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Old 09-08-2006, 12:39 AM   #1 (permalink)
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Interesting article on the technology behind the game.
http://pc.gamespy.com/pc/enemy-terri.../731029p1.html
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Old 09-14-2006, 02:49 PM   #2 (permalink)
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Map preview:
http://pc.ign.com/articles/732/732657p1.html
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Old 01-12-2007, 12:44 PM   #3 (permalink)
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http://www.computerandvideogames.com....php?id=152700
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Old 01-15-2007, 08:58 PM   #4 (permalink)
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Computer Games Online
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Old 01-16-2007, 12:48 PM   #5 (permalink)
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The computer games online article mentions that the sweet spot for coordinated assaults and intense teamwork is 16-24 people. More than that and it feels like lemmings. Hmmm. Does this mean we will run smaller servers, and just mod it a bit?
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Old 01-16-2007, 02:28 PM   #6 (permalink)
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http://www.cgonline.com/index.php?op...1&limitstart=1

A 2 part interview.
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Old 01-16-2007, 10:41 PM   #7 (permalink)
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Quote:
Originally Posted by boudreux View Post
The computer games online article mentions that the sweet spot for coordinated assaults and intense teamwork is 16-24 people. More than that and it feels like lemmings. Hmmm. Does this mean we will run smaller servers, and just mod it a bit?
Well, keep in mind that this is talking about average players. Join a BF2 or Counterstrike server and you'll find it's a lot easier to get a small team to work together than a large team. I'm sure at TG, with our stringent teamwork requirements and dedication to coordination, we'll be able to get everyone to work together.

Or we'll kick them. Either way it's good.
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Old 02-12-2007, 06:48 PM   #8 (permalink)
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New article - here

Also got a new site for you guys - Quake-Wars-Ops.com
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Old 02-19-2007, 09:58 PM   #9 (permalink)
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PC Gamer article
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Old 04-02-2007, 03:54 PM   #10 (permalink)
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"Going off on your own is very rarely an effective tactic under these conditions. Instead, moving as a team, with an Engineer to set up a defensive turret, Soldier for explosive firepower, Covert Ops to scout enemy positions, and a Medic to keep everyone alive is crucial to victory."

Still have my fingers crossed that it will deliver teamplay like we like.

http://pc.ign.com/articles/777/777532p1.html
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Old 04-02-2007, 10:17 PM   #11 (permalink)
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Hands-on previews:
Planet Quake
Quake Unity
ActionTrip
1Up
FiringSqaud
GameInformer
GameZone
ShackNews
GamesRadar
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Old 04-03-2007, 10:42 PM   #12 (permalink)
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Yeah when I saw all those over at BluesNews I was just like "I think I'll wait and see what the game is like." Honestly by the time I read that many previews about what is basically Starsiege: Tribes + Quake 4 they all blend together.
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Old 04-04-2007, 03:41 PM   #13 (permalink)
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So is the player count down from 32 to 24? or did I watch the video the wrong way?
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Old 06-15-2007, 10:19 AM   #14 (permalink)
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Bit Tech Article:

http://www.bit-tech.net/gaming/2007/...wars_preview/1
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Old 09-11-2007, 02:45 PM   #15 (permalink)
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http://4newbies.planetwolfenstein.gamespy.com/wet.php

some training video's and such
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