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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) |
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Join Date: Sep 2005
Posts: 12
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9:30 PM PST and 0 players on the TG server
don't think I've ever seen that on a password night before. Server crash? Was I just too late tonight for the party?Also... noticed a few times recently that the TG server sometimes doesn't show up in the in game server list.. whats up with that? |
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#3 (permalink) |
![]() ![]() Join Date: Dec 2005
Location: Philleh
Posts: 1,643
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Re: 0 players on password night?
It was full for most of the password night but I turned it off at around 11:15 EST when the server had a CO glitch.
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lTG-6thl TheGreatNardini ![]() "Dave: I'll have plenty of time to play next month after my foot surgery.
Wickens: They removing it from your mouth?" |
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#4 (permalink) |
![]() Join Date: Feb 2008
Location: Toronto, Ontario
Posts: 1,111
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Re: 0 players on password night?
lol. Before that it was an outstanding round. I enjoyed it
![]() But yeah, around 11:15 after Kashan 16, I and tons of others left partailly because it was late and maybe they were annoyed... .8 needs to come out fast.
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|TG-Irr|Sonic ![]() Need a Sig?||Join the PR Irregulars||Irregular Platoon Roster||BANNED? KICKED? Read this! ||Official PR Rules ![]() "Do, or do not, there is no try" - Yoda
06/01/08 |
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#7 (permalink) |
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Join Date: Dec 2007
Location: NJ
Posts: 641
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Re: 0 players on password night?
Well, I had a mini power outage during Ejod Desert and my computer kind of died (sorry Tralic). But yeah, alot of people left after Kashan.
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|TG-Irr| Google123456789 ![]() thanks Oldirti for this sig! ![]() ![]() ![]() |
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#10 (permalink) |
![]() Join Date: Sep 2007
Posts: 100
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Re: 0 players on password night?
I think PW brought should be brought to an end after there are <35 players on the server. If it's allowed to go down any further, then the server dies for the night.
If 35 players are in-game when PW night ends, it's a safe bet that atleast 25 if not more will come back on the restart. 25 players is, in my opinion, the minimum number required to seed the server for public play and get it back up on its feet. That's just my thought though. |
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#11 (permalink) | |
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Join Date: Oct 2007
Posts: 883
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Re: 0 players on password night?
Quote:
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#12 (permalink) |
![]() Join Date: Mar 2007
Location: Belgium
Age: 26
Posts: 926
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Re: 0 players on password night?
I 2nd.
There 's a whole bunch of European people doing other stuff these days (probably studying) because right now it 's only 34/64 when it 's usually full. Server has been having some problems with showing up in the ingame browser too... admins are aware of it but the cause has yet to be discovered (99% chance it 's EA/Gamespy messing up). |
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#13 (permalink) |
![]() Join Date: Dec 2007
Location: With my roomates
Posts: 2,034
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Re: 0 players on password night?
It would be nice if they released .8 on July 4th, however I don't see that being a realistic time frame due partly to the fact that the creators are British. But I hope it is released before the end of July.
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BHD Delta*RandyShugart*, |USMC|Capt.America - PR Fmr.Gov.EliotSpitzer#9 - Arma ![]() ![]() ![]() ![]() ![]() ![]() If someone isn't following SL or CO orders in game/being a smacktard report them by typing this in global chat: !REPORTING "Follow my tracers!" Ask not what TG can do you for you, but what you can do for TG. 9/11 - Never Forget WWJDFTW?! |
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#14 (permalink) |
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Join Date: Oct 2007
Posts: 883
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Re: 0 players on password night?
Well, lets see, from .6 to .7 it took 5 months give or take.
.7 came out on 1/23/08 so .8 should come out 6/19/08 according to my calculations, but that obviously won't happen. All we have to know is that it is very close.
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