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| Battlefield 2 - Map & Mod Development Discussion on the development of new maps and mods for Battlefield 2 |
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#1 (permalink) |
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Join Date: Jul 2005
Posts: 722
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water texture
ok so Ive got water in my map fine but its ugly as hell
Ive heard about copying textures from actual bf2 maps, but were do I copy them to in the actual editer
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"The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu ingame name: Zuiquan1 |
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#2 (permalink) |
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Join Date: Jun 2005
Posts: 85
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Re: water texture
i haven't tried the water yet but have you turned on the enviroment map option in the TWEAKBAR for the water. I haven't delved into the water options so I may be wrong to its location. However I know to make that reflective look you need to activated an enviroment map (you may also need to assign a bitmap picture for it to relfect.
I was out at sea on the Clean sweep map looking at the water, and I was a tree reflecting on the water. I though, wheres that reflecting from? Users with high settings may have a realtime enviromap effect, so it reflects exactly what is around rather than the illusion that static pictures may create. |
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#3 (permalink) |
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Join Date: Jul 2005
Posts: 722
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Re: water texture
I dont remember seeing the envirinment map option
I ll check again later
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"The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu ingame name: Zuiquan1 |
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#4 (permalink) |
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Join Date: Aug 2005
Posts: 8
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Re: water texture
You need to change the animation speed (The higher the slower it animates), the animation speeds of the X and Y, and the specular. Also you need to select the colours... just fool around with it... you'll figure it out.
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