Go Back   Tactical Gamer > Tactical > Call of Duty > Call of Duty - Tactics Discussion


Call of Duty - Tactics Discussion Tactics and Map discussion for Call of Duty.

Reply
 
Thread Tools
Old 06-13-2006, 03:50 PM   #1 (permalink)


 
Strag's Avatar
 
Join Date: Jul 2005
Location: Columbus, OH, USA
Age: 34
Posts: 5,003
Wolfsbane's Realism Mod and Weapon Jamming

Wolfsbane's Realism Mod (WRM) is the realism mod we run on the Tactical Gamer Call of Duty 2 server. This mod disables many of the game "features" that give vanilla Call of Duty 2 the feel of an arcade game, as well as adds other features that enhance tactical play.

One of the interesting recent additions in WRM is the introduction of weapon jamming. When a player fires an automatic weapon or a semi-automatic weapon continuously for too long, there is a random chance that it may jam. When a player's weapon jams, he is unable to fire it until he clears the jam. Clearing a jammed weapon is accomplished via Use Key Magic, as explained below.

Use Key Magic is a menu system of player options accessed by tapping the 'Use' key until the appropriate option comes up, and then pressing and holding the 'Use' key to select that menu option. This menu system does not interfere with bomb planting or defusing. The second option in the Use Key Magic menu system is for Clearing a jammed weapon.

Use this handy feature to help keep your weapon running smoothly on the Tactical Gamer Call of Duty 2 battlefield.

Last edited by Strag; 06-15-2006 at 11:52 PM.
Strag is offline   Reply With Quote
Old 06-13-2006, 04:47 PM   #2 (permalink)



 
TG_Bubba's Avatar
 
Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 54
Posts: 5,688
Re: Wolfsbane's Realism Mod and Weapon Jamming

Nice. Was testing it out when I got it loaded. Will be fun in the heat of battle.
__________________
Admin
Graw 2-- Call of Duty


TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon."
Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality."
kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play."
TG_Bubba is offline   Reply With Quote
Sponsored links
Old 06-21-2006, 07:48 PM   #3 (permalink)
 
Gileren's Avatar
 
Join Date: Apr 2006
Posts: 54
Re: Wolfsbane's Realism Mod and Weapon Jamming

had the chance to hop on and try it out, works very nicely. GJ
__________________
"Never interrupt your enemy when he is making a mistake."
- Napoleon Bonaparte
Gileren is offline   Reply With Quote
Old 06-22-2006, 06:05 PM   #4 (permalink)
 
wildcat2000's Avatar
 
Join Date: Jul 2005
Location: Pueblo, CO
Age: 31
Posts: 515
Re: Wolfsbane's Realism Mod and Weapon Jamming

I like the weapon jamming its works nicely and makes it more realistic.
__________________


Wii Friend Code: 2461 3356 1174 7015
SSBB Friend Code: 0774 3919 5622
MK Wii Friend Code: 5026 4824 0011
wildcat2000 is offline   Reply With Quote
Old 08-15-2006, 07:16 PM   #5 (permalink)
 
Der Leichte Deutsche's Avatar
 
Join Date: Aug 2006
Age: 25
Posts: 7
Re: Wolfsbane's Realism Mod and Weapon Jamming

yes it sounds great. the one and only thing realy to catch my eye is that the sturmgewehr (MP44, STG44) was only avalable during the end of july in 44 to may of 45. Also thier were only 426000 of them made, so why is it that when the Germans are freezing in stalingrad they have that gun. Or any battle they always have it and in unlimited numbres to any rank. it realy infuriates me!
Der Leichte Deutsche is offline   Reply With Quote
Old 08-15-2006, 07:55 PM   #6 (permalink)
 
Trooper's Avatar
 
Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,342
Re: Wolfsbane's Realism Mod and Weapon Jamming

Why not jump on our server and try them out. I guarantee you will love it
Trooper is offline   Reply With Quote
Sponsored links
Old 08-16-2006, 02:05 AM   #7 (permalink)
 
Cowboy From Hell's Avatar
 
Join Date: Aug 2006
Location: Weatherford, Texas
Posts: 59
Re: Wolfsbane's Realism Mod and Weapon Jamming

I loved it! My only complaint is I jammed my K98 2 times in the same clip!
Cowboy From Hell is offline   Reply With Quote
Old 08-16-2006, 02:23 AM   #8 (permalink)
 
Der Leichte Deutsche's Avatar
 
Join Date: Aug 2006
Age: 25
Posts: 7
Re: Wolfsbane's Realism Mod and Weapon Jamming

i did ^_^ and wait cowboy your in Weatherford Texas? im in Dallas! (im blood baal)
Der Leichte Deutsche is offline   Reply With Quote
Old 08-16-2006, 02:24 AM   #9 (permalink)
 
Trooper's Avatar
 
Join Date: Jun 2005
Location: In my wifes house......if she says i can
Age: 25
Posts: 8,342
Re: Wolfsbane's Realism Mod and Weapon Jamming

told you....once people join our server they cant get enough

next time bring beer though
Trooper is offline   Reply With Quote
Old 08-16-2006, 02:28 AM   #10 (permalink)
 
Cowboy From Hell's Avatar
 
Join Date: Aug 2006
Location: Weatherford, Texas
Posts: 59
Re: Wolfsbane's Realism Mod and Weapon Jamming

O rly? Another Texan, woo, now I have more drinkin' buddies!
Cowboy From Hell is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 02:19 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved