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Battlefield 2 - Tactics and Missions Discussion Discussion about Battlefield 2 tactics, maps and missions.

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Old 06-26-2005, 01:44 PM   #1 (permalink)
 
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Special Forces Squad

I was reading Gamespots BF2 guide- http://www.gamespot.com/features/6127838/index.html, and I found this:
"Note that opposing Special Forces units won't appear on scans, so even if you think your base is clear of enemies, it may not be." Here: http://www.gamespot.com/features/6127838/p-9.html (bottom of the page)
If this is true, then having a Special Forces Sqaud would make it easier to blow up arty and bridges. The commander can only see the squad if he uses a UAV, so the Special Forces squad would stay away from the main action and hopefully go undetected to their objective. Just an idea, any thoughts?
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Old 06-26-2005, 03:05 PM   #2 (permalink)

 
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Re: Special Forces Squad

I think it's a good idea.
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Old 06-26-2005, 03:37 PM   #3 (permalink)
 
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Re: Special Forces Squad

I don't know, diveristy is good, If the leader goes down, who revives him? You might be able to take a tank if you suprise him, or he's bad, but youll be outclassed by longer range classes (the M4 is not the most accurate), and you wont have support.
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Old 06-26-2005, 04:18 PM   #4 (permalink)
 
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Re: Special Forces Squad

Well, the whole theory behind a Spec Ops squad is to avoid detection altogether. I think a 3-4 man Spec Ops team would be a good idea as a test.
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Old 06-27-2005, 06:47 AM   #5 (permalink)
 
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Re: Special Forces Squad

I think a small (3-4) SF team like a small sniper team is a very useful addition. Not game winning, but definitely useful.
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