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| Battlefield 2142 - General Discussion General discussion for Battlefield 2142 |
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#1 (permalink) |
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Join Date: Jul 2005
Posts: 64
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System Requirements?
Anyone heard anything about this? What particularly worries me is that on Titan maps you'll have a rather large and open map and a large moving container with complex internal arrangements. Even if you never set foot on the titans you still have to load all the internal geometry of both of them to make the transition smooth.
I just upgraded recently to AMD64x2 3800 and ATI X1600 512MB and I hope that I can get decent performance on par with BF2.
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#2 (permalink) | |
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Join Date: Aug 2004
Age: 37
Posts: 6,483
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Re: System Requirements?
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#3 (permalink) |
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Join Date: Aug 2005
Posts: 3,844
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Re: System Requirements?
tpg - What game designers often try to do is program the game such that only geometries you are about to see are actually loaded. DICE could set it up such that whilst one is travelling towards a Titan in a launch pod or whatever, the Titan gets loaded and the ground below is unloaded. Or something like that.
Anyone may feel free to correct me if I am wrong though! I am not a programmer.
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#6 (permalink) |
![]() Join Date: Dec 2005
Location: With Wonder Woman in Awesomeland !
Posts: 4,436
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Re: System Requirements?
I remember reading a statement from EA that the hardware requirements will be the same as BF2...as snail says, its the same graphics engine, only tweaked a bit
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