Go Back   Tactical Gamer > Tactical > Call of Duty > Call of Duty - Maps and Modifications


Call of Duty - Maps and Modifications Map and Modification discussion for Call of Duty.

Reply
 
Thread Tools
Old 05-18-2006, 12:27 PM   #1 (permalink)


 
Strag's Avatar
 
Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,004
New Map Suggestions

Please post any suggestions for new maps in this thread. Don't use this thread to debate maps; post links to the maps in here, but please keep map discussions confined to seperate threads. Thanks.

A few places to look for new maps include the MODSonline Map Index and the IWNation Map Index. Yet another place to look is Call of Duty Files. Also be sure to check out CODUTILITY.



EDIT: Let me add that we all, as players, need to actively seek out new maps, try them out, and post about them here. I often hear talk of how we need new maps to play, yet no one makes effort to find new content. If we all want our server to improve, then we all need to participate in finding new content to support the improvement. Otherwise, we'll be stuck playing the same maps every week. So please, pitch in!

Last edited by Strag; 06-08-2006 at 03:59 PM.
Strag is offline   Reply With Quote
Old 05-18-2006, 12:28 PM   #2 (permalink)


 
Strag's Avatar
 
Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,004
Re: New Map Suggestions

mp_bridge
mp_borisovka
Strag is offline   Reply With Quote
Sponsored links
Old 05-18-2006, 04:01 PM   #3 (permalink)


 
Strag's Avatar
 
Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,004
Re: New Map Suggestions

mp_fourregerre
Strag is offline   Reply With Quote
Old 05-19-2006, 04:55 PM   #4 (permalink)


 
Strag's Avatar
 
Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,004
Re: New Map Suggestions

mp_dasschlumpfdorf
Strag is offline   Reply With Quote
Old 05-19-2006, 04:58 PM   #5 (permalink)


 
Strag's Avatar
 
Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,004
Re: New Map Suggestions

mp_hill24
Strag is offline   Reply With Quote
Old 05-22-2006, 11:06 PM   #6 (permalink)


 
Strag's Avatar
 
Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,004
Re: New Map Suggestions

mp_st-gatien
Strag is offline   Reply With Quote
Sponsored links
Old 07-07-2006, 03:39 PM   #7 (permalink)
 
Fannon's Avatar
 
Join Date: Apr 2006
Location: Corinth, Mississippi
Age: 21
Posts: 206
Re: New Map Suggestions

Well, I was going to submit 4 of my favorites, port and fourrgerre seem to be up there already. The other two would be marshpub and louretbeta.

I dont' have a link to these downloads however I have them all combined into a mappack.
__________________
~Bar Extraordinaire~
~Hero of Brunville~

The plain and simple truth is things are rarely plain and never simple.



Fannon is offline   Reply With Quote
Old 07-11-2006, 03:46 PM   #8 (permalink)


 
Strag's Avatar
 
Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,004
Re: New Map Suggestions

I'll try to get four (EDIT: possibly five -- see below) new maps into rotation on the server tonight. This will bump a few other maps out of rotation, so I'll try to make sure maps that are almost never played get the boot for now. This doesn't mean that the bumped maps won't be available if needed in the future, just that they won't be in the active rotation.

The new maps include:

mp_benedictine: a large-sized map that recreates the demolished 1300-year-old Benedictine Monastery on the peak of Montecassino in Italy. This is a beautiful map, with many wide open areas, tight rooms and corridors, and overlooks. The assaulting team must wait through an initial artillery barrage, and can then attack from virtually any direction.

mp_docksv3: a medium- to large-sized map that takes place at a docking facility in Murmansk, Russia. This map should accomodate both CQB and open assaults nicely, as it features an underground tunnel system as well as a wide open area above ground.

mp_tripoli: a medium-sized map that is based roughly on de_dust from Counter-Strike. This map should provide some nice CQB action for smaller teams, and while looking vaguely familiar to those folks who have played Counter-Strike it will likely play quite differently.

mp_d_omaha: a medium- to large-sized map based on previous incarnations of the popular Omaha Beach map. This map is a pure assault map, and will take the place of Hill 24 in our server rotation for the time being. One team starts exposed on the beach and must move to the cliffs and bunkers; the other team starts in the cliffs and bunkers and has the initial advantage of overwatch. There are multiple routes for each team, including a complex tunnel system leading from the beach into the area underneath the bunkers.



EDIT: Woops, I forgot one. I'll also try to add mp_n1v3 to the rotation. This is a large-sized map that takes place in the French village of St. Louet. This is actually a revision of a map from the singleplayer game, with many more routes added to create a solid map for the multiplayer game. We should see some nice CQB action as well as some good long-range action.

Last edited by Strag; 07-11-2006 at 04:14 PM.
Strag is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Tactical Mod: Feedback / Suggestions (part II) asch Battlefield 2 Tactical Mod - Feedback & Suggestions 3 04-08-2006 06:50 PM
Content Management system suggestions XS-StrikeEagle Hardware & Software Discussion 12 03-21-2006 11:16 AM
BW suggestions fighter10101 Battlefield 2 - General Discussion 3 01-20-2006 04:28 PM
Good Demo Suggestions... USN_Squid General Discussion 3 03-26-2005 05:50 AM


All times are GMT -4. The time now is 08:26 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved