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#1 (permalink) |
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Join Date: Jul 2005
Age: 29
Posts: 88
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Dirty CO trick
I've done this a couple of times and I always get a laugh out of it. As CO, drop a supply crate near some enemies or in an enemy base and then place arty right on top of it. Its a great way for drawing people out of cover and the arty will hit just as they are running towards it. Anyone think this is an unfair tactic?
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#5 (permalink) |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,310
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Re: Dirty CO trick
Yeah you can. I've run into that from more enterprising enemy COs a couple times. I've actually told my squad - "Our CO didn't send that crate! It's a trap! Take cover!", followed by a fat arty drop.
![]() If you doublecheck the text messages and see no message from your CO informing you of a drop... RUN! ![]()
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-F- Beatnik
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#6 (permalink) |
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Join Date: Jul 2005
Location: Halifax, Canada
Age: 26
Posts: 1,232
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Re: Dirty CO trick
Baiting artillery strikes is awesome. But with the new features in 1.03, it should be apparent when a supply crate is friendly or not. Unfriendly supply crates should be viewed with suspicion.
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#7 (permalink) |
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Join Date: Jul 2005
Location: The Netherlands
Age: 20
Posts: 870
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Re: Dirty CO trick
Unfriendly supply crate? = eats my AT missile or grenade unless my squad really really needs it
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#10 (permalink) |
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Join Date: Sep 2005
Age: 37
Posts: 327
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Re: Dirty CO trick
Especially now that there's a location indicator on screen. If the specops stick around the vicinity of the arty and glance in that direction eveyr now and then they will be able to see when a crate shows up, evne if they don't have eyes on when the crate drops.
Run over, plant 4 C4, wait till you load up to full again, run off and blow it. Creat dies, arty dies and you're set for another round.
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Kornkob I want to move to Theory. Everything works in Theory. |
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