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Falcon 4 - Tactics and Missions Discussion Discussion about Falcon 4 tactics and missions.

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Old 09-04-2005, 09:29 AM   #1 (permalink)
 
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F4AF Campaign Victory Conditions

Saw this over at SimHQ - it comes from Cooler over at Lead Pursuit. Apparently this info didn't make it into the manual.

BALKANS:
POWDERKEG:
- FRY win (over-run Bosnia and Croatia main cities) -> Control ALL of: Bihac, Banja Luka, Gornji Vakuf, Mostar, Sarajevo, Tuzla, Gruda, Split, Zadar, Rijeka, Zagreb, Osijek
- NATO wins (Cities around Beograd are captured so FRY surrender) -> Control ALL of: Bijeljina City, Vlasencia, Novi Sad, Zrenjanin, Stepojevac, Sabac, Mionica
OR Chop off the head and the beast will die -> Control ALL of: Beograd, Beograd South, Beograd East, Beograd West


BALANCE OF POWER:
- FRY win (overrun remainder of Slovenia) -> Control ALL of: Rijeka, Kranj, Ljubljana
- NATO wins (Serbian forces pushed back to their borders) -> Control ALL of: Zagreb, Zadar, Banja Luka, Split, Mostar, Gornji Vakuf, Tuzla, Bijeljina City, Osijek, Sarajevo, Gruda, Bihac


UNDER SIEGE:
- FRY win -> Control ALL of: Tirane City, Tirane, Elbasan, Kavaje City, Kavaje City
- NATO wins (Serbian forces pushed back to their borders) -> Control ALL of: Boric I Math, Shkoder, Shkoder City, Kukes, Velesta

KOREA:
TIGER SPIRIT:
- DPRK win -> Control ALL of: Seoul, Chuncheon, Weonju, Taegu, Cheongju, Taejon, Kwangju, Pusan
- ROK/US win -> Control ALL of: Kaesong, T'osan, Haeju, Changyon, Sariwon, Songnim, Hoeyang, South P'Yongyang, P'Yongyang, Wonsan

ROLLING FIRE:
- DPRK win -> Control ALL of: Seoul, Chuncheon, Weonju, Taegu, Cheongju, Taejon, Kwangju, Pusan
- ROK/US win -> Control ALL of: Kaesong, T'osan, Haeju, Changyon, Sariwon, Songnim, Hoeyang, South P'Yongyang, P'Yongyang, Wonsan

IRON FORTRESS:
- DPRK win -> Control ALL of: Seoul, Chuncheon, Weonju, Taegu, Cheongju, Taejon, Kwangju, Pusan
- ROK/US win (Regain all territory in South Korea) -> Control ALL of: Seoul, Chuncheon, Weonju, Taegu, Cheongju, Taejon, Kwangju, Pusan
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Last edited by jex; 02-07-2006 at 07:20 PM.
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Old 10-15-2005, 03:17 AM   #2 (permalink)
 
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Re: F4AF Campaign Victory Conditions

So without going to my map and checking off a list of towns I occupy, is there any kind of announcement that you've actually won the campaign?

My current campaign clock has stopped completely, and in the news items it says Yugoslavia has surrendered to Allied forces. But there's no splash screen, or marching band?
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Old 10-15-2005, 10:08 AM   #3 (permalink)
 
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Re: F4AF Campaign Victory Conditions

I don't know...I'm sorry to say that I've never won a campaign yet.

Seems like you should get SOME kind of closure though...
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Old 11-18-2005, 11:35 AM   #4 (permalink)
 
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Re: F4AF Campaign Victory Conditions

I NEED CLOSURE MAN!!!

USN Squid: I think thats all the closure you get buddy. Pretty anti climactic isn't it.

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Old 12-05-2005, 11:33 PM   #5 (permalink)
 
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Re: F4AF Campaign Victory Conditions

I'm sure you probably already read about this but figured I would toss it on here in case anyone else may find it usefull.

Currently F4AF has removed the original F4 videos (news reports) for campaign events (general consensus is due to CD space...but LP has been pretty vague on any topic about it and havent offered them up for download).

However, if you own the original F4 you can copy the movie files into your F4AF install and they work just fine.

Its kind of nice to get a least some notifications when events happen.
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Old 12-06-2005, 08:55 AM   #6 (permalink)
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Re: F4AF Campaign Victory Conditions

Hey thanks HT, I'll do that tonight
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Old 12-06-2005, 10:30 AM   #7 (permalink)
 
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Re: F4AF Campaign Victory Conditions

We actually should be getting close to winning the campaign in the TG server. It says that we are on a major offensive to take P'Yongyang so we might be starting up a new game here soon. Right now I'm going to go shoot down the rest of the MIG 29's that they have left!

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Old 12-06-2005, 10:54 AM   #8 (permalink)
 
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Re: F4AF Campaign Victory Conditions

Quote:
Originally Posted by Hardtale
I'm sure you probably already read about this but figured I would toss it on here in case anyone else may find it usefull.

Currently F4AF has removed the original F4 videos (news reports) for campaign events (general consensus is due to CD space...but LP has been pretty vague on any topic about it and havent offered them up for download).

However, if you own the original F4 you can copy the movie files into your F4AF install and they work just fine.

Its kind of nice to get a least some notifications when events happen.
I don't suppose some kind, generous person could offer them up for the rest of us?
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Old 12-06-2005, 10:59 AM   #9 (permalink)
 
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Re: F4AF Campaign Victory Conditions

Quote:
Originally Posted by Slammer
We actually should be getting close to winning the campaign in the TG server. It says that we are on a major offensive to take P'Yongyang so we might be starting up a new game here soon. Right now I'm going to go shoot down the rest of the MIG 29's that they have left!

Slammer
We're just barely across the DMZ at this point. We've got a lot of bombing runs on AAA battallions yet to make I believe.

Now would be a good time for anyone with extensive experience in the ground war to start a discussion of what our procedures are.
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Old 12-06-2005, 06:42 PM   #10 (permalink)
 
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Re: F4AF Campaign Victory Conditions

I don't know what scenario the server is on, but unless it's Iron fortress then it's not even close to being over. My single player campaign is Tiger Spirit, I'm on day 7 and I control a little less than two thirds of North Korea. It's still not over and China and Russia have joined in on the fight. On North Korea's side of course. If it is Iron Fortress, though, and you are at the DMZ then it should be over soon.
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Old 12-06-2005, 07:18 PM   #11 (permalink)
 
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Re: F4AF Campaign Victory Conditions

Well it seems we have almost totally destroyed any A2A threat that North Korea has. Most of what they have now are AAA, SAMs, and various ground troops and vehicles.

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Old 12-07-2005, 08:01 AM   #12 (permalink)
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Re: F4AF Campaign Victory Conditions

However if the server clock won't stop, it could be problematic for us.
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Old 12-07-2005, 11:53 AM   #13 (permalink)
 
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Re: F4AF Campaign Victory Conditions

Quote:
Originally Posted by jex
However if the server clock won't stop, it could be problematic for us.
I'm trying to get on the vnc server late at night and in the morning to make sure it's stopped.
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Old 12-07-2005, 12:00 PM   #14 (permalink)
 
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Re: F4AF Campaign Victory Conditions

Quote:
Originally Posted by Slammer
Well it seems we have almost totally destroyed any A2A threat that North Korea has. Most of what they have now are AAA, SAMs, and various ground troops and vehicles.

Slammer
We have near complete Air Superiority, but they have the advantage in Air Defenses. We have a slight Ground Power advantage.

We've got a ways to go I think. Let's get some flights up and take 'em out!
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