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| Battlefield 2 - General Discussion General discussion for Battlefield 2 |
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#1 (permalink) |
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Join Date: Nov 2005
Location: Israel
Age: 27
Posts: 1,556
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http://www.ea.com/official/battlefie...yupdate_022106
Good day soldiers, We want to let you know that we have been making great progress on patch 1.21 and are happy to share with you some of the issues that are being addressed. The patch will be tested in a limited beta starting the end of this week. We're working around the clock to minimize your wait on the release of 1.21 but at the same time want to make sure that the patch is thoroughly tested before it goes out officially. Below is a list of the current confirmed fixes * Crash bug when using Hummer with TOW in the Special Forces expansion pack has been fixed * Screen capture is now working * Performance issues with certain ATI cards has been addressed * Server browser can now filter by map name * Claymores - the number that can be dropped at any one time has been reduced to 2 Once again thank you for your patience and see you all on the Battlefield! The team at DICE and EA Last edited by Shafik; 02-23-2006 at 02:07 AM. |
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#2 (permalink) |
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Join Date: Jul 2005
Location: The Netherlands
Age: 20
Posts: 870
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Re: Community Update - 2/22/06
Nothing about the AT missile bug, noobtubing or the P90? Sheesh!
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![]() ![]() ![]() ![]() ![]() ![]() ![]() BF2 Name: Thez(NL) BF2142 Names: Thierry(NL) (Sniper) Dikkiedik(NL) (Assault) Kittekat(NL) (Engineer) Dimi(NL) (Support) |
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#3 (permalink) |
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Join Date: Jul 2005
Location: Sydney, Australia
Age: 17
Posts: 2,271
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Re: Community Update - 2/22/06
Wow, mad!
I'll be very angry if this patch doesn't fix the issues that stop me from connecting to any server.
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![]() [conduct][volun][drill][sg-c1][tpf-c1] |TG-2nd|munchkin Nec aspera terrent. |
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#4 (permalink) |
![]() Join Date: Aug 2005
Location: Vienna, Austria
Age: 29
Posts: 850
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Re: Community Update - 2/22/06
default FF off on mines and claymores HAS to go. oh well, who cares about other servers anyway...
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#5 (permalink) |
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Join Date: Feb 2006
Location: Oklahoma City, OK
Age: 28
Posts: 936
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Re: Community Update - 2/22/06
Wow, EA/DiCE are clueless. Here's hoping for the best!
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It is by grace you have been saved, through faith - and this not from yourselves, it is the gift of God - not by works, so that no one can boast. Ephesians 2:8-9/NIV |
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#6 (permalink) |
![]() Join Date: Oct 2005
Location: Bradenton, FL
Age: 38
Posts: 2,689
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Re: Community Update - 2/22/06
Unofficial information from a possibly OK - source (could I be anymore vague?)
- Fixed Hummer with TOW crash on Battlefield 2: Special Forces maps (Leviathan and Night Flight) - Fixed battle Recorder crash - Fixed screen capture (now able to use print screen) - Solved issues with PS1.4 on (ATi 8500) - Reduced the number of claymroes that can be dropped to 2 - Adjusted AA Missle behaviour - Fixed the Server Browser filter to enable search by map - Client Server/Synch reversion (see below) - Tank shells and grenade launchers occasionally don't get rendered when fired - Occasional dual medic/supply packs are displayed on high latency (300 ping) - Many weapons don't make a sound/animation when others fire them, this is a big deal as you have no way of knowing what direction you are being shot from - Grenade launcher grenades and rocket launcher rockets now often disappear after being fired without an explosion - Hit indictor often doesn't display for sniper rifles and some other weapons - Packet loss/Lagg bug. 1.2 seemed to of caused lots of short moments where there is a major lag where information is not being sent properly from the player to server. This includes sniper rifle zooming in, few moments later the person unzooms automatically due to lag because the server wasn't aware the person zoomed in, in the first place. AT Rocket firing and going through armoured vehicles then the rocket not registered as fired, because the server was never aware the person shot. This also includes a hand grenade problem, someone tries to throw but through lag it doesn't happen, the user tries again and two are thrown. - Mystery death - you die without hearing a shot, seeing a hit indicator or reading how/whom on the console. A simple "player is no more". - Name bug where a player's name only shows up after they have been killed - F2000 sometimes depletes the entire clip in one shot, which if they kill an enemy you sometimes don't get the kill. - Blackhawk flares glitch http://forums.bf2s.com/viewtopic.php?id=15496
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#8 (permalink) | |
![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: Gillette Stadium, Section 309, Row 12, Seat 24
Age: 33
Posts: 8,272
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Re: Community Update - 2/22/06
Quote:
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#9 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,170
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Re: Community Update - 2/22/06
I dunno.. That last list sounds awfully close to the buglist documented in the totalbf2 forums. Some of it is almost word for word..
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#10 (permalink) | |
![]() Join Date: Aug 2005
Location: Vienna, Austria
Age: 29
Posts: 850
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Re: Community Update - 2/22/06
Quote:
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#11 (permalink) |
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Join Date: Oct 2005
Location: Looking down my iron sights
Age: 33
Posts: 66
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Re: Community Update - 2/22/06
Oh that list it nothing, check this out:
http://www.totalbf2.com/forums/showthread.php?t=57621 They compiled a list of what 1.2 created, what they said was fixed (and wasn't), and what it actually fixed. It really makes EA/DICE look like complete and utter morons. |
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#12 (permalink) |
![]() Join Date: Oct 2005
Location: Bradenton, FL
Age: 38
Posts: 2,689
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Re: Community Update - 2/22/06
Yeah - it looks like someone mashed a buglist with the list from EA
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#14 (permalink) | |
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Join Date: Jul 2005
Location: Indianapolis, Indiana
Age: 34
Posts: 2,359
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Re: Community Update - 2/22/06
Quote:
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