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| Battlefield 2 - After Action Reports Discussions regarding BF2 AAR on Tactical Gamer Servers. |
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#1 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 19
Posts: 3,355
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Re: Karkand 12/8
yeah snail your squad was insane. At first we tried some attempts on the east side but couldnt get a great hold and were losing tickets too fast. We were down by about 50 so i just pulled every squad back on defense at the suburb, square, and hotel. In that setup the MEC had to fight up hill everywhere just to get a flag, so we quickly got in the lead and kept our lead growing. MEC made failed attempt after failed attempt trying to climb the ramps up to the suburb, and got mauled everytime. They were most succesful at the square only because it wasnt so much uphill. Great round everybody, and thanks for listenin to my crazy plan that didnt involve the factory
Edit: Why the heck is my post first now? Last edited by Santa; 12-09-2005 at 01:01 AM. |
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#2 (permalink) |
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Join Date: Jul 2005
Location: NJ/NYC
Age: 22
Posts: 1,106
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Re: Karkand 12/8
im soo lost by this thread....but nice work commanding santa...we were lucky bleed was not on otherwise it would have been tough to capture 4 flags
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|TG-1stMIP|DrunknSoul 1st Mechanized Infantry Platoon (C-Team) [medic][conduct][combat][defense] [tog-c1][ma-c1][tpf-c1][ma-c2] |
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#3 (permalink) |
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Join Date: Sep 2005
Location: Hamilton, NJ
Age: 26
Posts: 2,040
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Karkand 12/8
Just wanted to give HUGE props for my amazing squad on this map. Im not usually SL but i hope i did a good job.
We were squad 2 for the USMC and basically all we did was attack and defend the hotel and the square. They were under CONSTANT attack. We lost em a few times but we always got it back. Santa can attest to our sheer tenacity. My guys NEVER gave up on those flags. Dr Jones was jonny on the spot with healin and reviving. I cant count how many times he saved my butt. Great AT'er we had too, but i forgot his name. Actually im sorry but i forgot the other people's names so if you read this feel free to reply and let me know! Great work Santa on those artys and uavs, really helped us out. It got a little crazy when they sent like 3 pieces of armor and basically thier whole team to the west side lol. It was a really close match but our squad, along with many other great ones pushed us out over the top for the win. With our squad being #1...oh yea. Amazing round. Makes me want to SL more :-D |
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#5 (permalink) |
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Registered User
Join Date: Jul 2005
Age: 19
Posts: 3,355
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Re: Karkand 12/8
If i were the MEC CO i would have had everyone fall back to the gaurdhouse, warehouse, and factory. Let the US have the cement factory and then corner them in with armor and squads. Thats such a bad base to have on the east side.
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#6 (permalink) |
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Join Date: Jun 2005
Posts: 1,146
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Re: Karkand 12/8
Karkand needs bleed again...some maps are better with no bleed but there is no point in even attacking anything on Karkand without bleed... If MEC would have just sat on the East side like we should have been doing, there wouldn't have been any fighting going on.
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#7 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: Karkand 12/8
Quote:
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#8 (permalink) |
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Join Date: Aug 2005
Location: Yellowknife, NT
Age: 30
Posts: 986
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Re: Karkand 12/8
I was SLing Squad 1 for MEC. I had a great, super-capable squad, consisting of perry, Barracuda_Magoo, Cymba, Penguin, Bodark, fencer, visuvius and others over the course of 2.5 maps. We were meeting you guys at the Hotel and the Square for the first 20 or so minutes of the map, until the CO re-assigned us to the Gatehouse.
With no vehicles nearby, we had to hoof it; 5 minutes later we arrive at the attack vector, which was already in MEC hands. Then we were assigned to the factory, which was by this point under contention. With still no vehicles, we start walking again. The factory was recaptured mere seconds before we arrived. So, we then we set up a defense, but no one ever showed up. The closest we got was a glimpse of a USMC Vodnik by the cement factory, to which I immediately dispatched an APC and a couple of infantry, but to no avail. A little while later, we were dispatched to the suburbs. Again with no vehicles, we got our runners on again and schlepped westward. When we got to the train accident, as has already been noted, we hit a wall. We tried and tried, but could not puncture the USMC defensive set-up. We tried going straight through. We tried going up and then flanking. We tried using a diversionary tactic. We tried flanking, but starting earlier and going futher south. We kept at the flanking maneuveur because, even though we all died everytime, it seemed to delay our deaths the most of all the attacks we had otherwise tried. At one point, we flanked so far south, that I had everyone just keep on moving south and we helped out with capping the Hotel (good job on that cap, guys). Anyways, my night consisted of a lot of walking. You know, if I did half as much walking in real life as I do in game, I'd be in dramatically better shape.
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Assume good faith - Be polite, please! - Work toward agreement. - Argue facts, not personalities. - Concede a point when you have no response to it, or admit when you disagree based on intuition or taste. - Be civil. - Be prepared to apologize. In animated discussions, we often say things we later wish we hadn't. Say so. - Forgive and forget. - Recognize your own biases and keep them in check. - Give praise when due. Treat others as you would have them treat you |
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#10 (permalink) |
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Join Date: Dec 2005
Location: Southern California
Age: 27
Posts: 26
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Re: Karkand 12/8
This was a great match...props to everyone. I was in a great squad and we got some things accomplished but I agree with others in that I think MEC should have stayed on the defensive at the Bridge on the East Side.
Awesome matches in general tonight. |
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#11 (permalink) | |
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Join Date: Jun 2005
Location: Ca
Age: 27
Posts: 310
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Re: Karkand 12/8
Quote:
USMC Squad 2 on Karkand 12/8 SL- Snail88 Lunisicx Dr. Jone Dusterman TheBigBill I forgot the last guy name in the squad.
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#12 (permalink) |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,323
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Re: Karkand 12/8
Yeah Squad 9 saw a bunch of aciton over the game. Consisting of securing the Factory after squad 5 capped it, then losing the factory, every other base on the east side, and finally the Suburb. It was a very 'capture quick and hold long' strategy, and even though we took points, we were in a defensive position for 80% of the game. That last strategy was a great one though. We went from 80 or 90 behind at one point to pull it out. Great COing Santa.
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#13 (permalink) | |
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Join Date: Dec 2005
Location: Virginia
Posts: 546
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Re: Karkand 12/8
Quote:
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Bill |TG-33rd|BigBill ![]() ![]() ![]()
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#14 (permalink) |
![]() Join Date: Jun 2005
Posts: 397
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Re: Karkand 12/8
This was my impression of the map
Me: CO I need supplies! CO: Unavailable... 5 minutes late Me: CO I need supplies CO: Unavailable... Me: Well next time they come up can I have a drop CO: Unavailable... Me: Looks at the totally unguarded assets and Santa sitting on a hill and cries... Az
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#15 (permalink) |
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Join Date: Jun 2005
Location: Texas, USA
Posts: 726
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Re: Karkand 12/8
Our CO had a mic... But he was totally pub CO... I said to CO "CO, this is TG... Tell us whatever and we will do it." then all hell started to break loose. He started to give attack orders... And we started to lose our lead. So I said "CO, we are losing our lead why don't you let your squads dig in rather than letting them attack and losing tickets?" He did not respond..
I don't know what is up with people? I hate pubs and what it does to people now. They can talk but no strategy. Pubs make them shy and unable take control... Pubs make a HUMAN BEING a SHEEP. Something that goes with the flow... I tried to turn the SHEEP into a HUMAN BEING again and he goes silent... lol... ![]() |
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