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TMan
08-06-2010, 02:05 AM
Greetings,

I will be giving an advanced SL course August 22 at 1800 CET / 1200 EST.

Please sign up here.

I. Introduction and Organization

ROLL CALL
CLASS PHOTO

a. Formation of squads

i. Starting the game right
ii. Limitations when BLUEFOR vs. INSURGENTS
iii. Roll out - Trucks and transport

b. Position assignments for column movement

i. Assignments
ii. “Pairs of 2” assignment

c. Description of duties in the column by position

d. Squad Leader Markers

i. Move
ii. Observe
iii. Assault
iv. Defend
v. Destroy
vi. Build

e. Point Man

i. Rope
ii. Observation
iii. Selection of route
iv. Reporting

- Direction
- Distance
- High/Low
- Type
- Moving direction


II. Column Movement

a. Spacing

i. Wooded Terrain
ii. Desert
iii. City Street Staggered Column
iv. Importance of staying in position

III. Movement to Contact

a. Fire Base distance and placement from observed enemy
b. Duties of assigned pairs after confirmed observation
c. Supporting moves by rear PAIR in forming line

i. Left
ii. Right
iii. Center

IV. Transition to Line Formation

a. Taking a firing position
b. Position for Medic
c. Massing fire on the enemy – base of fire
d. Automatic Rifle covering fire
e. Advancing PAIR 1 to eliminate enemy position

V. Ammo

a. Using ammo bags in combat
b. Strategy for keeping heavy weapons supplied
c. Pairing the ammo bag with the heavy weapon

VI. Crossing Open Space

a. Road, river and open area crossings
b. Smoke
c. Covering positions

VII Building firebases in .9

a. Fire Base distance and placement from observed enemy
b. Using the radio
b. Crates and trucks in .9
d. Fixed Asset Changes in .9

• Added new Foxholes with better construction and protection against artillery and high explosives
• Added new Anti-Tank Guided Missile (ATGM) emplacements, limited to 3 placed at once
• Increased the maximum number of Forward Outposts available from 4 to 6
• Changed Forward Outposts build rules, they can now be built 200m apart (decrease from 300m)
• Changed Forward Outposts build rules, they now only require one supply crate to build (decrease from 2)
• Changed all deployable assets (HMG, AA, TOW, Foxhole, Wire) build rules, they now require two supply crates to build and can now be placed up to 200m from the Forward Outpost (increase from 150m)
• Changed deployable asset maximum amount of assets deployable per map for a team (3 TOWs, 12 AAs, 24 HMGs). For AAs and HMGs is more than they can actually place, but still a limitation just in case it gets too much for the server to handle
• Changed maximum amount of static defenses on a map (foxholes and/or razorwire) to be 100 to avoid any issue with server crashing
VII. Other - Communications

a. Engaging the commander
b. Calling for resources
c. In-squad communication resources (TS, mumble, in-game comms)

VIII. Calling Artillery from the commander

a. Using the binos
b. Calling the shot in

IX. Other .9 changes

• Decreased number of players needed to be close to disable RP to one (used to be two)
• Changed Rally Points, they now expire after 60 seconds from being placed.
• Changed Rally Points, they now cannot be placed with a single enemy close (100m radius)
• Changed Rally Points, they are now limited to only one placement before needing to be "rearmed"
• Changed Rally Points, they now get "rearmed" by the Squad Leader getting close (within 20 meters) to a Forward Outpost, Command Post or Supply Depot


X. Mechanized Infantry

a. Kit selection and squad layout
b. Movement
c. Listening and Observation Mode
d. Deployment of Infantry
e. APC mission - transport / support
f. Supply
g. Healing with Medic

Dredge
08-06-2010, 12:18 PM
IHS: 18th
Name: Dredge

If I can get my PR crash issue sorted I will be there. If I can not, I might have to drop out. I will let you know T.

Katanama
08-06-2010, 06:11 PM
No affiliation
Katanama

If nothing else just to get a different perspective on things

CR8Z
08-06-2010, 08:45 PM
Unaffiliated
-bZ-CR8Z

I am pretty familiar with everything, but I can always learn more!

Looking forward to it!

