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| Battlefield 2 - After Action Reports Discussions regarding BF2 AAR on Tactical Gamer Servers. |
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#1 (permalink) |
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Join Date: Aug 2005
Posts: 4,636
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32 Player Dragon Valley, 2AM EST
Good game to all who played as it was very intense. The US started rolling very quickly at the beginning and had almost pushed the Chineese off the Map. Don't know exactly how Lunisicx was able to do it, but we were able to hold on. I want to thank my squad who did an unreal job of holding and recapping the Hill Village. Besides the Wood Yard Sniper, Robocop (Superman with a Shotgun), the attack choppers and Armor Columns that arrived every couple minutes, I can't believe we held it.
At our best, we sent a two man raid into the woodyard and came back with their APC, followed by a two man raid into the Powerstation with the goal of getting their APC and came away with their flag. Gunrack, Great job in the APC man, you kept most of the armor from getting close. Digger Dave, Nice job with the Med Paddles man. Barracuda, Medic on the spot, but great work on the TOW. Lunatic.Dreyfus was one our Flag Raiders. OFC Creedmor was AT and helped keep the Armor away from our flag. Props also to the other squads for holding onto the Refinery, top notch work and great 50 point win! Lucky Shot |
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#2 (permalink) |
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Join Date: Aug 2005
Location: SF Bay Area, CA
Posts: 392
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Re: 32 Player Dragon Valley, 2AM EST
That was fun. Great job as SL, Lucky, as always, as we rarely lost the Hill Village flag. Considering everything that was sent at us, that was no small feat. The times that I wasn't in the APC were also fun, as I got to utilize the DAO-12 in a lot of cqb action. So much more fun being AT with that gun. Good games.
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|TG-33rd|Gunrack [squadl][defense][assault][unit] [at][tg-c1]
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#3 (permalink) |
![]() Join Date: Dec 2005
Location: Palo Alto, CA
Posts: 1,278
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Re: 32 Player Dragon Valley, 2AM EST
The Chinese attack helo was kept out of action by great flying on SloppyJoe's part (and gunner).
No matter what, within 30 seconds of lift off, we had the cobra on us and firing. Very tense match trying to get into a favorable ground support position.
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Do or do not, there is no try.... -- Yoda, Dagobah |
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#4 (permalink) |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,312
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Re: 32 Player Dragon Valley, 2AM EST
That was a surprisingly good time for such a late game. It was about 21 vs. 21 the whole game. All of the action I saw was at the MEC main, dug in on defense.
I had one of those rare squads of almost all new faces that played VERY well together. On defense, no less. These guys (PockyLover, sh1f, onix-barn, Soul31, sordavie) kept all the armor manned, had quick responses to many incoming threats, actively called out and spotted threats, and worked together very well. Through about 30 minutes of near constant assaults by USMC from every direction, I only had to blow my C4 on the flag twice. These guys are TG naturals, and I was glad to get to play with them on what I thought would be a boring map. Also Lunis did a great job as CO. Keep it up dude. That was a great way to end TG for the nite, after the beatdown my squad took on Karkand just before that. ![]()
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-F- Beatnik
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