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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) |
![]() Join Date: Mar 2007
Location: Belgium
Age: 26
Posts: 926
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63/64.
Is it possible that the server is filled with 63 supporting members? I 've been refreshing for over 5 minutes now and it hasn't gone down to 62 for even a second...
Just wondering if there 's any way you guys can monitor this. I know I 've read somewhere that a second server could be born if there 's 64/64 supporting members .Edit: Server just went to 62... after being stable on 63 for about ten minutes. Last edited by Ghost Dog; 05-27-2008 at 05:03 PM. Reason: Just dropped below 63. |
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#3 (permalink) |
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Join Date: Jun 2007
Age: 23
Posts: 277
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Re: 63/64.
It happens... I think its the script that manage the 62/64 player only that crash sometimes... It can go up to 64/64 as long as the 2 extra person are Supporting Member... the Script just doesn't kick the guys who need to be kicked for those member.
Nardini can give you more info on this!
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Play Tactical Gamer Only ![]() |
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#4 (permalink) |
![]() Join Date: Dec 2007
Location: With my roomates
Posts: 2,035
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Re: 63/64.
most likely so......or when you are trying to connect on an open slot someone has beat you too it.....there is an easy way to fix this little mishap you are experiencing.
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BHD Delta*RandyShugart*, |USMC|Capt.America - PR Fmr.Gov.EliotSpitzer#9 - Arma ![]() ![]() ![]() ![]() ![]() ![]() If someone isn't following SL or CO orders in game/being a smacktard report them by typing this in global chat: !REPORTING "Follow my tracers!" Ask not what TG can do you for you, but what you can do for TG. 9/11 - Never Forget WWJDFTW?! |
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#5 (permalink) |
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Join Date: Apr 2007
Location: Milky Way Galaxy
Posts: 541
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Re: 63/64.
Yeah, I've noticed the script get bugged quite often. Have seen it at 64/64 or 63/64 fairly often.
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unlocks_r_emo / Pistolfied ![]() ![]() ~ xfire = pistolfied ~ PSN = Pistolfied Video card shat itself. Awaiting on a new computer >.< |
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#6 (permalink) |
![]() Join Date: Apr 2005
Location: New York (no, not the city)
Age: 30
Posts: 1,109
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Re: 63/64.
The other night I pointed out that it was 63/64 for several minutes...this was in game. 30 players on one team and 33 on the other.
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|TG-6th|Belhade
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#9 (permalink) |
![]() ![]() Join Date: Feb 2008
Location: Southern California
Posts: 656
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Re: 63/64.
And slightly hypocritical.
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#10 (permalink) |
![]() Join Date: Apr 2007
Location: NY
Posts: 3,203
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Re: 63/64.
Hey, some even pay for reasons beyond simple slots on a server...
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|TG-6th|Skud 6.5 weeks Lackland AFB 8 months Keesler AFB, 1W0X1 - Weather The 6th Devils - Now with MORE Air Force! "...I simply stated "Video Games". They thought I was joking..." |
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#11 (permalink) |
![]() Join Date: Mar 2007
Location: Belgium
Age: 26
Posts: 926
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Re: 63/64.
So it was just a bug in the script... I had a feeling it wasn't for real but just wanted to make sure
.I 've been willing to become a SM for some time now, but I never got to creating an account on Paypal and I don't have VISA. I know... excuses... |
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