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| Counter-Strike - Tactics Discussion Tactics and Map discussion for Counter-Strike Source |
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#1 (permalink) |
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Join Date: May 2003
Location: Memphis
Age: 19
Posts: 1,724
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mat_wireframe 1
It's basically a built in wallhack, but it can only be used when sv_cheats is turned to 1. I like this because you can see what you can shoot through, and anticipate movements of bots and such. Can anyone else find any other good uses from it?
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#2 (permalink) |
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Join Date: Oct 2004
Posts: 499
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Re: mat_wireframe 1
It is good for checking PVS on custom maps, though not quite as nice as gl_wireframe 2 on the half life engine. You can see if you have any major visibility problems, like drawing things around corners that you shouldn't be able to see.
r_drawworld 0 is much easier on the eyes for built in wall-hax, but requires you to know the map well because you won't be able to see much of it :P And if you're up for it, "really hard mode": r_drawentities 0. |
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