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| Battlefield 2 - Tactics and Missions Discussion Discussion about Battlefield 2 tactics, maps and missions. |
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#1 (permalink) |
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Join Date: Nov 2005
Posts: 36
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A couple of minor observations as commander.
Heyyas, I am admittadly a newbie at commanding, but I wanted to point out one small trick I was using, and my personal priorities when it comes to commander assets.
Starting with assets, I rate their importance as follows: 1. Scanner 2. UAV 3. Artillery My reasons are as follows, Intel and Info are more important in this game than a few kills with an arty strike, I tend to use arty more surgically to help and attack or defense as I see fit, and will only go for big kills when I am ticket punching to get that margin for victory. I consider the scanner most important since it tells me WHERE to put my arty or UAVs. I consider UAV more important than arty since as a SL, I find enemy info more useful than a arty strike which will be recovered from in 15 seconds. As for my little trick I do use, when I am not monitoring a specific area of engagement, I will usually click the map over the area of the enemie's artillery. You can hear thier artillery firing this way, even when in the most zoomed out mode. That way I can relay to my SL's that enemy arty is firing.
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It's not what you know, It's not who you know, It's what you know about who you know. [TG]BlackBart / [TG]FatalCure Ikariam! Alpha as Lord Foul Capital - Honayos[29:21] > Fouls Creche::Wine Colony - Riluos[29:20] > Andelain::Sulfur Colony - Mureos[28:20] > Stonedowners::Marble Colony - Juroios[28:21] > Crysanthium::Crystal Beta as BlackBart TG Capital - Cleyhios[22:54] > The Cove::Sulfur Colony - Ardotia[21:54] > RockinAntigua::Marble Colony - Zhurios[21:55] > Grapes of Wrath::Wine Gamma as BlackBart TG Capital - Eraeos[60:43] > RocketTown::Marble Colony - Gievaios[59:43] > Vini Vici Vino::Wine Colony - Aratia[60:42] > Stinkville::Sulfur |
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#2 (permalink) | |
![]() Join Date: Oct 2005
Location: Bradenton, FL
Age: 38
Posts: 2,694
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Re: A couple of minor observations as commander.
Quote:
But is that an exploitation of the game to do that? The thought just occured to me.
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![]() ![]() ![]() ![]() ![]() ![]() ![]() Age of Conan: Tharashk (Taxiarchos), Thaumiel (alt), guild Ars Tactika - Cimmeria |
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#3 (permalink) | |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,171
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Re: A couple of minor observations as commander.
Quote:
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#4 (permalink) | |
![]() Join Date: Oct 2005
Location: Bradenton, FL
Age: 38
Posts: 2,694
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Re: A couple of minor observations as commander.
Quote:
__________________
![]() ![]() ![]() ![]() ![]() ![]() ![]() Age of Conan: Tharashk (Taxiarchos), Thaumiel (alt), guild Ars Tactika - Cimmeria |
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#5 (permalink) |
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Join Date: Sep 2005
Location: England
Posts: 1,601
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Re: A couple of minor observations as commander.
If you have the map anywhere near the enemy arty you can hear it, you don't even need to be fully zoomed in. I warn troops all the time from no where near enemy artillary, I know its not mine and can guess who needs to spread out.
One of the common things I have to say is "Squads #, # and #, spread out and take cover, your a perfect artillary target" about 15 seconds later boom, anyone who didn't listen dies. Remove UAV and Scan and the enemy won't see these targets so rely on SL's and pure luck. BlackBart, check out http://www.tacticalgamer.com/battlef...nto-coing.html if you haven't already, I only touch on this point but theres lots more in there that you might like to read.
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Last edited by Preston85; 12-04-2005 at 08:29 PM. |
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#6 (permalink) |
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Join Date: Nov 2005
Posts: 36
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Re: A couple of minor observations as commander.
Thanks Preston! excelent article
+rep
__________________
It's not what you know, It's not who you know, It's what you know about who you know. [TG]BlackBart / [TG]FatalCure Ikariam! Alpha as Lord Foul Capital - Honayos[29:21] > Fouls Creche::Wine Colony - Riluos[29:20] > Andelain::Sulfur Colony - Mureos[28:20] > Stonedowners::Marble Colony - Juroios[28:21] > Crysanthium::Crystal Beta as BlackBart TG Capital - Cleyhios[22:54] > The Cove::Sulfur Colony - Ardotia[21:54] > RockinAntigua::Marble Colony - Zhurios[21:55] > Grapes of Wrath::Wine Gamma as BlackBart TG Capital - Eraeos[60:43] > RocketTown::Marble Colony - Gievaios[59:43] > Vini Vici Vino::Wine Colony - Aratia[60:42] > Stinkville::Sulfur |
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#8 (permalink) |
![]() Join Date: Jul 2005
Location: Half Moon Bay, CA, USA
Age: 42
Posts: 828
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Re: A couple of minor observations as commander.
I agree. The UAV/radar are a commanders eyes and the artillery his/her arms. It is worse to be blind than having your arms cut off.
When Specops I go for the radar and UAV first. The CO won't be able to see us Specops then and has to send a lot more goons out.
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