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| Battlefield 2 - Map & Mod Development Discussion on the development of new maps and mods for Battlefield 2 |
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#1 (permalink) |
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Join Date: Aug 2005
Location: Bend, Oregon
Age: 23
Posts: 52
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Omayyad Outskirts
Hey there guys
Here is a Map that I was working on today. This is my first semi-complete map. The rest that I've worked on were mostly just goofing off. Got kinda burnt out on it and I wanted to see what you guys thought. Here is the link: http://www.bendlinux.com/OmayyadOutskirts.rar (16 megs compresses / 91 megs uncompressed) Just unzip it to you "Battlefield 2/mods/bf2/levels" folder and fire up the editor or fire up BF2 to try it out so far. If you look at it obvisouly the USMC need some work. There needs to be a couple bridges. The combat zone will sort of force the combat in a "u" shaped corridor eventually . I like the compound in the middle of the map. Feels like it will make for some good firefights. I hope that the "urban" area will be active as well. I will most likely add two more CP's in the city, and two more at the ends of the roads that lead nowhere. I was going for a Green/Wooded area. The "brown stripe" through the middle of the map is a river that no longer flows water. So far I have no plans for Aircraft on the map. If ya want to help with It, go ahead. Change/add what you think it needs. If ya want a place to host what you've changed I'll give ya some FTP space. Have a good day.
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"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert E. Last edited by Syphonist; 09-01-2005 at 08:06 PM. |
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#2 (permalink) |
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Join Date: Aug 2005
Location: Bend, Oregon
Age: 23
Posts: 52
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Re: Omayyad Outskirts
No one try it yet?
__________________
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert E. |
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#4 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,707
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Re: Omayyad Outskirts
Downloading it now. Will check it out tonight hopefully.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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#5 (permalink) | |
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Join Date: Aug 2005
Location: Bend, Oregon
Age: 23
Posts: 52
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Re: Omayyad Outskirts
Quote:
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"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert E. |
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#6 (permalink) |
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Join Date: Aug 2005
Location: Bend, Oregon
Age: 23
Posts: 52
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Re: Omayyad Outskirts
Map had been updated. D/L again.
__________________
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert E. |
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#10 (permalink) |
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Join Date: Aug 2005
Location: Bend, Oregon
Age: 23
Posts: 52
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Re: Omayyad Outskirts
The link is working for me, could you try again?
__________________
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert E. |
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#11 (permalink) |
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Join Date: Aug 2005
Location: Bend, Oregon
Age: 23
Posts: 52
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Re: Omayyad Outskirts
Screen Shots
They are from the editor, makes it easier to paste em in Photoshop (WARNING - IMAGES ARE 1mb EACH) http://www.bendlinux.com/ss1.png http://www.bendlinux.com/ss2.png http://www.bendlinux.com/ss3.png http://www.bendlinux.com/ss4.png http://www.bendlinux.com/ss5.png
__________________
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert E. |
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#12 (permalink) |
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Join Date: Jun 2005
Location: Mechanicsburg, PA
Age: 26
Posts: 3,925
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Re: Omayyad Outskirts
It works, not sure why it didn't last night but im downloading it now.
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Ikariam.com: World Alpha: Capitol: Sacoma [76:80], Marble Ikariam.com: World Alpha: Colony: CodyTron [64:82], Wine |
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#13 (permalink) |
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Join Date: Jun 2005
Location: Mechanicsburg, PA
Age: 26
Posts: 3,925
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Re: Omayyad Outskirts
It works now, tired it real quick. Not sure if you know but the MEC base has US vehicles and opposite for the US. The US base also has a Chinese flag flying. But like you said you are not done, that is the kind of map I was thinking about doing. I like what I see so far you fort design is awesome, you might need to add some more cover for the attacking force because they will be mowed down quickly.
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Ikariam.com: World Alpha: Capitol: Sacoma [76:80], Marble Ikariam.com: World Alpha: Colony: CodyTron [64:82], Wine |
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#14 (permalink) |
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Join Date: Aug 2005
Location: Bend, Oregon
Age: 23
Posts: 52
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Re: Omayyad Outskirts
Thanks Turbo. Yeah the map still need lots of work. I'm thinking about just "re-doing" it.
__________________
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." - Albert E. |
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