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| America's Army - General Discussion General Discussion for America's Army |
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#1 (permalink) |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,313
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Learning gradient with AA?
Hey all. Can anyone fill me in on the learning gradient with AA, specifically the version on our server? I tried it out a few years ago but lost interest pretty quickly. Sounds like it could be fun to pick up a nite a week or so...
Obviously I play BF2 quite a bit. What are the big differences between BF2 and AA?? Thanks!
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-F- Beatnik
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#2 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,763
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Re: Learning gradient with AA?
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Definitely requires teamwork & tactics to be effective.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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#3 (permalink) |
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Join Date: Jun 2005
Location: Mechanicsburg, PA
Age: 26
Posts: 3,933
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Re: Learning gradient with AA?
Beatnik get back into this game. If you still have an account you will not have to do any of the tedious training. I just started playing the game and it is awesome to use the tactics we all want to use in BF2 but you cant because of the commander assets and the air power. I challenge you to come back, Bring it on. Please.
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#5 (permalink) |
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Join Date: Jun 2005
Location: Mechanicsburg, PA
Age: 26
Posts: 3,933
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Re: Learning gradient with AA?
Tonight's games were pretty fun even though most of us didn't know the map. We had some really good teammates that were pub's, I hope a few show up here. I told them a few times to check out the site.
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#7 (permalink) | |
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Join Date: Jun 2005
Location: Mechanicsburg, PA
Age: 26
Posts: 3,933
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Re: Learning gradient with AA?
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#9 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: Learning gradient with AA?
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#10 (permalink) |
![]() Join Date: Oct 2003
Location: Denver
Age: 38
Posts: 3,129
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Re: Learning gradient with AA?
I saw the nade go straight up and then couldn't find my new key bind for run.... good thing I cooked it off too!
It's a really good game beatnik, and just like BF2 it's much, much better with the TG folks. |
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#11 (permalink) |
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Join Date: Jul 2005
Location: Sydney, Australia
Age: 17
Posts: 2,271
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Re: Learning gradient with AA?
Last night was basically my first time playing AA beyond the training, and I think I picked it up pretty quick. Unfortunately, I only got to play briefly on the TG server, and spent the rest on another server getting my honor back up to 10. It's not too difficult to switch from BF2 to AA, provided you stay in the TG mindset. It's sorta like BF2, but with careful infantry combat. And also realism etc.
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![]() [conduct][volun][drill][sg-c1][tpf-c1] |TG-2nd|munchkin Nec aspera terrent. |
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#12 (permalink) |
![]() Join Date: Jul 2005
Location: Tustin,CA
Age: 39
Posts: 244
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Re: Learning gradient with AA?
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"If the sword is always sheathed, it will become rusty, the blade will dull, and people will think as much of its owner." —Yamamoto Tsunetomo, Hagakure: The Book of the Samurai |
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#13 (permalink) |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,313
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Re: Learning gradient with AA?
Good stuff. Thanks vodka and thanks everyone for the quick refresher. I'm curious how AA will have changed using our TS servers and playing with people I know. I may be on in the next couple weeks.
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__________________
-F- Beatnik
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#14 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,763
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Re: Learning gradient with AA?
Quote:
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__________________
| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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#15 (permalink) | |
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Join Date: Jun 2005
Location: Mechanicsburg, PA
Age: 26
Posts: 3,933
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Re: Learning gradient with AA?
Quote:
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