Go Back   Tactical Gamer > Simulation > America's Army > America's Army - General Discussion


America's Army - General Discussion General Discussion for America's Army

Reply
 
Thread Tools
Old 11-21-2005, 12:55 PM   #1 (permalink)
 
Magnum50's Avatar
 
Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,876
Wink enemy recon...

It's not cheating to recon and gather info on the enemy... if there good, there doing the same thing... so don't post our individual plans here in the open... Turbo is working on getting a private tactical forum at Tactical Conflict...

BUT... all you guys that are planning on doing battle with us against our foe, check out some of this stuff...

A tutorial on there site on how one of them gets so many kills on BRIDGE:
http://www.xtremeops.net/forum/index.php?showtopic=164

There web site:
http://www.xtremeops.net/

There server:
Play on it when you can, get on there side if there playing and watch and report. Ohh I feel so dirty, lol...
http://aaotracker.4players.de/webspe...8.2.0.111:1716
__________________
Magnum
www.gettacticaldammit.com

Magnum50 is offline   Reply With Quote
Old 11-21-2005, 01:05 PM   #2 (permalink)
 
Trooper's Avatar
 
Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,637
Re: enemy recon...

isnt that called spam and dont we have a rule about that on our server.....
__________________
that sounds like a good idea trooper.
-Vulcan
Trooper is online now   Reply With Quote
Sponsored links
Old 11-21-2005, 01:48 PM   #3 (permalink)
 
Magnum50's Avatar
 
Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,876
Re: enemy recon...

SPAM? Spam is were you continually type the same thing over and over in the chat, or report in over and over...

All I'm saying is read about there tactics on there forum, you don't need to reply...

Join there server when open to the public, play properly, and watch what there members do.

What is wrong with that?
__________________
Magnum
www.gettacticaldammit.com

Magnum50 is offline   Reply With Quote
Old 11-21-2005, 01:54 PM   #4 (permalink)


 
Vulcan's Avatar
 
Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,338
Re: enemy recon...

pretty slick, thanks for the heads up Magnum.
__________________



Vulcan is offline   Reply With Quote
Old 11-21-2005, 02:15 PM   #5 (permalink)
 
Join Date: Jul 2005
Posts: 4,494
Re: enemy recon...

Quote:
Originally Posted by Magnum50
What is wrong with that?
No, he's talking about the pixel aimed 203 shots. We've not played Bridge that much, so I don't know "the stance" on these types of 203 shots. But, it someone sees you on those defense steps, don't be surprised if they call in a 203 shot on your head Really, that's the most effective way to use it now that the number of shots have been reduced.
perry is offline   Reply With Quote
Old 11-22-2005, 10:46 AM   #6 (permalink)
 
USN_Squid's Avatar
 
Join Date: Oct 2003
Location: Denver
Age: 38
Posts: 3,132
Re: enemy recon...

TG style of play doesn't permit nade spamming at spawns. So the first example where he nades the entrance of the first tower is border line. I think if one of our players were doing that consistently on our server it would be stopped.

Given the fact that this is a small map in the fog I think it's a valid tactic to use pre-determined aiming points once in game, but not cross-map "artillery" with 203s at the spawn area.

Quote:
Originally Posted by perry
But, it someone sees you on those defense steps, don't be surprised if they call in a 203 shot on your head
And that kind of tactic is perfectly fine. Indirect fire is a respected techinque around here.
__________________
New to TG? Start here!

USN_Squid is offline   Reply With Quote
Sponsored links
Old 11-22-2005, 02:22 PM   #7 (permalink)


 
SloppyJoe's Avatar
 
Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,210
Re: enemy recon...

IMHO, blind firing at the beginning of the round with the intention of hitting a likely travelled area that Defense or Assault use to run at/through in the beginning of the round is:

cheaper than a dime store hooker.

The only exception to this, imho, is if in the beginning you actually SEE opfor (for example, on insurgent camp).

