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| Battlefield 2 - Point of Existence Discussion General discussion for Point of Existence |
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#1 (permalink) |
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Join Date: Jul 2005
Location: gent, belgium
Posts: 1,378
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About kicks and messages plz explain.+ small rant
Today I got kicked from the POE server "kicked for fratracide by an admin or kick vote".
Then I played HALF a map, and got kicked for a SM. That makes about one hour to play like 20 minutes. I was under the impression that the person who is on the server longest is kicked when a SM needs a spot. There is no way that I was the longest playing SM. This was incredibly frustrating, and I would like to know if this is an error of an admin, a policy I misunderstood, or something else. Any way, it kills me, and I do not want to go through an hour like that again. And yes I know the obvious solution to this. Sorry if I sound unpolite, but imagine being in my shoes there. OMG! Now i have been banned for 3 punished teamkills; 2x the red tag bug, and one guy I ran over without ever seeing. Jeeez fun these new players.... ...I can reconnect the next round.... NOOOOOOOOOOOOOO New players is kinda good but this is awful.
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I wsih to agzoiollppie for tinpyg so mnay tpoys The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell Away from gaming, lost everything, trying to rebuild my life from scratch. Last edited by BigGaayAl; 08-26-2006 at 10:45 PM. |
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#2 (permalink) |
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Join Date: Jul 2005
Posts: 4,494
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Re: About kicks and messages plz explain.
Judging by the amount of kicks that were going on, I'd say it is entirely possible that after 20 minutes you were the longest on the server.
The best way to check is to be sitting on TeamSpeak and IMMEDIATELY ask the reason. There's so many messages that scroll by that it's hard to track people down even a minute or two later.
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#3 (permalink) |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,293
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Re: About kicks and messages plz explain.
A LOT of people get kicked for SMs with the server being so full and so popular. As Perry said, it's entirely possible that you ended up being the longest non-SM on the server during that time. If you know the obvious solution, then it's an easy fix
![]() Sorry if I sound unpolite. |
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#4 (permalink) |
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Join Date: Jul 2005
Location: gent, belgium
Posts: 1,378
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Re: About kicks and messages plz explain.
Thank you for responding Bommando and Perry. As you can see in the first post that I edited, I've now had my first ban ever in bf2. I love it that a first time TG player can kick any law- abiding yet unfortunate player.
I hope I never ever have a night like that again. Why not remove it? Or for the love of god change it so you can't connect one minute instead of banning. PS when I reconnected after being kicked for SM, there were plenty of people I never saw before on the server, seems impossible they all joined in such a short time.
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I wsih to agzoiollppie for tinpyg so mnay tpoys The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell Away from gaming, lost everything, trying to rebuild my life from scratch. |
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#5 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 7,961
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Re: About kicks and messages plz explain.
Al, you are not in the banlist. It is an automated ban that lasts one round and is out of our control.
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#6 (permalink) | |
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Join Date: Jul 2005
Posts: 4,494
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Re: About kicks and messages plz explain.
Quote:
There is absolutely zero manual intervention in the system. When the server is at 62/64 and a supporting member tries to join, the server makes a list of all the non-supporting members on at the time, finds the one that has been on the longest, and kicks them. Continuing to argue is rather pointless because it is impossible for us to see who was on the server at the time and how long they had been connected. Aside from any automated kicks tonight, you were kicked for being idle tonight. That means you were sitting on the server taking up a space for 10 minutes without helping out your team. I just looked at the banlist on the server and you are not banned, so I'm not sure what you're talking about there.
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#7 (permalink) |
![]() Join Date: Jul 2005
Location: Ottawa Valley
Posts: 6,154
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Re: About kicks and messages plz explain.
He was autobanned until the end of the round (10 minutes) for TK punishes. That is unfortunate, but we can't remove it. All we can do is punish people for inappropriate use of the TK punish.
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Peace through fear... since 1947! |
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#8 (permalink) | ||
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Join Date: Jul 2005
Location: gent, belgium
Posts: 1,378
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Quote:
Quote:
I realize that I just had an incredible run of bad luck tonight. Don't you agree? Two points; 1) I thought that when the server is full (62/64?), people are unable to connect, instead of having to load the map and getting an irrelevant kickmessage afterwards +5 times in a row. Maybe this is caused by reserved slots. I just do not understand what happened there. 2) I personally find banning people one round for three punishes is regrettable. Or as Icky said, it has unfortunate effects.
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I wsih to agzoiollppie for tinpyg so mnay tpoys The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell Away from gaming, lost everything, trying to rebuild my life from scratch. |
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#9 (permalink) | ||
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Join Date: Jul 2005
Posts: 4,494
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Re: About kicks and messages plz explain.
Quote:
The kick message is problematic and we are trying to figure out how to make Punkbuster do the kicks so we can show a reason. We've tried in the past and had problems. Quote:
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Battlefield Admin(BF2 Rules) (BF2142 Rules)
[volun2][medic][defense3][eng2][support] [sg-c1][gchq-c1][tog-c1][ma-c1][taw-c1][tg-c2] Support TG | Write for TacticalWiki | BF2 Sig. Generator | TS Help |
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#11 (permalink) | |
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Join Date: Jul 2005
Location: gent, belgium
Posts: 1,378
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Re: About kicks and messages plz explain.
Quote:
Guess i should shoot less. -rep for me.
__________________
I wsih to agzoiollppie for tinpyg so mnay tpoys The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~ Bertrand Russell Away from gaming, lost everything, trying to rebuild my life from scratch. |
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#12 (permalink) | |
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Join Date: May 2006
Location: NY, USA
Posts: 1,119
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Quote:
. I just noticed that the arti system needs alot of coordination and communication for it to be efficient. Without UAV or Scanner, it is sooo easy to be TK'd by the arti.
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Slow is Smooth. Smooth is Fast!
Last edited by RocketPunch; 08-27-2006 at 01:24 AM. |
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#14 (permalink) |
![]() Join Date: Jan 2006
Location: Warren, OH
Age: 28
Posts: 2,516
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Re: About kicks and messages plz explain.
I still say there's something messed up going on with that seeing as how I get the same message when I tried to join the server when I'm a freaking supporting member.
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#15 (permalink) |
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Registered User
Join Date: Jun 2005
Location: Sydney, Australia
Age: 29
Posts: 4,293
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Re: About kicks and messages plz explain.
Jmaker, have you added your updated BF2 ID to your forum profile since changing your tag to |TG-12th|? This could be the reason. We have not had a single other issue with SMs being kicked.
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