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View Full Version : TGU: PR(vBF2) Basic Infantry, Gameplay, and Vehicular Training [PR-001]



Ytman
07-14-2011, 12:29 PM
Required Reading:

Outline of Course:
https://docs.google.com/document/d/1tCzTcg9MxUBUG1Z3Cfo3s4ejOBLfP_5qdQEzaH59VW4/edit?hl=en_US

Shoomfie's Beginner's Guide
http://www.tacticalgamer.com/pr-bf2-tactics-sops/175396-basic-pre-game-protocol-beginners.html

The Official Project Reality Manual
http://www.realitymod.com/manual/pr_manual.pdf



DATE AND TIME: "7/23/11 1900GMT/200EST"

It is highly recommended to show up 10-30 minutes before the class begins. Late students will not be turned away but will not have anything retaught for them.

Module Name:PRvBF2 Basic Infantry, Gameplay, and Vehicles
Prerequisite: None
Instructor:ytman

What not to post:
"What time will it be in my time zone?" Work it out.
"Are non-supporting members allowed to participate?" Yes. However, supporting members get priority.
"It's not fair! I keep getting pushed out by Supporting Members!" Become one.
"Can you change the date?" No, the date is confirmed.
"I'm on the reserve list. How good are my chances of playing if I show up?" Decent. There'll inevitably be a few cancelations before the session and there can be one or two no-shows on the day of the session.


Quick Session Information
Date:"Sunday July 23, 2011"
Time:"1900GMT/200 PM EST"
Be on Teamspeak By:"1830GMT/1:30 PM EST"
Estimated Duration:"60-90 Minutes"
Server: IP/Password Given in Teamspeak
Module:"Basic Infantry, Gameplay, and Vehicular Training"
Number of Students:"Ten(10)"
Credit badge: Basic Infantry http://www.tacticalsites.com/~eroak/pins/Basic%20S.png

Ground Rules:
CHECK FIRE! Once on the server, hold your fire until specifically instructed to do so. This is very important so that your instructor can address everyone without background noise of weapons fire or explosions.
Listen to your instructor and follow their directions. It is important that everyone listen to the instructor and be ready to follow instructions so that the material in the module can be covered in a timely manner. The more the instructor has to be off-topic the longer the module will take to complete.
Minimize Com Chatter. Questions are greatly encouraged as part of the learning process, but many people may have questions at once. If you have a question or comment, simply type a request such as "question" or "comment" in the in-game chat and your instructor will call on you and let you have the com when they are able.

How Spots Are Assigned:
The first priority will be given to Supporting Members above non-Supporting Members. After that, People who have attended a TGU Basic Infantry course over those who have not. People who haven't attend a Basic Infantry course are allowed to sign up but will not be awared a badge until they passed or are writen off by a instructor.

A reserve list will be made up when all the playing spots are filled. Supporting members, once again, have priority. When a player with a spot cancels, they will be replaced by the first person on the reserve list.

How to Sign Up
IMPORTANT!
Players who no-show without notice for a session will be precluded from participating in the following session for the game where they were absent. Don't let your team mates down! Only sign up if you can make it. Because class spaces are limited, please don't take a spot unless you're confident you can play.

To sign up, please simply reply with the following two items of information:
1) In house squad (unaffiliated if none)
2) Your in-game name.

Please reply to this message with the above information if you wish to sign up.
Players will be signed up on a first-come first-served basis.
Supporting Members get precendence in the order they sign up, then Non-Supporting Members afterwards. Your SM status at the time of signup determines which list you will be on. Once you post, you cannot become a SM later to work your way up the list.
You can pull out, but if you reconfirm, you will find yourself at the bottom of the roster.
You may not hand over your spot to another specific player. Your spot will be given to the next available player.

Zulnex
07-14-2011, 02:45 PM
1.) Unaffiliated
2.) ZuluBravoX

Tyranicas
07-14-2011, 09:21 PM
1. Unaffiliated
2. Tyranicas

PancakeMan
07-15-2011, 06:38 PM
1. Unaffiliated
2. PancakeMan5

sushi-sacha
07-15-2011, 07:24 PM
1. Affiliated with the Irregulars
2. TG-Irr sushi-sacha111

whizzo
07-16-2011, 01:17 PM
1. unaffiliated.
2. whizzo91

subazforce
07-17-2011, 06:04 PM
1. unaffiliated
2. subazforce

Ytman
07-22-2011, 12:14 AM
The signups are still open but the above registrees will have a sure spot in the class.

Each squad currently is separated as follows:

Alpha Squad
ZuluBravoX
PancakeMan5
Whizzo91

Bravo Squad
Tyranicas
Sushi-Sacha111
subazforce

-----

If everyone shows up and things go accordingly there will be a live fire drill at the end pitting Alpha and Bravo against each other.

The basic rules will be: No respawns, Medics and Rifleman only.

sushi-sacha
07-22-2011, 05:25 PM
Thanks for organising Ytman

Ytman
07-23-2011, 12:19 PM
Just note I found a discrepency in my OUTLINE on google docs. It stated correctly that the time began at 2PM est but said roll call was at 230PM, its be changed to show 130pm. See you boys in two hours. :D

Askar
07-23-2011, 12:54 PM
1. Unaffiliated
2. Askar3

Askar
07-23-2011, 01:19 PM
One quick question: How do I get permission to join the TGU TS3 channel? I'm much less experienced with TS3 than Mumble.

sushi-sacha
07-23-2011, 04:51 PM
Thanks for the GREAT class Ytman, I will definitely be attending many more!

Zulnex
07-23-2011, 11:44 PM
Thank you Ytman. I will try to attend your future classes as well. Keep up the awesome work.

whizzo
07-27-2011, 12:44 PM
FFFFUUUUUU...

Very sorry for not showing up, it slipped my mind. I knew i should've written it down on my noteboard.

Ytman
07-27-2011, 01:27 PM
No issue. I'll be posting a 'Field Manual' that will get the gist of the lesson down pat.

Look for future courses. Perhaps a course will take advantage of Animal's new Training map ;D