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| Battlefield 2 - Tactics and Missions Discussion Discussion about Battlefield 2 tactics, maps and missions. |
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#1 (permalink) |
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Join Date: Jun 2005
Location: Calgary, Alberta, Canada
Posts: 2
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Landmine tactics
First, as a new member I'd like to say hello. You've got quite a community here, and the quality of play on your servers is first-rate.
My question is a broad one -- What are effective tactics for landmines? I find that I more frequently than I wish (on other servers) will have a friendly vehicle drive over one, and then get punished for tking. That happens despite warnings sent out over chat. I suspect, though, that it's as much how I'm using the mines as how others don't see them that causes the problem. So, how do you use them (if at all)? Some of my thoughts: 1) Directly in front of enemy vehicles: Asking to die. 2) Directly behind enemy vehicles: Usually doesn't get the vehicle, and still results in death. 3) On roads leading to newly captured bases: Can be effective against counterattack, but friendlies tend to hit them. 4) On roads outside enemy bases: Usually effective -- my favorite. 5) In front of empty vehciles inside enemy bases: Fun, unless someone else from my side decides to jump in. Thanks. |
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#2 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,919
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Re: Landmine tactics
Quote:
I tend to use mines in naturally occuring choke points near the bases. Areas such as the end of bridges, narrow passageways/roads with natural boundaries, and at the crests of hills. If you're on foot, placing mines 100M outside of a base isn't a bad idea either. Most people don't really think of checking those areas for mines and tend to fly right through them in vehicles. Friendlies will at least see the icons marking the mine placement and SHOULD be able to easily avoid them.
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Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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#4 (permalink) |
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Join Date: Jun 2005
Location: Tennessee
Age: 33
Posts: 267
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Re: Landmine tactics
Yeah, place mines on the reverse sloop to your enemy if ya can. Ex. your side of a bridge, hill, or road. So when he is moving toward ya he wont see them until the last sec when he crests or if he does he will have to stop and make himself an easy target to back up.
If ya didn't know, engineers can pickup mines with their wrench just like fixing a vehicle. I have never tried to pickup planted C4 with an engineer, anyone?
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"Artillery lends dignity to what would otherwise be an ugly brawl." |
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#6 (permalink) |
![]() Join Date: May 2003
Location: 90064
Posts: 932
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Re: Landmine tactics
I find mines to be most effective to your own teamates. So, join the enemy's team, put a whole bunch of mines down in strategic places and watch all your teamates run over them despite the big red skull and crossbones over them.
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Twisted Firestarter a.k.a |TG| Harkonian |
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#7 (permalink) | |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 30
Posts: 4,294
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Re: Landmine tactics
Quote:
The only time I have been able to use them with a high success rate is (surprisingly) as a sneak attack. Running up to a tank and dropping one in its path while the turret is facing away is very satisfying. I do think that maybe the in-game friendly mine notification might need to be more clear. Although I have never run over a friendly mine, I have been punished often for laying them. Sometimes I don't know how these people get licenses ![]() |
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#8 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,806
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Re: Landmine tactics
Quote:
Welcome to TG and thanks for your support!
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#9 (permalink) | |
![]() Join Date: May 2003
Location: 90064
Posts: 932
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Re: Landmine tactics
Quote:
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Twisted Firestarter a.k.a |TG| Harkonian |
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#11 (permalink) |
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Join Date: Jun 2005
Posts: 62
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Re: Landmine tactics
Mines are also great for dropping while in a boat...just have the driver skim along the shallows, and drop them over the side on the shallow fords...most vets avoid the bridges now. You can drop them from blackhawks, parachuting, and out the back of hummers.
And engineers can defuse C4. But on the subject of TK...well, it happens. If folks ignore the red skull and crossbones, even after a team chat warning, there it is. It's risky, but the payoff is when you kill an enemy APC full of baddies. If you can infiltrate the enemy armor/apc spawn point, just place the mines under the vehicle, or on top...they move, they die.
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