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| Call of Duty - Tactics Discussion Tactics and Map discussion for Call of Duty. |
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#4 (permalink) |
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Join Date: Jun 2005
Location: Texas, USA
Posts: 726
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Re: Spotting enemies
This feature was added to balance out the rigs that people play on... After playing for a while you will be able to hear footsteps and grenades and shots fired and also will be able to tell where it came from... But Speakers, or low end systems could not do that... That is why red dot system is introduced...
Hearing and being able tell where that noise is coming from is still a big part of game and a nice skill to master. |
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#5 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 53
Posts: 5,632
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Re: Spotting enemies
With surround sound headsets it is awesome. You can hear every little movement, then you die.
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Admin Graw 2-- Call of Duty ![]() TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon." Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality." kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play."
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#8 (permalink) |
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Join Date: Jun 2005
Location: Austin, TX
Age: 33
Posts: 4,261
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Re: Spotting enemies
Ok cool. I remember on the french map hearing snipers in hiding fire, but didn't think to look up to the HUD to see a spot. I was just using my headset, and usually walking right into their line of fire.
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