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| Battlefield 2 - Official Announcements Announcements and information regarding the Battlefield 2 servers at Tactical Gamer |
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#1 (permalink) | ||
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,763
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ANNOUNCEMENT: How to report a problematic player
Thanks to Bommando for putting this together.
It seems a lot of people aren't clear on how they should be reporting problem players and rule breaches, so I thought I'd write a guide on how to deal with specific situations that may arise and help you potentially solve problems possibly without even needing to involve an admin. There are hundreds of potential team players trying to join our full server every round, so there is no reason to tolerate smacktard behavior from existing players. The only way we will get the server running at an acceptable level is if we filter problem players to make room for players who are TG material. Of you think I've left anything out, please PM me and I'll edit this post to clarify. General Information: Admins at TG follow a Warn / Kick / Ban policy for most rule breaches. Serious and obvious breaches can result in an instant kick or an instant ban. Knowing these policies will help you decide the best way to report an issue and what the admins consider to be serious breaches which require more attention. TeamSpeak: Ideally, you should be on TeamSpeak to report problem players, but we also watch in-game chat, so both methods are acceptable. Note that we now ask that you accompany a report with a message typed in global chat, so we can better find the player's name in the chat logs. You need not type it exactly, but the first few characters should be precise, so we can check the player list alphabetically. This is how a typical report on TeamSpeak will play out: Quote:
If for some reason you don't have TeamSpeak enabled, then you can also report players via in-game chat. Be aware that this is not as reliable and some messages may be missed. Try to include as much information as possible, so no verification is needed by the admin. Quote:
Repeat Offenses: If a warned player continues their behavior, it is imperative that you follow this up. Repeat the reporting process, making it clear that the player has already been warned and they are continuing. The action will result in a kick from the server. Things To Avoid: The following are actions you should avoid when reporting in order to help the admin do their jobs better:
Retrospective Reports: We have the ability to query player info retrospectively and apply bans even after the player has left the server in the case of severe infractions. Please be extra careful when reporting retrospectively. Admins will require more evidence and a detailed explanation when querying such info. Please provide as much of the following information as possible via PM:
Note that we may not choose to take action when evidence is scarce, but we will always submit it for future reference, so don't hesitate to report problem players. We have a long memory and follow the actions of problem players closely. They don't last long on our servers. Dealing With Specific Occurrences: Following Orders: If you are a CO and you have SLs who are not following orders, these are the steps to take:
Squad Leader or Commander Duties: SLs and COs are expected to lead. If you are presented with an unresponsive Squad Leader or Commander, make sure to report them. They should preferably have VOIP enabled and if they do not, you should ask them to step down to allow someone with voice to lead the squad. COs should not be in any vehicle unless absolutely necessary. In most cases, they should not be engaging the enemy, but rather watching the overhead view and leading their team. If you notice a CO using an asset out of line, do the following:
SLs should be setting waypoints, preserving the spawn and leading their squad.
Lone Wolves and Lack of Teamwork: Lack of teamwork can take many forms, many of which are obvious, some of which are not. The main factor affecting a team's performance is Lone Wolfing. It is expected that when asked, small squads merge into larger ones. The most important time for squads to consolidate is at the beginning of the round. Make sure you use the load time constructively by typing in team chat for all small squads to merge. Squad Leaders without full squads should invite players from smaller squads to join. This is very effective and most players will comply to a join request from a well-named squad led by a TG player. It is especially important for you to name your squad when starting to something like "TEAMWORK", "VOIP" or "TACTICAL". Since players see the squad name in their invite request, they are much more likely to join a named squad than one simply called "CHARLIE".
Intentional Teamkilling: Intentional teamkilling is not tolerated at TG and results in an instant kick. You must be 100% sure the teamkill was intentional and report it as such. If you have been teamkilled for a vehicle, they will be instantly kicked. Anyone laying mines and / or C4 on friendly assets in the UCB will be instantly kicked, since their intention is clear. Note that instant kicks for teamkilling are only enacted if reported on TeamSpeak, otherwise we need proof in the form of actual teamkills registered by the server or voice verification. Not Joining a Specialist Squad: While not a rule, it is expected that if there is a specialist squad for helos, jets or artillery that players will join it to use those assets.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer Last edited by asch; 04-28-2007 at 11:12 AM. |
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#2 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,763
|
Re: ANNOUNCEMENT: How to report a problematic player
Reminder!!! Read Me!!!
__________________
| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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