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View Full Version : Balance Needs Fixing



Eternaly_Lost
02-29-2008, 02:34 AM
Balance if there is 10 or more people in the ready room, kicks about everyone on the server. It needs some fixing. This is easy to reproduce, get 10 people in the ready room, and run balance. About half to all will be kicked with svc_bad.

Agamemnon
02-29-2008, 03:05 AM
Yeah, this started occuring at the same time that the crashes started and the lag/hit reg got out of control. There's been enough improvement, mostly from the defrag, that the lag/hit reg are reasonable and the crashes are more rare, but balance as it is won't be functioning on a full server until more drastic action is taken to get a server with better performance.

That said, it would also be possible to have balance random the first (n-10) people, then run the existing balance on the rest, which should solve the kicking people issue. However, if this were done it would be important to have balance count the number of new people already on a team, rather than just evenly split the new people still in the readyroom.

Donat
02-29-2008, 12:20 PM
Think that we need to uninstall everything, delete everything, reformatt the server computer, reinstall everything freshly, and see if the problems stop? :P

I do find it weird that it happens, yet not enough people play to have noticed the sharp change (afaik). I think random works just as well as balance would.

Dr. Pepper PhD.
03-01-2008, 04:35 AM
It has been suggested... but seeing as there is a time deficit included in it... its not a popular idea

ImAWuss
03-03-2008, 02:07 PM
Just peel off some of the "extra" plug ins, and see where we are. It's already been stated several times that the machine provided by the host is not the issue. A reformat isn't needed; How about just a fresh HLDS install.

Agamemnon
03-03-2008, 02:37 PM
Just peel off some of the "extra" plug ins, and see where we are. It's already been stated several times that the machine provided by the host is not the issue. A reformat isn't needed; How about just a fresh HLDS install.

The fact that's it's been stated doesn't make it true. When the server's performance drops dramatically with no changes to any of our plugins, something outside those plugins is responsible. Yes, we can continue to sacrifice quality of gameplay to adapt to the decreased performance, but it does not seem unreasonable to suggest ways the old server performance might be recovered.

td.alakad
03-27-2008, 01:25 AM
Balance can be circumvented anyway. If you really want to join a certain team, just stand in that team's doorway and MASH the f1 or f2 key. 99 times out of 100 you'll get the team you wanted. It's a problem that needs to (but probably can't) be addressed if the server continues to use balance, imo.

StarClaws
04-09-2008, 05:17 AM
wha happened to random? Isn't that different? That one works fine right?

Donat
04-09-2008, 10:40 AM
balance has since been fixed afaik, thanks wise.