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| Battlefield 2 - General Discussion General discussion for Battlefield 2 |
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#1 (permalink) |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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I had the rare pleasure of playing at U.S. peak time last night (Aussie morning) despite a wicked hangover on Sunday morning.
Although we got raped by the USMC, I had a great time on a strong Chinese squad with asch (Dragon Valley). Then, things went pear-shaped... I committed no less than four teamkills on squadmates who clearly showed up as red in my HUD. Needless to say, I felt like quite the idiot and had to disconnect for fear of becoming a liability. Note that I was not auto-kicked for some reason. A distinct example is when I shot Raub in the back on a hill in the Oilfields map (he wasn't happy). I checked my squad make-up and he wasn't showing as part of my squad. The kill messages at the top left did not show it as a TK, but as a legitimate enemy kill (E.G: |TG|Bommando [WeaponType] Raub). One thing I noticed was that while my ping was low and I was experiencing no lag, everything was rosy. As soon as I started noticing more prominent lag, that's when the bug made the game unplayable. Has anyone else noticed a correlation between this bug and lag? It rarely happens, but when it does, it undoes all of my previous good work. I hate looking the fool ![]() |
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#2 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,632
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Re: TK Bug Apology Thread & Lag Correlation
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#3 (permalink) |
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Join Date: Mar 2005
Posts: 972
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Re: TK Bug Apology Thread & Lag Correlation
I think I've had something similar. On another server I killed my squad leader multiple times. I was surprised because even though I was running the objectives I never actually saw him. After the second time I tried to keep track of him on the map to avoid further screw ups but he just wasn't there. I searched the console and there were no TKs.
My latency was good and the server at least seemed stable. Maybe it has something to do with switching teams. |
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#4 (permalink) |
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Join Date: Jun 2005
Location: Mechanicsburg, PA
Age: 26
Posts: 3,933
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Re: TK Bug Apology Thread & Lag Correlation
I took out a loaded APC a couple days ago, I felt horrible after that happened. It showed up as a enemy on my map and his name was red so I hit him with a TOW right in the rear. Nothing like 5 teamkills in one shot.
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#6 (permalink) | |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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Re: TK Bug Apology Thread & Lag Correlation
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Squadmates = Green. Teammates = Blue. No matter what team you are on, those are the colours. At least that's what they're supposed to be ... There is no confusion, it's a *serious* bug. Plain and simple. |
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#7 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,757
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Re: TK Bug Apology Thread & Lag Correlation
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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#8 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,757
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Re: TK Bug Apology Thread & Lag Correlation
Quote:
__________________
| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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#9 (permalink) | ||
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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Re: TK Bug Apology Thread & Lag Correlation
Quote:
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That's what makes TG so great. You can lose a round overall, but teaming with a strong talkative squad can make it feel like a win. Look forward to catching you and the others next time. |
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#10 (permalink) |
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Join Date: Jun 2005
Location: Hamilton, Ontario, Canada
Posts: 648
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Re: TK Bug Apology Thread & Lag Correlation
I always like having you along Bommando, even if you do shoot me in the back ;-)
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#11 (permalink) | |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,294
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Re: TK Bug Apology Thread & Lag Correlation
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![]() It's been a while since we've been on the same squad, but it's always been good times. I always seem to come online when all the squads are full, so I end up having to create my own little Spec Op squad until I see an open slot. By then, my squad is full and I don't want to leave 5 guys in the lurch just to join up with another. |
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#12 (permalink) | |
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Join Date: Jun 2005
Location: Carlisle, PA
Age: 36
Posts: 79
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Re: TK Bug Apology Thread & Lag Correlation
No worries, it's a known bug. It was just happening at the worst time, we were getting whacked pretty good by the enemy, then I was getting whacked more by teammates
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#13 (permalink) |
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Join Date: Jul 2005
Location: Detroit, Mich.
Posts: 103
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Bommando.
You have proven to be a very effective CO! I'm sure everyone here understands your situation, and will forgive you for any TK's that result from circumstances that are not in your control, such as the "team color bug"! I personally have not seen this one yet, and I hope I never do...
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#14 (permalink) |
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Join Date: Jun 2005
Location: Canada
Posts: 67
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Re: TK Bug Apology Thread & Lag Correlation
Yeah, this bug is really annoying and should (I hope) be a high priority fix for DICE. I've experienced it from both sides of the fence: being the bugged and killing the bugged.
One of my squad mates was the unfortunate victim of "the bug". I forget who it was, but I must've killed him at least four times in under half an hour. Luckily for me, he was very cool about it, forgave me, and laughed it off everytime. Still, I felt terrible. Whoever it was that I kept killing, sorry!On the other side of the fence, immediately after I joined the server and set-up a C4 trap around a flag, I started getting shot from "somewhere". I look about frantically, wondering where the hell I was getting hit from. I see a friendly shooting in my direction, so I assume the enemy must be where he's facing. Before I can look, I die. After respawning, I check the spot he was shooting at... nobody. I reset the C4 trap and, as I'm walking away from it, I see a friendly buggy driving at full speed towards me. Naturally, I leap out of the way. Bewildered, I stand there looking at the friendly as he gets out of the buggy and opens fire. I'm strafing back and forth trying to dodge the bullets, wondering if I should shoot back. I die and, through team chat, ask why on earth my team is trying to kill me... then it dawns on me... I'm bugged. Thank goodness the map changed after 2 more minutes passed. |
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