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Old 07-11-2005, 12:25 PM   #1 (permalink)
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Well done last night on server #1, or 2... I forget

Friends,

I was impressed at some masterful teamwork on server 1 or 2 last night. I was leading the squad STAVROSMEN, we were the number 1 squad on our team (as usual). However I was distressed to find that the commander was frustrated when squads would not be listening to him. I for one followed orders unless I felt the situation was totally innapropriate and I shouldn't be. As a squad leader I know my place is to obey the commander, but as a brilliant tactician sometimes I need to make my own decisions.

In any case we ended up with a tight game, the victory was like 36 to 32 and we just edged out the filthy chinese. The commander did a good job and my squad fought like lions!

Then I was booted and TIKIGOD took over squad leader duties on STAVROSMEN. Well you can imagine what happened next... bloodbath, all dead. DEAD last in the ratings, team all over the place, screaming for mercy, blood, excrement.. It was horrific, like that scene in Jacobs Ladder.

In any case well done to all you soldiers, I am proud of you.

S T A V R O S
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Old 07-11-2005, 12:32 PM   #2 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

hahah Stavros hate TikiGod. He is like enemy to him. EGO

I thought TikiGod has TG tag.
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Old 07-11-2005, 12:45 PM   #3 (permalink)
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Re: Well done last night on server #1, or 2... I forget

I still can't work out whether Stavros is weird, funny or a troll. Always posts on the verge of flamebait, but also seems to at least try to contribute at the same time.
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Old 07-11-2005, 12:49 PM   #4 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

Yes I do.
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Old 07-11-2005, 12:58 PM   #5 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

Quote:
Originally Posted by Stavros
As a squad leader I know my place is to obey the commander, but as a brilliant tactician sometimes I need to make my own decisions.
It's not up to you to be a brilliant tactician, that is the commander's job. Your job is to help the commander out to the best of your ability by completing his objectives, not your own.

If I encounter a squad leader that does not follow orders or communicate I will remove him from the server.
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Old 07-11-2005, 01:01 PM   #6 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

Quote:
Originally Posted by Twisted_Firestarter
It's not up to you to be a brilliant tactician, that is the commander's job. Your job is to help the commander out to the best of your ability by completing his objectives, not your own.

If a squad leader does not follow orders or communicate with me when I am commander I will remove him from the server.

SHAZAM!!

And that as they say, is that.
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Old 07-11-2005, 01:09 PM   #7 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

why does he always come in here and talk himself up...i still have not seen him play along side ne one...he played commandor yes, but i got TKd 3 times

talking to my SL lastnight, he couldnt understand ne thing he was trying to do...O well...

im going to go with a Troll!
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Old 07-11-2005, 01:48 PM   #8 (permalink)




 
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Re: Well done last night on server #1, or 2... I forget

One more time for those in the cheap seats...

If you have issue with his facts, take issue with his facts. If you have issue with the man himself, the public forum is not the place to air them.
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Old 07-11-2005, 01:58 PM   #9 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

Quote:
Originally Posted by Twisted_Firestarter
It's not up to you to be a brilliant tactician, that is the commander's job. Your job is to help the commander out to the best of your ability by completing his objectives, not your own.

If I encounter a squad leader that does not follow orders or communicate I will remove him from the server.
Even if that commander is some pubbie newb on our server that we can't get out of the commander position and is completely horrible at it? It would be different if only specific people could take the role...but that isn't the case. Anyone can. Sometimes, you are going to have to ignore the commander. It's the nature of the game. We can't stop that. I'd always give a commander the benefit of the doubt, though.

Yes, we can contact an admin to have them removed from the position, but you admins are human. You can't be on all the time - and you're not.

I'm in no way defending the man's actions. I'm just bringing up a 'what if' scenario.
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Old 07-11-2005, 02:34 PM   #10 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

Quote:
Originally Posted by Twisted_Firestarter
It's not up to you to be a brilliant tactician, that is the commander's job. Your job is to help the commander out to the best of your ability by completing his objectives, not your own.
Not sure about the vocabulary, here. I thought that:

Strategy is elaborated looking at the big picture.
Tactics are chosen looking at a relatively smaller picture.

The Commander will choose which flags to take first, when to defend, which bridges should be taken down, etc. That's strategy. As an example, a good strategy when playing MEC on Mashtuur, is to concentrate first on taking the east flag that spawns the BlackHawk. Once you have disarmed the USMC team, by taking the BlackHawk off the sky, you can organize the capture of the city. That's big picture stuff.

Tactics, on the other hand, are the techniques you use in the field. Suppressive fire while you send troops to take point. Covering angles. Flanking. All these are field tactics, and should be elaborated by the squad leader.

Finally, I would add that the Commander does participate, to some extent, in the execution of tactics. That is with artillery strikes and supplies.
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Old 07-11-2005, 03:12 PM   #11 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

Quote:
Originally Posted by Twisted_Firestarter
It's not up to you to be a brilliant tactician, that is the commander's job. Your job is to help the commander out to the best of your ability by completing his objectives, not your own.
Sometimes, however, the CO's orders are- to put it politely- broken. I'll give you an example.

