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| Battlefield 2 - Map & Mod Development Discussion on the development of new maps and mods for Battlefield 2 |
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#1 (permalink) |
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Join Date: Jul 2005
Posts: 722
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putting carrier on a track
ok guys after talking with a bunch of people about cool things to do with the nifty new carrier in the editor, someone suggested that it should be put on a track and have it slowly sinking throughout the round, So I go curious and asked the folks at the editor forum about it
http://bfeditor.gotfrag.com/forums/viewtopic.php?t=3239 all very confusing if you ask me, can anyone here figure it out
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"The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu ingame name: Zuiquan1 |
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#2 (permalink) |
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Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,644
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Re: putting carrier on a track
now that would be cool....for wake island can you imagine the game play then.....keep us updated on that....
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that sounds like a good idea trooper. -Vulcan |
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#3 (permalink) |
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Join Date: Jul 2005
Posts: 722
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Re: putting carrier on a track
heh, I was hoping one of you all could do it, cause I have no idea what there talking about
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"The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu ingame name: Zuiquan1 |
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#5 (permalink) |
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Join Date: Sep 2005
Location: England
Posts: 1,601
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Re: putting carrier on a track
A track is like a rail track, things can move up and down it.
Normally in other games these are called paths so I will have a look around later when I get home and see what I can find out about doing these in BF2. In games such as Raven Shield the game engine wasn't designed to cope with things like moving cars as "Static Objects" were meant to be static, causing lag and errors.
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#6 (permalink) |
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Join Date: Jul 2005
Posts: 722
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Re: putting carrier on a track
can someone who has more experience with the editor try this out, I would but I have no idea what any of them are talking about, I would really like to try this out
heck if it works maybe we can put it on server 2 ![]()
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"The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu ingame name: Zuiquan1 |
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#7 (permalink) |
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Join Date: Oct 2005
Posts: 54
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Re: putting carrier on a track
One of the biggest issues with moving the carrier at all is simplifying the model. At the moment, moving ships caused so much lag during testing they canned movable ships. I don't think it is possible with the current rendition of the engine.
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#8 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,822
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Re: putting carrier on a track
Quote:
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![]() ![]() Take the world's smallest political quiz! "I was touched by His Noodly Appendage." TacticalGamer TX LAN/BBQ Veteran:
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#10 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Dallas/Ft. Worth area of Texas, USA
Age: 33
Posts: 16,822
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Re: putting carrier on a track
Quote:
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![]() ![]() Take the world's smallest political quiz! "I was touched by His Noodly Appendage." TacticalGamer TX LAN/BBQ Veteran:
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#11 (permalink) | ||
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Join Date: Jul 2005
Location: Sydney, Australia
Age: 17
Posts: 2,271
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Re: putting carrier on a track
Quote:
I can see it now... Quote:
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![]() [conduct][volun][drill][sg-c1][tpf-c1] |TG-2nd|munchkin Nec aspera terrent. |
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#13 (permalink) |
![]() Join Date: Apr 2005
Location: MA
Posts: 3,581
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Re: putting carrier on a track
That's going to be hard to pull off. You would have to have moving spawn points, or else the people would spawn above the ship and take fall damage. They are not making moving ships, because the ship itself is extremly complicated and has a high polygon count in itself. If they could make a model that was less complicated, they could put it into the game as a moving ship.
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#14 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Rhode Island, USA
Age: 36
Posts: 8,923
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Re: putting carrier on a track
Quote:
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Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
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#15 (permalink) |
![]() Join Date: Apr 2005
Location: MA
Posts: 3,581
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Re: putting carrier on a track
Well, it could be done, it would just take a lot of good timing with all of the moving parts moving at the same speed in the same direction. Muy complicado (sorry spanish test next block). A good maper could probably do it, not me.
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