Col.Sanders66
08-07-2010, 08:15 PM
I'll be there
IHS: 18th
Name: Col.Sanders775

Kwalc
08-07-2010, 10:39 PM
IHS: 55th
Name: Kwalc297

xxlebox
08-08-2010, 07:22 AM
IHS: None
Name: [TG] xxlebox

Warno000
08-08-2010, 04:00 PM
I'll be there

Unafilliated
IHS: None
Name: Warno000

DarkDancer
08-09-2010, 08:39 AM
IHS: 189th
Name: DarkDancer

Never to old to learn something - or relearn at least. :D

charcoaldabs
08-09-2010, 04:15 PM
Is it possible to RSVP "maybe"?

IHS: N/A
Handle: charcoaldabs

Ytman
08-10-2010, 01:50 AM
Awesome. Looks organized.

IHS: None, debating
Handle: Ytman

TMan
08-10-2010, 02:18 PM
This is a "the way I SL course". Possible perspective for some, information for others - always a good time.

Wrestlers_Konglisch
08-11-2010, 08:16 PM
In-game Name: [FSG]Oskar
Clan: [FSG] Fire Support Group http://www.esf-clan.eu
IHS: None

Looking forward to this if I get in, always interested in getting a different perspective on squad leading and learning new things.

Kwalc
08-11-2010, 10:08 PM
In-game Name: [FSG]Oskar
Clan: [FSG] Fire Support Group http://www.esf-clan.eu
IHS: None

Looking forward to this if I get in, always interested in getting a different perspective on squad leading and learning new things.

If you sign up, it means your in:)

DrProctor
08-12-2010, 04:57 AM
IHS: E1st
Name: DrProctor

xxlebox
08-17-2010, 01:25 PM
Is it me or isn't there any way to edit my post in this thread? Anyhow, I am currently not 100% sure I am going to be able to attend this class. We're going paintballing on the 22nd, and it is unsure how late we'll be back home. I expect I'll be back in time, but please don't hurt me if I am not.

Kwalc
08-17-2010, 06:16 PM
Is it me or isn't there any way to edit my post in this thread? Anyhow, I am currently not 100% sure I am going to be able to attend this class. We're going paintballing on the 22nd, and it is unsure how late we'll be back home. I expect I'll be back in time, but please don't hurt me if I am not.

paintballing. ill be playing for Xistence in holland when i go to live in jan

TMan
08-21-2010, 06:15 AM
Is it me or isn't there any way to edit my post in this thread? Anyhow, I am currently not 100% sure I am going to be able to attend this class. We're going paintballing on the 22nd, and it is unsure how late we'll be back home. I expect I'll be back in time, but please don't hurt me if I am not.

No problem, this is a low stress event.

CR8Z
08-22-2010, 06:38 AM
Do we meet in TS? Mumble?

Kwalc
08-22-2010, 07:07 AM
Do we meet in TS? Mumble?

meet in the TGU channel in TS all the way at the bottom of the list.

TMan
08-22-2010, 08:13 AM
Gentlemen,

See you at 6 pm CET (1200 EST).

My plan is to go through the outline together, and call on the expertise of Dredge, Katanama and Dr. Proctor to give individual insight on SL techniques.

This should be a fun, participative event. For those new to squad leading or those that want to do better, this should be fun. For the veterans of Sling on TG servers, it will be a good chance to pass on knowledge. Either way, should be a good discussion.

See you at 1800.

T

Wrestlers_Konglisch
08-22-2010, 11:05 AM
Hey, I know you don't like questions about time zones but;
Is it 1800 CET summer time, meaning UTC+2, or is it normal CET (UTC or GMT+1)?
Basically,is it in about two hours from now?

Looking forward to the event.

xxlebox
08-22-2010, 01:29 PM
1.5 hours from now.

Edit: oh ****, CET = GMT+2 gotta get on TS real quick!

Kwalc
08-22-2010, 02:53 PM
sry cant make this. i rly wantwed to go through this again:(

DarkDancer
08-22-2010, 04:21 PM
Thx TMAN - has been great!

Wrestlers_Konglisch
08-22-2010, 05:05 PM
Thx mr T, I enjoyed the discussion and I think everyone learned something from it.

TMan
08-23-2010, 02:10 AM
That was interesting. Good input from all.

TMan
08-23-2010, 02:11 AM
http://www.tacticalsites.com/~eroak/pins/BF2%20SL%20G.png

Don't forget the training pin.

xxlebox
08-23-2010, 06:57 AM
It's too bad I got home a little too late from paintball. I missed the first 30 minutes and the last bit, so I won't use that pin yet. Count me in next time, though.