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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) |
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Join Date: Apr 2007
Location: Long Island, NY
Posts: 280
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Modelling Thread
Hi to everyone. I made this thread so if people model weapons, they can show off. Ive been modeling for a couple of months now and i think its awesome. I model for the community mods like the german and russian ones. Below is a picture of the MG3 That is currently being modeling.
![]() ![]() please leave feedback and if u model yourself, please post pics of that too. Also, i use 3ds Max if anyone is curious.
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#2 (permalink) |
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Join Date: Oct 2007
Posts: 885
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Re: Modelling Thread
It's really quite good. I wanted to get into it myself, but found out it was way to time consuming. If you're not planning on having a career in 3d design i think it's a waste of time.
Very good model though.
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#4 (permalink) |
![]() Join Date: Feb 2008
Location: Toronto, Ontario
Posts: 1,119
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Re: Modelling Thread
excellent. Must have taken forever!
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#8 (permalink) |
![]() Join Date: Feb 2008
Location: Austin, TX
Posts: 587
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Re: Modelling Thread
how does one go about making sure all the parts of the gun scale correctly to one another. is it possible to just enter the real life specs of the gun and then scale it against the people once it is in game?
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#9 (permalink) |
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Join Date: Apr 2007
Location: Long Island, NY
Posts: 280
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Re: Modelling Thread
3ds max nine. It really doesnt take too long. This model took around a month just because ive been focusing on work and school. The Drum Magazine actually took me around 15 minutes to make . All u need is patience and a desire to learn it. Once u have the basic things down then ur good to go. In the begining it was very time consuming but u just need to get everything down. I rather model than do Photoshop because all the stuff im making might be put in-game and a sig may last me just 2 months.
Reply to Kevlarorc: U just need to collect ALOT of refference pictures of each part of the gun. It would make my life alot easier if i could just enter the real length and width and height of the gun but i cant. It complicated to type because u have to see it for it to make sense to you. Once u put the gun in the BF2 Editor then u can scale to the correct size of it.
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#10 (permalink) |
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Join Date: May 2007
Location: England
Age: 15
Posts: 1,368
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Re: Modelling Thread
So that's where you've been!
Cool gun, looks a bit like an MG42.
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|TG-Irr| westyfield ![]() Thanks Oldirti for this sig! Irregular since Sept 15th, 2007 I'll procrastinate... later. |
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#11 (permalink) |
![]() Join Date: Mar 2008
Location: Denmark
Age: 20
Posts: 210
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Re: Modelling Thread
its is an MG42 chambered for a 7.62 NATO round dont know if its used by the german army anymore but the danish army use it, and if you think the SAW or HK MG21 sounds good this is much better.
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#12 (permalink) |
![]() Join Date: Mar 2007
Location: افغانستان
Posts: 2,457
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Re: Modelling Thread
http://www.youtube.com/watch?v=w4fZQdC093o&fmt=18
& M53, mg42 clone German forces wont be in for 0.8 I guess? Last edited by Sabre_Tooth_Tigger; 05-27-2008 at 11:43 AM. |
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#13 (permalink) |
![]() Join Date: Apr 2007
Location: NY
Posts: 3,203
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Re: Modelling Thread
German forces will be put in when they're actually done...
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#14 (permalink) |
![]() ![]() Join Date: Feb 2008
Location: Southern California
Posts: 658
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Re: Modelling Thread
As with every other Community Mod.
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#15 (permalink) |
![]() Join Date: Jun 2007
Location: Texas (really,I don't live in Canada)
Posts: 648
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Re: Modelling Thread
MG3 is basiclly an up to date version of the MG42. Lower firerate, but I believe it is a much more effective weapon from what I've read, seen, etc.
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