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| Battlefield 2 - General Discussion General discussion for Battlefield 2 |
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#1 (permalink) |
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Join Date: Jun 2005
Location: Maine
Age: 33
Posts: 2,634
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Public server, private squad
In the course of the ongoing debates on private/public servers and passwords, and until we have a solution to the issue of a solid place for TG players to get a good game on, I'd like to try out an idea I have (and see if anyone wants to try this).
On a public server, I'm going to try creating a squad with a publicly posted password: TGAMER I'll probably call the squad something similar. Anyone who reads the forums here can get in on it. Obviously the squad will operate by TG standards of play. If anyone else wants to try this approach, use the same password on your squads. It's a way of ensuring that your squadmates actually know what TG is as opposed to just stumbling in on it. As a disclaimer - I know the purpose of the public servers is to help new people learn about TG. I'm not aiming for a bunch of locked-down squads. My intention is to have a few squads in there for people who don't feel like being the educator, and just want to play with a good group. In addition, the commander can count on the TG squad(s) to cooperate and fight the good fight. I'll try it tonight (probably between 8-12 EST), if my squad is always empty, I'll give this up. Please post thoughts and comments. |
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#2 (permalink) | |
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Join Date: Jun 2005
Location: Pennsylvania
Posts: 106
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Re: Public server, private squad
Quote:
Interesting idea. One I even like I'm just afraid you will have 3 of these passworded squads that work so well with the commander then 3 squads of the "imALoneWolfSoIJustJoinedASquadNotToBeKicked" players. Worth a try I guess. |
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#3 (permalink) |
![]() Join Date: May 2003
Location: Austin, TX
Age: 38
Posts: 1,877
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Re: Public server, private squad
I knew you could lock a squad ... but you can password it???
Otherwise, that sounds fantastic. I'll join up. Even without my earned kit. Even without my buddy who's stuck on the other team.
__________________
"You live and learn. Or you don't live long." - Lazarus Long |
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#5 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,919
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Re: Public server, private squad
The lock is an invitation-only setting. The SL has to invite the squad members. I believe that a player can request to join a locked squad and the SL gets a notice asking to allow or deny.
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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#6 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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Re: Public server, private squad
I dont think you can use a password to get into a locked squad. but if you guys are using TG teamspeak server, there can be a request to open it for a while and then lock it...
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#7 (permalink) | |
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Join Date: Aug 2004
Age: 37
Posts: 6,483
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Re: Public server, private squad
Quote:
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#8 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,919
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Re: Public server, private squad
Quote:
The players you select will get a text message at the bottom of the screen (similar to the TK punish format) with PGUP / PGDN options to join or decline the invitation.
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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#9 (permalink) |
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Join Date: Jul 2005
Location: Ottawa Valley
Posts: 6,154
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Re: Public server, private squad
Yes, you can lock your squad at any time by clicking on the little lock icon, and then you can invite people with the "Manage Squad" tab.
Don't get snobby though people. You want to attract new team players, not isolate them from the good squads. I only like to lock squads if I am trying to keep a team of 3-4 for covert missions. |
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#10 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,828
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Re: Public server, private squad
Quote:
__________________
| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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#11 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,919
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Re: Public server, private squad
Quote:
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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#12 (permalink) | |
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Join Date: Jun 2005
Location: Pennsylvania
Posts: 106
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Re: Public server, private squad
Quote:
What is the difference between locking out others and putting together a solid locked squad? By doing that you are locking out the people that aren't TG/known team players. |
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#13 (permalink) | |
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Join Date: Aug 2004
Age: 37
Posts: 6,483
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Re: Public server, private squad
Quote:
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#14 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,919
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Re: Public server, private squad
Quote:
I have seen locked squads with only 1 member. These squads persist for the length of the map without growing at all. This would be an example of a squad locked for the purposes of just keeping people out. A squad that was locked, yet would respond to requests from TG members to join is an example of a squad that is formed for the right reasons.
__________________
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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#15 (permalink) |
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Join Date: Jun 2005
Location: Maine
Age: 33
Posts: 2,634
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Re: Public server, private squad
Well, no passwords on squads then, to hell with that idea.
I am all out of ideas. Hopefully we can re-arrange the servers in the near future to manage the public/private balance better. I move to delete this thread as it is a moot point. Last edited by AMosely; 07-12-2005 at 04:27 PM. |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| TG squad on a public server | BHack | Battlefield 2 - General Discussion | 37 | 11-03-2005 04:57 PM |

