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| Battlefield 2 - Ranked Vanilla General discussion for Battlefield 2 Ranked. |
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#1 (permalink) | |
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Join Date: Sep 2005
Location: Oklahoma City, OK
Age: 30
Posts: 263
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Quote:
So are there any reasons that validate TKing?
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#3 (permalink) |
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Join Date: Sep 2005
Location: Oklahoma City, OK
Age: 30
Posts: 263
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Re: Where do TK's fall in the rules?
Well that's what I thought. We had some serious issues at the beginning of the round last night (11/3) on Dalian Plant. A TG player and one of his squadmates TK'd myself and a squadmate because they wanted the helo. They were not designated helo squad.
As far as I'm concerned, it is a total lack of ethics, community, and breaks the fundamental principles of this group to TK other TG members over a helo. It's one thing to ask for a helo and get no response - it's another to just kill a teammate( or two) and not turn back. Azreal, HellRazor, and a few others can testify to this account. We were simply going to take out assets at the beginning of the round with the helo. I won't name names (yet), but wanted to get some feedback as to whether i'm making issue of nothing.
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#5 (permalink) |
![]() Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,830
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Re: Where do TK's fall in the rules?
okay dont add anymore to this thread....contact bommando or tempus about this they will know what to do if anything, especially since it was TG players
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that sounds like a good idea trooper. -Vulcan |
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#6 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,234
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Re: Where do TK's fall in the rules?
Thank you Trooper.
Intentional TKs are clearly against the rules and are not tolerated. Report events to admins in private.
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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