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| Map Suggestions and Ideas Discuss new and old maps currently not on the server. |
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#2 (permalink) |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: cs_mansion
Added now - map name is cs_mansion
Looks like NVG's could be a big must have item on this map, as the CT's can turn a lot of lights off. The map can be quite dark anyway in places. The good news, is that the hostage AI can handle exfiltration via the tunnel route. All in all, this map looks good. The only real disappointment is that the old 1.6 version had lots of bushes in the front garden which could be used for concealment (and cover IIRC). Now the mansion is almost immediately inside the gate. Perhaps I'll be able to find a better version, but in the mean time, I think this one will be ok. Root
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BFCL TF2 league admin
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#7 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,170
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Re: cs_mansion
Grammar still needs help, though..
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#10 (permalink) | |
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Join Date: Jan 2005
Location: East Lansing
Age: 20
Posts: 1,546
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Re: cs_mansion
Quote:
![]() EDIT: Not for Buck, mind you ![]() |
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#13 (permalink) |
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Join Date: Feb 2005
Location: Idaho
Age: 19
Posts: 55
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Re: cs_mansion
Wowee, this went off-topic quick :P
Anyways, I got a headache too. Must be all the dark areas, really hurts my eyes sometimes. Not to mention I kept running into stuff I couldn't see... 'Course, I played this with bots, and they rush like there's no tomorrow. |
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#14 (permalink) |
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Join Date: Jan 2005
Location: East Lansing
Age: 20
Posts: 1,546
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Re: cs_mansion
Wow. Root put a better version up, and I must say I LIKEY. Flashes, smoke, HE, and even Nightvision ALL have MAJOR uses here. You have people with nv hunting people without. Whether or not to turn on flashlight is big. Lights can be turned on and off, and hostages are in 4 seperate rooms, 2 on top, 1 on bottom, and 1 in the basement with a sewer leading to CT spawn. I LOVE it!
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