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Old 08-28-2006, 07:00 AM   #1 (permalink)
 
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Here's where to hit a tank, PoE2-style

So, how many AT shots does it really take to kill a tank? To answer that question, I took some tanks and a box o' rockets, and did some destructive testing. I used the standard German Army AT kit with the German Leopard as hapless test subject. Here are the results:

Number of AT shots to kill a tank (vanilla BF2 results added for comparison):

Code:
              Vanilla  PoE2
Body front       4      5
Turret front     4      5
Body side        3      3
Turret side      4      5 (front part) / 3 (rear part)
Body rear        2      2
Turret rear      3      3
Turret top       2      5 (front part) / 3 (rear part)
Tracks           2      3
For the visually inclined, here are some screenshots. Red = 5 hits, Yellow = 3 hits, Green = 2 hits. Phear my mad MS Paint skillz!





Conclusions: hitting a tank in the face is even more futile in PoE than it is in vanilla BF2. Don't hit any sloped part of the tank (including the front part of the turret). When hitting the rear, don't try to hit the tracks; the rear engine block is more vulnerable and a bigger target.

Happy shootin'!
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Old 08-28-2006, 07:43 AM   #2 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

Nice investigating, thanks for the tip Lek
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Old 08-28-2006, 08:27 AM   #3 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

Excellent info. Now I know why I can't seem to kill any tanks with the AT kit.
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Old 08-28-2006, 09:02 AM   #4 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

This is good to know, Lekdevil. Thanks.
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Old 08-28-2006, 09:05 AM   #5 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

nice work, who funded your research grant?

thanks for sharing
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Old 08-28-2006, 09:33 AM   #6 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

Quote:
Originally Posted by Rick_the_new_guy View Post
nice work, who funded your research grant?
This study has been sponsored by the Society for the Advancement of Useless Knowledge.

Here's some more: when using a tank to shoot at tanks (firing sabot rounds, obviously), the colour codes should be interpreted as:

Red = 4 hits
Yellow = 2 hits
Green = 2 hits

Due to the unfortunate lack of flying tanks, I haven't tested firing at the top side, but I'm assuming the data for that area is still valid.
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Old 08-28-2006, 09:56 AM   #7 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

That's cool! Thanks, some good info. Sounds like I need to stop shooting the fronts of tanks!
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Old 08-28-2006, 10:04 AM   #8 (permalink)



 
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Re: Here's where to hit a tank, PoE2-style

Nice find, thanks for the info.
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Old 08-28-2006, 11:19 AM   #9 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

Nice info.
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Old 08-28-2006, 11:24 AM   #10 (permalink)


 
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Re: Here's where to hit a tank, PoE2-style

Great work!!
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Old 08-28-2006, 01:20 PM   #11 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

It's a lil messed up though b/c late last night I fired 5 Sabot rounds from my tank right into the back of Bommando's tank and it didn't kill him. I checked to see that I was on Sabot and I was. Also, these five tank rounds were shot at about 50m.
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Old 08-28-2006, 02:16 PM   #12 (permalink)


 
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Re: Here's where to hit a tank, PoE2-style

Well, D_FAST replied to this post with a more thorough explanation of the system.

Interesting stuff.
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Old 08-28-2006, 02:23 PM   #13 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

I think it should be more like vanilla since there's so many tanks in every map =/
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Old 08-28-2006, 02:27 PM   #14 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

Maybe, but have you flown the choppers lately? The stuff that does kill tanks does it well.

The maps that don't have air... well there is an equal number of tanks on each side...

But yea, infantry vs tank is going to require a more strategic approach to the fight, judging from these diagrams. More smoke and evasion I would guess.
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Old 08-28-2006, 02:30 PM   #15 (permalink)
 
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Re: Here's where to hit a tank, PoE2-style

I really like it. One rear hit for critical ---> =D =D =D

Tank angles handled reasonably ---> =D =D =D


Going to have to conduct some testing when I get home. I need more details on how tank angles are calculated.
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