Operation Clean Sweep. My MEC squad was defending the air base, and doing quite alright. Suddenly the USMC takes the base to our south, and the CO gives me a defend waypoint in the middle of the south road to meet an incoming attack (which never came). Well, I thought that was just plain irresponsible, seeing as how we had been engaged to the north and west, so I didn't move my men. The CO kept telling me to move to the waypoint, so I finally did to make him happy. As soon as we shifted, the enemy troops flooded the airbase from the north and west, and we got pinced between the two bases and destroyed.

I think that an SL can position his men individually better than any CO. Just about the only time I let the CO individually redirect my men is when he needs infrastructure repairs or destruction.

Alternatively, I do like when the CO decides to set waypoints outside of the standard attack/defend. Over the past few days, I've had several CO's that set waypoints for my squad to gather and wait for another squad to get into their position. Then, both squads move out and converge on an area from different directions. That's the type of management I like to see.
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Old 07-11-2005, 03:40 PM   #12 (permalink)



 
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Re: Well done last night on server #1, or 2... I forget

Quote:
Originally Posted by SmokingTarpan
Operation Clean Sweep. My MEC squad was defending the air base, and doing quite alright. Suddenly the USMC takes the base to our south, and the CO gives me a defend waypoint in the middle of the south road to meet an incoming attack (which never came). Well, I thought that was just plain irresponsible, seeing as how we had been engaged to the north and west, so I didn't move my men. The CO kept telling me to move to the waypoint, so I finally did to make him happy. As soon as we shifted, the enemy troops flooded the airbase from the north and west, and we got pinced between the two bases and destroyed.
Was the intel that you were being assaulted from all directions relayed to the CO?
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Old 07-11-2005, 04:23 PM   #13 (permalink)
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Re: Well done last night on server #1, or 2... I forget

Quote:
Originally Posted by SmokingTarpan
Sometimes, however, the CO's orders are- to put it politely- broken. I'll give you an example.

Operation Clean Sweep. My MEC squad was defending the air base, and doing quite alright. Suddenly the USMC takes the base to our south, and the CO gives me a defend waypoint in the middle of the south road to meet an incoming attack (which never came). Well, I thought that was just plain irresponsible, seeing as how we had been engaged to the north and west, so I didn't move my men. The CO kept telling me to move to the waypoint, so I finally did to make him happy. As soon as we shifted, the enemy troops flooded the airbase from the north and west, and we got pinced between the two bases and destroyed.

I think that an SL can position his men individually better than any CO. Just about the only time I let the CO individually redirect my men is when he needs infrastructure repairs or destruction.

Alternatively, I do like when the CO decides to set waypoints outside of the standard attack/defend. Over the past few days, I've had several CO's that set waypoints for my squad to gather and wait for another squad to get into their position. Then, both squads move out and converge on an area from different directions. That's the type of management I like to see.
When I SL, I tell the commander if I disagree with the orders I've been given and request new ones (citing the reason why). For example, a few nights ago he kept telling my squad to move across the entire map, and every road was through enemy territory. We had limited vehicles and no air vehicles, and we were getting slaughtered. It didn't matter what I told him, he wanted us to advance. We kept dying each time we tried to advance, so we left the waypoint and pretty much just defended our current position and tried to move when we could. I never just say that I don't like orders, I always accept them and if there is a problem I tell the commander something like "Squad 6 under heavy assault, when we finish here we will move to our objective."

Sometimes they listen, sometimes they don't. That's why I don't like being SL and prefer to be a grunt under your leadership
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Old 07-11-2005, 04:35 PM   #14 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

I've seen some CO's make some pretty poor moves, but since you are a team, it is the responsibility of the SL's to help the CO. The only situation where it becomes impossible is when the CO and SL's can't agree. VOIP is very helpful with working things out, I find.

Many people seem to think that the CO to SL communications are one-way. It couldn't be further from the truth. If the CO tells you to leave a flag to capture another one, and you see enemies rolling in to take the flag you are leaving, rather than telling the CO "Roger", tell him that you need to defend your location and attack later. Things can change very quickly, and the information the CO has from his last radar scan may be insufficient to make the best decision for the people on the ground.

At the end of it all, if you have told the CO everything you see on the ground and he still gives you a command you don't like, it is your job to do your best to carry out his plan. That doesn't always mean leading your men into a slaughter. Move slowly as a squad toward the objective, taking ground inch by inch, and you will help the team. If you can't take the location, at least force the other team to lose men defending it.

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Old 07-11-2005, 04:55 PM   #15 (permalink)
 
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Re: Well done last night on server #1, or 2... I forget

Quote:
Originally Posted by asch
Was the intel that you were being assaulted from all directions relayed to the CO?
If a CO orders me to move, and I'm under attack, I always let him know.
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