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| America's Army - General Discussion General Discussion for America's Army |
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#1 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,876
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It's not cheating to recon and gather info on the enemy... if there good, there doing the same thing... so don't post our individual plans here in the open... Turbo is working on getting a private tactical forum at Tactical Conflict...
BUT... all you guys that are planning on doing battle with us against our foe, check out some of this stuff... A tutorial on there site on how one of them gets so many kills on BRIDGE: http://www.xtremeops.net/forum/index.php?showtopic=164 There web site: http://www.xtremeops.net/ There server: Play on it when you can, get on there side if there playing and watch and report. Ohh I feel so dirty, lol... http://aaotracker.4players.de/webspe...8.2.0.111:1716 |
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#2 (permalink) |
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Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,637
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Re: enemy recon...
isnt that called spam and dont we have a rule about that on our server.....
__________________
that sounds like a good idea trooper. -Vulcan |
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#3 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,876
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Re: enemy recon...
SPAM? Spam is were you continually type the same thing over and over in the chat, or report in over and over...
All I'm saying is read about there tactics on there forum, you don't need to reply... Join there server when open to the public, play properly, and watch what there members do. What is wrong with that? |
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#5 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: enemy recon...
Quote:
Really, that's the most effective way to use it now that the number of shots have been reduced. |
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#6 (permalink) | |
![]() Join Date: Oct 2003
Location: Denver
Age: 38
Posts: 3,132
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Re: enemy recon...
TG style of play doesn't permit nade spamming at spawns. So the first example where he nades the entrance of the first tower is border line. I think if one of our players were doing that consistently on our server it would be stopped.
Given the fact that this is a small map in the fog I think it's a valid tactic to use pre-determined aiming points once in game, but not cross-map "artillery" with 203s at the spawn area. Quote:
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#7 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,210
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Re: enemy recon...
IMHO, blind firing at the beginning of the round with the intention of hitting a likely travelled area that Defense or Assault use to run at/through in the beginning of the round is:
cheaper than a dime store hooker. The only exception to this, imho, is if in the beginning you actually SEE opfor (for example, on insurgent camp). However, these are TG ways. If a team we scrim against wants to use these "tactics", what should we do?
__________________
. ![]() ![]() ![]() ![]() Serving the [4th Force Recon] since June 2007 [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ] "The success of what we do depends upon people valuing the team over themselves."
- Wulfyn |
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#8 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: enemy recon...
Quote:
Maybe in an organized game like the scrimmage, and now with just 4 (right?) 203 shells, spam at the start of the round won't be as big of a problem as it was when the 203'er got 7 shells. |
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#12 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,210
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Re: enemy recon...
Quote:
__________________
. ![]() ![]() ![]() ![]() Serving the [4th Force Recon] since June 2007 [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ] "The success of what we do depends upon people valuing the team over themselves."
- Wulfyn |
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#13 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,338
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Re: enemy recon...
err let me rephrase that.
The binocs are really best used, as they assist the sniper in finding targets faster and taking them out rather than having the sniper reporting and watching IMO. |
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#14 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Bay Area, California
Posts: 2,210
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Re: enemy recon...
OK, that makes sense. Be careful with using the binocs while exposed to danger, it does take a bit to switch to a weapon.
__________________
. ![]() ![]() ![]() ![]() Serving the [4th Force Recon] since June 2007 [Game rules, announcements, and SOPs ][ Armed Assault ][ Counter-Strike Source ][ Call of Duty ] "The success of what we do depends upon people valuing the team over themselves."
- Wulfyn |
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