However, these are TG ways. If a team we scrim against wants to use these "tactics", what should we do?
__________________
.


Serving the [4th Force Recon] since June 2007
[Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ]
"The success of what we do depends upon people valuing the team over themselves."
- Wulfyn
SloppyJoe is offline   Reply With Quote
Old 11-22-2005, 03:32 PM   #8 (permalink)
 
Join Date: Jul 2005
Posts: 4,494
Re: enemy recon...

Quote:
Originally Posted by Sloppy Joe
However, these are TG ways. If a team we scrim against wants to use these "tactics", what should we do?
Aside from doing what Bert does, I'd say play Bridge on the public servers and see the common hit points. I know I learned where not to run pretty quickly to avoid the beginning of the round spam...

Maybe in an organized game like the scrimmage, and now with just 4 (right?) 203 shells, spam at the start of the round won't be as big of a problem as it was when the 203'er got 7 shells.
perry is offline   Reply With Quote
Old 11-23-2005, 05:35 PM   #9 (permalink)


 
Vulcan's Avatar
 
Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,338
Re: enemy recon...

I played alot of bridge, I think the Cpt. should use the binoc to call out targets while the troops advance. It is mighty hard to see them in the windows.
__________________



Vulcan is offline   Reply With Quote
Old 11-24-2005, 09:18 AM   #10 (permalink)
 
Magnum50's Avatar
 
Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,876
Re: enemy recon...

can u see better in a sniper scope vs binocs?

whoever could see better, and what we have alive... should be the "look out"...
__________________
Magnum
www.gettacticaldammit.com

Magnum50 is offline   Reply With Quote
Sponsored links
Old 11-24-2005, 10:34 AM   #11 (permalink)


 
Vulcan's Avatar
 
Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,338
Re: enemy recon...

The binocs are really best used, as they assist the sniper in finding targets faster and taking them out rather than reporting and watching IMO.
__________________



Vulcan is offline   Reply With Quote
Old 11-25-2005, 01:48 PM   #12 (permalink)


 
SloppyJoe's Avatar
 
Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,210
Re: enemy recon...

Quote:
Originally Posted by Vulcan
The binocs are really best used, as they assist the sniper in finding targets faster and taking them out rather than reporting and watching IMO.
Huh?
__________________
.


Serving the [4th Force Recon] since June 2007
[Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ]
"The success of what we do depends upon people valuing the team over themselves."
- Wulfyn
SloppyJoe is offline   Reply With Quote
Old 11-25-2005, 03:10 PM   #13 (permalink)


 
Vulcan's Avatar
 
Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,338
Re: enemy recon...

err let me rephrase that.

The binocs are really best used, as they assist the sniper in finding targets faster and taking them out rather than having the sniper reporting and watching IMO.
__________________



Vulcan is offline   Reply With Quote
Old 11-25-2005, 05:41 PM   #14 (permalink)


 
SloppyJoe's Avatar
 
Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,210
Re: enemy recon...

OK, that makes sense. Be careful with using the binocs while exposed to danger, it does take a bit to switch to a weapon.
__________________
.


Serving the [4th Force Recon] since June 2007
[Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ]
"The success of what we do depends upon people valuing the team over themselves."
- Wulfyn
SloppyJoe is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Insight Into CO'ing Preston85 Battlefield 2 - Tactics and Missions Discussion 10 09-14-2006 11:13 AM
The Age of the Recon Squad Part II. Rick_the_new_guy Battlefield 2 - Tactics and Missions Discussion 0 06-06-2006 11:48 AM
The Age of the Recon Squad Part I. Rick_the_new_guy Battlefield 2 - Tactics and Missions Discussion 21 06-02-2006 07:28 PM
Tactical Mod: Suggestion List asch Battlefield 2 Tactical Mod - Feedback & Suggestions 166 03-29-2006 10:42 PM


All times are GMT -4. The time now is 01:23 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved