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Old 08-01-2005, 07:42 PM   #1 (permalink)
 
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Monday Night 1/8 Karkand

This was truly an awesome game, we started with 4 players which ended in about 36.
At the start the MEC was playing a good defense (I was in Alpha squad), but when Cream of Santa and other good players started to pop-up, we were losing flags, it got close to losing all flags, but the MEC was able to retake all 4 east flags and the railway and eventually took all flags back. Good job team! The game ended when the timer reached 0, loads of scores above 100, with Santa as commander having 194.
Awesome game!
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Old 08-01-2005, 09:17 PM   #2 (permalink)
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Re: Monday Night 1/8 Karkand

prolly about 60 of that score came from actualy fighting at the beginning when it was 6vs6. When i was commanding we nearly got the MEC to one flag and then everything collapsed in the middle and the east. After that we managed to get the NW back and won out from there
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Old 08-01-2005, 09:19 PM   #3 (permalink)
 
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Wink Re: Monday Night 1/8 Karkand

Hey Thierry, you forgot to mention me!


Oh, BTW, did the server crash or something? I got the signal "There's a prob with yo connection" when I was playing and then i got disconnected.
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Old 08-01-2005, 10:45 PM   #4 (permalink)
 
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Re: Monday Night 1/8 Karkand

I'd never seen CoS command before but he did a pretty good job for a fella with no mic.
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Old 08-02-2005, 12:19 AM   #5 (permalink)
 
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Re: Monday Night 1/8 Karkand

Hmm.. sounds better than Karkand a little later in the evening. Us MEC'ers got our asses handed to us.
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Old 08-02-2005, 08:24 AM   #6 (permalink)
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Re: Monday Night 1/8 Karkand

Quote:
Originally Posted by perry
Hmm.. sounds better than Karkand a little later in the evening. Us MEC'ers got our asses handed to us.
Now there's an understatement
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Old 08-02-2005, 09:33 AM   #7 (permalink)
 
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Re: Monday Night 1/8 Karkand

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Originally Posted by perry
Hmm.. sounds better than Karkand a little later in the evening. Us MEC'ers got our asses handed to us.
That probably was the most horrible game ever. At some point I could not stay alive for 3 seconds several times.

Our commander let them cross the river and all hell broke loose.
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Old 08-02-2005, 09:49 AM   #8 (permalink)


 
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Re: Monday Night 1/8 Karkand

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Originally Posted by |=V=| B [Ssgt]
Our commander let them cross the river and all hell broke loose.
Sure sure, blame it on the commander why don't ya? It's always his fault.
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Old 08-02-2005, 10:05 AM   #9 (permalink)
 
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Re: Monday Night 1/8 Karkand

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Originally Posted by Tempus
Sure sure, blame it on the commander why don't ya? It's always his fault.
Burn him alive!!!!!!
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Old 08-02-2005, 10:39 AM   #10 (permalink)
 
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Re: Monday Night 1/8 Karkand

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Originally Posted by aznboy91
Hey Thierry, you forgot to mention me!
Oh, sorry lol :P Your SAW killed me plenty of times. For those who don't know, I was Thez(NL). I do miss my DAO-12 on karkand so much
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Old 08-02-2005, 04:51 PM   #11 (permalink)


 
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Talking Re: Monday Night 1/8 Karkand

The CO may not have been the best but he did try. And some nights we can't even get anybody to try. Me included... I don't even like to be SL.
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Old 08-02-2005, 06:53 PM   #12 (permalink)
 
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Wink Re: Monday Night 1/8 Karkand

Quote:
Originally Posted by |=V=| B [Ssgt]
That probably was the most horrible game ever. At some point I could not stay alive for 3 seconds several times.

Our commander let them cross the river and all hell broke loose.
Hey! Since when is river crossing denial the commander's sole responsibility!?

For what it's worth, I(the commander) held off at least 4 assault attempts across the river all by my lonesome(in my tank parked next to a supply crate). And once they crossed, we kicked em back across didnt we?

So in summary, it was....squad 2's fault! Yeah that's it, squad 2 to blame for giving up the east side!

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