD, then you can effectively use this weapon. I get quite a few kills with it, I have cleared flags with it, slowed advancing squads so the rest of my squad can engage them. My favorite saying in game is "It's raining RDX". Itis a situational weapon and most who do not like it, just don't use it properly. The same with rockets, many people hate them until they learn to use them. Crux is very good with this weapon, far better than I.
As for the vehicles, although the damage is low I did manage to get credit for killing a walker with the Clark-RDX. I laughed so hard that I was killed for just standing in the open!
__________________


"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country."
- General George Patton Jr





Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination

MDFubar is offline   Reply With Quote
Old 02-17-2008, 01:50 PM   #8 (permalink)
 
HBrutusH's Avatar
 
Join Date: Jul 2007
Location: UK, and proud of it!!
Age: 15
Posts: 374
Re: Clark RDX

I went for the engineer tree first too, I was surprised at how accurate the smudge is.

Anyway, on clark RDX, I'd say that if you're support on a titan, bring it to blow up the consoles, from what I've seen it only takes 4 to blow them, and you can resupply yourself.
__________________
<<<<Magic!!




-F- Concr3te: "Brutus, goddammit, shut up!"
HBrutusH is offline   Reply With Quote
Old 02-17-2008, 06:16 PM   #9 (permalink)
 
Azura's Avatar
 
Join Date: Apr 2007
Location: Newington, CT
Age: 20
Posts: 1,148
Re: Clark RDX

Quote:
Originally Posted by Xovak View Post
I usually receive a field upgrade within a few minutes of playing so I can unlock the defib, but the engineer tree is tempting.
The Defib is such an important tool there is no words to describe it. Only sentences! Plain and simply it makes you useful for a squad. With out it your pretty much just a walking gun, and revives are better than kills. Of course if you're playing a different kit it is much different, but generally you'll be playing a lot of assault when you playing with beautiful TG squads. So unlock it, learn it, love it, and also you get points with it!

Then you'll be super effective!
__________________

Last edited by Azura; 02-17-2008 at 06:17 PM. Reason: forgot the nice letter "R" geneously
Azura is offline   Reply With Quote
Old 02-17-2008, 08:10 PM   #10 (permalink)
 
Join Date: Feb 2008
Location: San Antonio/Austin, Texas
Age: 20
Posts: 13
Re: Clark RDX

Quote:
Originally Posted by Azura View Post
The Defib is such an important tool there is no words to describe it. Only sentences! Plain and simply it makes you useful for a squad. With out it your pretty much just a walking gun, and revives are better than kills. Of course if you're playing a different kit it is much different, but generally you'll be playing a lot of assault when you playing with beautiful TG squads. So unlock it, learn it, love it, and also you get points with it!

Then you'll be super effective!
The main reason for me not going for assault first like I did my first soldier, is because after me and my buddy started playing we also convinced my brother to get into the game, so we have our own little squad going on. After I had to restart my soldier, I decided to go with Support and Recon first -- I'm primarily Support in our little squad (my buddy being assault/recon and my brother being engineer/assault). That way we have a little variety among the pack. I definitely did plan on going Assault -- in fact, I just unlocked 3 off of the assault tree last night.

Thanks for all of the opinions, I really appreciate the honest feedback from people with experience.
Xovak is offline   Reply With Quote
Sponsored links
Old 02-17-2008, 08:49 PM   #11 (permalink)
 
DaBrit's Avatar
 
Join Date: Nov 2007
Location: Albany, NY
Posts: 865
Re: Clark RDX

You absolutely have to get defib unlocked. As others have said, it is the single most important unlock in the entire game. Every revive you get is one ticket your team doesn't lose. Most of the kills you get end up in revives.
__________________

TG-9th - By Any Means


DaBrit is offline   Reply With Quote
Old 02-17-2008, 09:19 PM   #12 (permalink)
 
TroyGentry's Avatar
 
Join Date: Feb 2008
Posts: 9
Re: Clark RDX

The Clark 12 RDX is ok. i used to use it when i played as support. Its ok though. but i agree with everyone else, the Defib is very important, so get that first.
TroyGentry is offline   Reply With Quote
Old 02-17-2008, 09:40 PM   #13 (permalink)
 
Tarenth's Avatar
 
Join Date: May 2006
Location: California
Posts: 2,144
Re: Clark RDX

The defibs aren't on the support tree so if he plays with his brother and takes the support role to his assault the defibs won't do him much good.

The support kit has a lot of fun toys to it that makes it one of the most versitile kits in the game. While the clark RDX is fun and handy at times, the EMP grenades, Sentry Gun, and IDS (infantry detection sonar) are infinately more useful. After that would come the IPS which is handy probably only on titan play and the pulse scanner which gets outclassed by the Otus SL drone and IDS for the most part.
__________________
My sanity is not in question...
It was a confirmed casualty some time ago.



|TG|Tarenth Battlefield 2142
Mirra World of Warcraft

Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off.



Tarenth is offline   Reply With Quote
Old 02-18-2008, 09:47 AM   #14 (permalink)
 
Join Date: Feb 2008
Location: San Antonio/Austin, Texas
Age: 20
Posts: 13
Re: Clark RDX

Quote:
Originally Posted by Tarenth View Post
The defibs aren't on the support tree so if he plays with his brother and takes the support role to his assault the defibs won't do him much good.

The support kit has a lot of fun toys to it that makes it one of the most versitile kits in the game. While the clark RDX is fun and handy at times, the EMP grenades, Sentry Gun, and IDS (infantry detection sonar) are infinately more useful. After that would come the IPS which is handy probably only on titan play and the pulse scanner which gets outclassed by the Otus SL drone and IDS for the most part.
Support is definitely a useful thing to have around. Ample supply of rockets and grenades for our little squad certainly pays off. My usual loadout usually consists of the Ganz HMG with EMP grenades and the IDS. My friend, the Assault guy, usually equips the Otus drone and I attach an IDS to it while my brother attaches a vehicle sonar to it -- it's really an awesome little device. Kind of unfair when you have a moving UAV that can point the enemy's exact position out to you.

Back on topic, though: I managed to get quite a few kills on the infantry based maps like Gibralter with the RDX attachment, but I think I'll save the unlock for a later time. For now, I can field upgrade it when I want it. Thanks again for all of the advice and opinions!
Xovak is offline   Reply With Quote
Old 02-18-2008, 10:20 AM   #15 (permalink)
 
Adaxa's Avatar
 
Join Date: Dec 2007
Location: Brooklyn, New York
Posts: 149
Re: Clark RDX

I personally favor the Pulse Scanner in areas where the IDS doesn't reach. it gives you a reading on where they are, and how far away, and if they're in a building, how high are they. I always keep EMPs with me, as I need them to give my squad time to run away from a vehicle that's tracking us. Clark RDX is so bad IMO, that I get so ashamed when I get killed by it.
__________________
Active in: BF2142

Nothing warms my heart more than the muzzle flash from my MG.

Orbitals LOVE me.



Adaxa is online now   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 05:31 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved