Go Back   Tactical Gamer > Tactical > Counter-Strike Source > Counter-Strike - General Discussion


Counter-Strike - General Discussion General Discussion for Counter-Strike

Reply
 
Thread Tools
Old 10-23-2004, 10:20 AM   #1 (permalink)


 
Tempus's Avatar
 
Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,170
Thoughts on the server

I have enjoyed playing on the server the past couple of nights.. However, there is one thing that really should be changed, and that is the max players.

Right now it is 28, and quite frankly, the server just can't handle it. And even if it could, I don't think we would want that many playing at the same time. With too many players, the game just becomes a fragfest, as there are only so many strategic locations to position yourself in. Also, the more players there are, the more likely that one (or more) of them is just going to Rambo off and play beyond the boundaries that they should be playing.

I suggest the server be capped at 16-20 players. 8-10 per side is more than enough players for good battles, and is hopefully few enough to cut down on the chaos.

Anybody else with thoughts on this?
Tempus is offline   Reply With Quote
Old 10-23-2004, 12:02 PM   #2 (permalink)



 
Apophis's Avatar
 
Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,919
Re: Thoughts on the server

Quote:
Originally Posted by Tempus
I have enjoyed playing on the server the past couple of nights.. However, there is one thing that really should be changed, and that is the max players.

Right now it is 28, and quite frankly, the server just can't handle it. And even if it could, I don't think we would want that many playing at the same time. With too many players, the game just becomes a fragfest, as there are only so many strategic locations to position yourself in. Also, the more players there are, the more likely that one (or more) of them is just going to Rambo off and play beyond the boundaries that they should be playing.

I suggest the server be capped at 16-20 players. 8-10 per side is more than enough players for good battles, and is hopefully few enough to cut down on the chaos.

Anybody else with thoughts on this?
Good call.. I'm going to be making a lot of changes today to the config files, this will be one of them.. 28 players is a little crazy for the small maps we have in CS..
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
Apophis is offline   Reply With Quote
Sponsored links
Old 10-23-2004, 12:10 PM   #3 (permalink)

 
Wyzcrak's Avatar
 
Join Date: May 2003
Location: Memphis, TN
Posts: 14,139
Re: Thoughts on the server

Thank you for voicing this Tempus, and thank you Apophis for agreeing.

I recommend 8v8, but that's biased and based on the fact that we use that count on the NS server. 8v8 makes for plenty of people for crazy action while maintaining (what we've found to be the upper capacity of) teamwork bond and realtime strategic planning.
__________________
Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup

Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
Wyzcrak is offline   Reply With Quote
Old 10-23-2004, 04:00 PM   #4 (permalink)
 
Mr. Krueger's Avatar
 
Join Date: Aug 2004
Age: 23
Posts: 85
Re: Thoughts on the server

10v10 is what I've always thought the upper limit for the number of players should be in CS. And even that feels to be a bit too much on a few maps. 6v6 to 8v8 usually is just right for most maps, in my opinion.
Mr. Krueger is offline   Reply With Quote
Old 10-24-2004, 05:58 PM   #5 (permalink)
 
DeRanger's Avatar
 
Join Date: May 2003
Posts: 663
Re: Thoughts on the server

Could we have a longer period at the start of each game also, I forget what its actually called, perhaps 10 seconds or so. Time for old men to load up and take a deep breath... Just an idea to help slow things down just a tad.
DeRanger is offline   Reply With Quote
Old 10-24-2004, 06:08 PM   #6 (permalink)


 
CingularDuality's Avatar
 
Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,806
Re: Thoughts on the server

Quote:
Originally Posted by DeRanger
Could we have a longer period at the start of each game also, I forget what its actually called, perhaps 10 seconds or so. Time for old men to load up and take a deep breath... Just an idea to help slow things down just a tad.
I would like this, too. I need to figure out if the old buy scripts will work with Source... I find that I'm the only one left in the spawn after I'm done buying all my stuff.
CingularDuality is offline   Reply With Quote
Sponsored links
Old 10-24-2004, 06:08 PM   #7 (permalink)

 
Wyzcrak's Avatar
 
Join Date: May 2003
Location: Memphis, TN
Posts: 14,139
Re: Thoughts on the server

There was bitching from the pubs when we upped the time before each round on the NS map. In time, however, it's proven to be very useful for teams to discuss their plans for the round.
__________________
Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup

Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
Wyzcrak is offline   Reply With Quote
Old 10-24-2004, 07:34 PM   #8 (permalink)



 
Apophis's Avatar
 
Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,919
Re: Thoughts on the server

Quote:
Originally Posted by DeRanger
Could we have a longer period at the start of each game also, I forget what its actually called, perhaps 10 seconds or so. Time for old men to load up and take a deep breath... Just an idea to help slow things down just a tad.
Consider it done..
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
Apophis is offline   Reply With Quote
Old 10-25-2004, 11:07 AM   #9 (permalink)
 
Join Date: May 2003
Location: NE Outer London, UK
Age: 26
Posts: 1,540
Re: Thoughts on the server

maybe the player limit can be changed on the fly? or does it need restarting for that?

for instance 14vs14 of TG vets would be fine.....because the vets know not to all go in at once, or that you can have two squads of 7... although DOD maps are better with "squad" style really.

dust however is 6v6 max though, far to small for 14vs14
__________________
From Adam Webb
Overlag is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Ranked Server? Frank Discussion. NorCalRoach Battlefield 2 - General Discussion 121 08-06-2006 08:27 AM
Battlefield 2 readme Tempus Battlefield 2 - Technical Support & FAQs 14 06-15-2005 04:09 AM


All times are GMT -4. The time now is 02:21 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved