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| Battlefield 2 - After Action Reports Discussions regarding BF2 AAR on Tactical Gamer Servers. |
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#1 (permalink) |
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Join Date: Jul 2005
Location: Austin, Texas
Posts: 694
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Sharqi Apology
It was my first time commanding for you guys. I came in after the last commander completely screwed us over by not giving directions right at the beginning. Nobody stepped up to the role so I did. I had a few one man squads driving me nuts. I wasn't even able to stay for the entire time, I can't wait until I can actually command you all properly. I had to skip out on you all and it wasn't because we were sucking.
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#3 (permalink) |
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Join Date: Jul 2005
Location: Ottawa Valley
Posts: 6,154
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Re: Sharqi Apology
Thanks for stepping up Mishkan. It is always more enjoyable to lose with a commander than it is to lose without a commander.
![]() If you have people not following the rules (uncooperative squads), report them via the usual means please. The quicker we get the riff-raff off of the server, the quicker we get back to quality games.
__________________
Peace through fear... since 1947! |
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#4 (permalink) |
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Join Date: Aug 2005
Location: Michigan
Age: 41
Posts: 729
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Re: Sharqi Apology
Yeah Mish .. You did a good job and when you took over .. we were pretty much in the hole .. and deep !!
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__________________
|TG-7th| Gixxer_USMC " Winners Never Quit ..... Quitters Never Win " ![]() ![]() ![]() ![]() ![]() ![]() [combat][squadl][conduct][defense3][medic] [armor][tog-c1][tg-c2][ma-c1][taw-c1] |
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#5 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,763
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Re: Sharqi Apology
No need for appologies.... we need more commanders and the only way to become effective is to practice. Don't hesitate to ask for feedback in-game or in the forums.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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