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| Map Suggestions and Ideas Discuss new and old maps currently not on the server. |
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#1 (permalink) |
![]() ![]() Join Date: Nov 2004
Location: Okinawa
Age: 25
Posts: 1,306
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cs_militia_bymicosv1
Pretty map....very nice looking...would support it except for ONE GLARING FLAW...
the hostages suck on it...they are almost impossible to remove from the house..it took my almost 2 minutes while the terrorist (white tiger) just sat and laughed at me...i recommend immediate removal until its updated |
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#2 (permalink) |
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Join Date: Apr 2005
Location: Hermitage, Pennsylvania
Age: 23
Posts: 212
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Re: cs_militia_bymicosv1
I also don't like how the garage door won't open (apparently that's the way 1.6 was? I never played it but I think Whitetiger mentioned that). In other words you have to take the garage hostages out through the kitchen.
It looks very interesting (laid out pretty much exactly like the current militia on our server), but it's pretty much unplayable as far as I'm concerned.
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#3 (permalink) | |
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Join Date: Dec 2005
Location: DFW, Tx
Posts: 7
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Re: cs_militia_bymicosv1
Quote:
Yes In the 1.6 version of Militia you ahve to rescue through the house, Militia is probaly the most t sided map ever made lol, CT's best bet is to hope they kill everyone cause rescuing is pretty difficult |
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#4 (permalink) | |
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Join Date: Dec 2004
Location: South east england
Posts: 8,839
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Re: cs_militia_bymicosv1
Quote:
![]() AFAIK, this (awful) version has been removed from the server.
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BFCL TF2 league admin
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#5 (permalink) |
![]() ![]() ![]() Join Date: Jan 2005
Location: Montreal
Age: 30
Posts: 7,346
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Re: cs_militia_bymicosv1
yep this map is gone. Who builds a house with the ceiling at 6 ft? Midgets i guess, this map sucks bad and the reason the hostages won't move is because of all the physics crap lying around.
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