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| Battlefield 2 - Point of Existence Discussion General discussion for Point of Existence |
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#1 (permalink) |
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Join Date: Sep 2005
Age: 38
Posts: 90
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Here's where to hit a tank, PoE2-style
So, how many AT shots does it really take to kill a tank? To answer that question, I took some tanks and a box o' rockets, and did some destructive testing. I used the standard German Army AT kit with the German Leopard as hapless test subject. Here are the results:
Number of AT shots to kill a tank (vanilla BF2 results added for comparison): Code:
Vanilla PoE2 Body front 4 5 Turret front 4 5 Body side 3 3 Turret side 4 5 (front part) / 3 (rear part) Body rear 2 2 Turret rear 3 3 Turret top 2 5 (front part) / 3 (rear part) Tracks 2 3 ![]() ![]() ![]() ![]() Conclusions: hitting a tank in the face is even more futile in PoE than it is in vanilla BF2. Don't hit any sloped part of the tank (including the front part of the turret). When hitting the rear, don't try to hit the tracks; the rear engine block is more vulnerable and a bigger target. Happy shootin'! |
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#2 (permalink) |
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Join Date: Feb 2006
Location: United Kingdom
Age: 18
Posts: 2,036
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Re: Here's where to hit a tank, PoE2-style
Nice investigating, thanks for the tip Lek
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#5 (permalink) |
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Join Date: Apr 2006
Location: Virginia Beach
Age: 29
Posts: 1,789
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Re: Here's where to hit a tank, PoE2-style
nice work, who funded your research grant?
thanks for sharing
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#6 (permalink) |
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Join Date: Sep 2005
Age: 38
Posts: 90
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Re: Here's where to hit a tank, PoE2-style
This study has been sponsored by the Society for the Advancement of Useless Knowledge.
Here's some more: when using a tank to shoot at tanks (firing sabot rounds, obviously), the colour codes should be interpreted as: Red = 4 hits Yellow = 2 hits Green = 2 hits Due to the unfortunate lack of flying tanks, I haven't tested firing at the top side, but I'm assuming the data for that area is still valid. |
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#8 (permalink) |
![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: In the cell next to Icky.
Age: 54
Posts: 5,849
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Re: Here's where to hit a tank, PoE2-style
Nice find, thanks for the info.
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Admin Graw 2-- Call of Duty ![]() ![]() ![]() TG_Mateo: "Forget freedom, democracy, the blues, New York Pizza: our lasting contribution to human society is Bourbon." Sloppy Joe: "Don't play this game like you are on your own, because if you do... it might become a reality." kin3: "I'll try but I have the grandchildren all day today and if I'm not wiped out I'll play." |
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#10 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,093
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Re: Here's where to hit a tank, PoE2-style
Great work!!
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#11 (permalink) |
![]() Join Date: Sep 2005
Location: Wisconsin
Age: 17
Posts: 398
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Re: Here's where to hit a tank, PoE2-style
It's a lil messed up though b/c late last night I fired 5 Sabot rounds from my tank right into the back of Bommando's tank and it didn't kill him. I checked to see that I was on Sabot and I was. Also, these five tank rounds were shot at about 50m.
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The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving. ![]() I #83 of 213 things you cannot do in the army. 83. Must not start any SITREP (Situation Report) with "I recently had an experience I just had to write you about...." |
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#12 (permalink) |
![]() ![]() ![]() Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,093
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Re: Here's where to hit a tank, PoE2-style
Well, D_FAST replied to this post with a more thorough explanation of the system.
Interesting stuff.
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Battlefield 2/2142 Game Officer Contact me with server/player/admin issues. ![]() ![]() ![]() ![]() -- Suits are what you wear when doing things you shouldn’t want to do anyway. FROM THE TACTICAL GAMER PRIMER. 3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine. |
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#14 (permalink) |
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Join Date: Aug 2005
Location: Orlando, FL
Age: 26
Posts: 1,636
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Re: Here's where to hit a tank, PoE2-style
Maybe, but have you flown the choppers lately? The stuff that does kill tanks does it well.
The maps that don't have air... well there is an equal number of tanks on each side... But yea, infantry vs tank is going to require a more strategic approach to the fight, judging from these diagrams. More smoke and evasion I would guess.
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#15 (permalink) |
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Join Date: Aug 2005
Posts: 3,762
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Re: Here's where to hit a tank, PoE2-style
I really like it. One rear hit for critical ---> =D =D =D
Tank angles handled reasonably ---> =D =D =D Going to have to conduct some testing when I get home. I need more details on how tank angles are calculated.
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