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| Call of Duty - Maps and Modifications Map and Modification discussion for Call of Duty. |
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Join Date: Jul 2005
Location: Scotland
Age: 20
Posts: 2,043
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Tactical Gamer CoD2 Server Mods
Our server is in good working order, with enhancements in place to offer a solid realism environment for team play and tactics in Call of Duty 2. We host various custom multiplayer maps, and we play only the Search and Destroy (SD) gametype (the first team to win seven rounds wins the map).
General Changes and Settings
Wolfsbane's Realism Mod This is the backbone of our mods. The WRM Forum at the 1stSF/SS has further details. This mod disables many of the "arcade" features found in Call of Duty 2. Some features include:
Weapons Balancing
Supersonic Gunshots SurvivorGrim's supersonic gunshot audio samples have been incorporated. This has been done not only to enhance the gameplay experience for players, but also to support Dslyecxi's effort. We hope this will take the level of immersion to another level for tactical realism players in Call of Duty 2. Tactical Gamer Weapons This mod alters the characteristics of weapons in the game to better approximate realism.
1) Submachine gunners have one smoke grenade and zero frag grenades. So even though they're able to create their own cover and lay down lots of short-range fire quickly, submachine gunners need assistance from a rifleman or an automatic rifleman when frag grenades are called for. 2) Riflemen have one frag grenade and one smoke grenade. This is the game's "general all-purpose kit;" a rifleman can provide effective fire at medium and longer distances, he can create his own cover, and he can use his frag grenades to be somewhat effective at short distances. Still, riflemen really need assistance from submachine gunners when clearing buildings. 3) Snipers have zero frag grenades and zero smoke grenades. Since the sniper is a long-range fighter, he should be using stealth and distance as his tools when covering his team. Smoke and explosions from a sniper are just location advertisements to the enemy. 4) Automatic riflemen have one frag grenade and one smoke grenade. This powerful kit is able to lay down very effective fire at virtually all distances. He can create his own cover, as well as use his frag grenade to clear an area for himself and/or advancing teammates. All necessary files are downloaded automatically when you join the server. For mod talk use this forum. EDIT: Stickied!
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![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by Strag; 10-21-2006 at 10:29 PM. |
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