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Counter-Strike - Tactics Discussion Tactics and Map discussion for Counter-Strike Source

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Old 11-15-2006, 10:57 PM   #1 (permalink)
 
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A little thought that went through my head the other day...

Okay I need to know if this can be done:

A script that swaps CT spawnpoints with T spawnpoints.

Why?

Defusal assault missions. (script: extend bomb timer) <<this might be a bad idea regardless though, more interested in the following idea

Hostage escape missions. (script: kill hostages acceptable, victory for T's if all are terminated)

No client side change.

Oh yeah.

Mhm.

-Zephyr
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Old 11-15-2006, 11:05 PM   #2 (permalink)


 
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Re: A little thought that went through my head the other day...

Interesting..... I want to be a T every round of that latter one... LOL those hostages are blithering idiots!! xD
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Old 11-16-2006, 02:31 PM   #3 (permalink)
 
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Talking Re: A little thought that went through my head the other day...

Quote:
Originally Posted by Zephyr View Post
Defusal assault missions. (script: extend bomb timer) <<this might be a bad idea regardless though, more interested in the following idea

Hostage escape missions. (script: kill hostages acceptable, victory for T's if all are terminated)
While there might not be a script to do these specificly, I've often thought about creating a map with those kind of scenarios. It wouldn't be any extra work (aside from the hundreds of hours it takes to actually build the map)

I discussed the "escort" style hostage missions with Root once, and he pointed out that for a pub server, it would be a headache to try and explain to people that "sometimes it is ok to kill hostages, sometimes not." We didn't really want to open that can of worms.

I just figured no one would be interested in playing something like that as the CS:S community usually frowns on any sort of alternative gameplay maps. If the interest is indeed great enough, i'd be happy to whip up an alpha for playtesting

-Aaron
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Old 11-16-2006, 04:51 PM   #4 (permalink)
 
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Re: A little thought that went through my head the other day...

The switching spawns for a bomb site sounds interesting. Would have to increase the timer to something like 4-5 mins but it would be really fun to see how the t's defend on something like Dust 2.

Would you have to rebuild the whole map? Or can you edit dust 2 for these sort of changes?
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Old 11-16-2006, 05:15 PM   #5 (permalink)
 
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Re: A little thought that went through my head the other day...

Sounds fun, makes me wish I had a computer that could run CS:S
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Old 11-16-2006, 06:03 PM   #6 (permalink)
 
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Re: A little thought that went through my head the other day...

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Originally Posted by Greflin View Post
Would you have to rebuild the whole map? Or can you edit dust 2 for these sort of changes?
Can and should are two different things. The answer to one is yes, quite easily. The answer to the other is no, definately.

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Old 11-16-2006, 06:14 PM   #7 (permalink)
 
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Re: A little thought that went through my head the other day...

I played a Best Buy map (Normally a hostage map) into a Hostage Rescue AND bomb map. It was a race to rescue the hosties and defend at the same time…

It was fun, a little switch from the norm and you had to plan a couple things at once but then again it was a ‘run n gun’ server so there was not much planning…
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Old 11-16-2006, 07:12 PM   #8 (permalink)
 
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Re: A little thought that went through my head the other day...

The double objective maps are pretty bad. The bomb goes off just about when the CT's rescue the hostages. I would like to see an escort map played out, like VIP.
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Old 11-17-2006, 12:11 AM   #9 (permalink)


 
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Re: A little thought that went through my head the other day...

Quote:
Originally Posted by Quest Shady View Post
I played a Best Buy map (Normally a hostage map) into a Hostage Rescue AND bomb map. It was a race to rescue the hosties and defend at the same time…

It was fun, a little switch from the norm and you had to plan a couple things at once but then again it was a ‘run n gun’ server so there was not much planning…
We used to have an AWESOME double objective map on our server years ago... I think it was called csde_tropic? The graphics weren't the best, but the balanced layout and the introduction of serious strategy into the game was fantastic. Do you split up your team and try to go offense and defense at the same time? Do you defend for the first half and then if the other team is defending too, do you attack? Do you stay on defense? Go all out on offense right from the start? The variety was spectacular!

On any other server (and even on ours when there were too many pubbies), it was a boring deathmatch map, but put a bunch of PCS players on there, that were actually interested in the objectives, and it was a beautiful thing!
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Old 11-17-2006, 03:02 AM   #10 (permalink)


 
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Re: A little thought that went through my head the other day...

I like the idea of a double objective map. I think that it would be somewhat of a welcome change to the servers to add at least one map in rotation. Or maybe on standby for a captains game
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Old 11-22-2006, 05:53 PM   #11 (permalink)
 
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Re: A little thought that went through my head the other day...

I remember playing csde_walmart back in old CS. That was a fun map, tricky because you want to save the hosties... but those bombs are about to go off...

how would the auto slay feature work with the two objectives?
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Old 12-02-2006, 12:35 AM   #12 (permalink)
 
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Re: A little thought that went through my head the other day...

Sounds possible to me.
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Old 12-08-2006, 03:05 PM   #13 (permalink)
 
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Re: A little thought that went through my head the other day...

We tried a double objective map a while ago, and the results were disappointing. Perhaps though, it was down to the map itself. I remain open to further map suggestions.
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Old 12-18-2006, 01:38 PM   #14 (permalink)
 
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Re: A little thought that went through my head the other day...

i like the idea of eliminating the hosties before the t's can stop us
that might be a fun way of playing on the tactical gamer server
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Old 12-18-2006, 01:45 PM   #15 (permalink)
 
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Re: A little thought that went through my head the other day...

Quote:
Originally Posted by dtale15 View Post
i like the idea of eliminating the hosties before the t's can stop us
that might be a fun way of playing on the tactical gamer server
It sounds like an excuse for indiscriminate gunfire to me.
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